BaseNearInteractionTouchable.debounceThreshold Field

Definition

protected: float debounceThreshold;
[UnityEngine.SerializeField]
[UnityEngine.Tooltip("Distance in front of the surface at which you will receive a touch completed event")]
protected float debounceThreshold;
[<UnityEngine.SerializeField>]
[<UnityEngine.Tooltip("Distance in front of the surface at which you will receive a touch completed event")>]
val mutable debounceThreshold : single
Protected debounceThreshold As Single 

Field Value

Attributes
UnityEngine.SerializeFieldAttribute UnityEngine.TooltipAttribute

Applies to