InteractionStateActiveEvent Class

Definition

A Unity event with an Interaction State as event data. The Interaction State represents the state that was activated or set on. This event is used in the StateManager when a state is set on/activated.

public ref class InteractionStateActiveEvent : UnityEngine::Events::UnityEvent<Microsoft::MixedReality::Toolkit::Experimental::InteractiveElement::InteractionState ^>
[System.Serializable]
public class InteractionStateActiveEvent : UnityEngine.Events.UnityEvent<Microsoft.MixedReality.Toolkit.Experimental.InteractiveElement.InteractionState>
[<System.Serializable>]
type InteractionStateActiveEvent = class
    inherit UnityEvent<InteractionState>
Public Class InteractionStateActiveEvent
Inherits UnityEvent(Of InteractionState)
Inheritance
UnityEngine.Events.UnityEvent<InteractionState>
InteractionStateActiveEvent
Attributes

Constructors

InteractionStateActiveEvent()

Applies to