ReceiverBaseMonoBehavior.OnClick(InteractableStates, Interactable, IMixedRealityPointer) Method

Definition

A click event happened

public virtual void OnClick (Microsoft.MixedReality.Toolkit.UI.InteractableStates state, Microsoft.MixedReality.Toolkit.UI.Interactable source, Microsoft.MixedReality.Toolkit.Input.IMixedRealityPointer pointer = default);
abstract member OnClick : Microsoft.MixedReality.Toolkit.UI.InteractableStates * Microsoft.MixedReality.Toolkit.UI.Interactable * Microsoft.MixedReality.Toolkit.Input.IMixedRealityPointer -> unit
override this.OnClick : Microsoft.MixedReality.Toolkit.UI.InteractableStates * Microsoft.MixedReality.Toolkit.UI.Interactable * Microsoft.MixedReality.Toolkit.Input.IMixedRealityPointer -> unit
Public Overridable Sub OnClick (state As InteractableStates, source As Interactable, Optional pointer As IMixedRealityPointer = Nothing)

Parameters

source
Interactable

Implements

Applies to