CoreInteractionState Enum

Definition

A state with already defined state settting logic within an Interactive Element is considered a Core Interaction State.

public enum class CoreInteractionState
public enum CoreInteractionState
type CoreInteractionState = 
Public Enum CoreInteractionState
Inheritance
CoreInteractionState

Fields

Clicked 7

Represents the Clicked state. By default, this state is set through a far interaction selection.

Default 0

Represents the Default state. The Default state is only active when all other states are not active.

Focus 1

Represents the Focus state. This state supports both near and far interaction.

FocusFar 3

Represents the Focus state. This is a far interaction state.

FocusNear 2

Represents the Focus Near state. This is a near interaction state

SelectFar 5

Represents the Select Far state. This is a far interaction state.

SpeechKeyword 6

Represents the Speech Keyword state. This state is set when a speech keyword is recognized.

ToggleOff 9

Represents the Toggle Off state. By default, this state is set through a far interaction selection.

ToggleOn 8

Represents the Toggle On state. By default, this state is set through a far interaction selection.

Touch 4

Represents the Touch state. This is a near interaction state that also requires the attachment of a NearInteractionTouchable component to register touch input.

Applies to