BoundingBox.HandleMaterial Property

Definition

Material applied to handles when they are not in a grabbed state

public:
 property UnityEngine::Material ^ HandleMaterial { UnityEngine::Material ^ get(); void set(UnityEngine::Material ^ value); };
public UnityEngine.Material HandleMaterial { get; set; }
member this.HandleMaterial : UnityEngine.Material with get, set
Public Property HandleMaterial As Material

Property Value

UnityEngine.Material

Applies to