SizeUtilities.ColliderSize Method
Definition
Important
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Finds all Collider type components on the selected GameObject in scene and returns their world space bounds size.
public:
static void ColliderSize();
[UnityEditor.MenuItem("GameObject/MRTK Debug Utilities/Print Collider Size", false, 41)]
public static void ColliderSize ();
[<UnityEditor.MenuItem("GameObject/MRTK Debug Utilities/Print Collider Size", false, 41)>]
static member ColliderSize : unit -> unit
Public Shared Sub ColliderSize ()
- Attributes
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UnityEditor.MenuItemAttribute