InteractionType Enum

Definition

The type of interaction an InteractionState is associated with. Utilized by the InteractionState class.

public enum class InteractionType
public enum InteractionType
type InteractionType = 
Public Enum InteractionType
Inheritance
InteractionType

Fields

Far 2

Far interaction support. Input is considered far interaction when direct contact with the game object is not required. For example, input via controller ray or gaze is considered far interaction input.

Near 1

Near interaction support. Input is considered near interaction when an articulated hand has direct contact with another game object, i.e. the position the articulated hand is close to the position of the game object in world space.

NearAndFar 3

Encompasses both near and far interaction support.

None 0

Does not support any form of input interaction.

Other 4

Pointer independent interaction support.

Applies to