ArrayList.IsReadOnly ArrayList.IsReadOnly ArrayList.IsReadOnly ArrayList.IsReadOnly Property

Definición

Obtiene un valor que indica si ArrayList es de solo lectura.Gets a value indicating whether the ArrayList is read-only.

public:
 virtual property bool IsReadOnly { bool get(); };
public virtual bool IsReadOnly { get; }
member this.IsReadOnly : bool
Public Overridable ReadOnly Property IsReadOnly As Boolean

Valor de propiedad

Es true si la interfaz ArrayList es de solo lectura; de lo contrario, es false.true if the ArrayList is read-only; otherwise, false. De manera predeterminada, es false.The default is false.

Implementaciones

Ejemplos

En el ejemplo de código siguiente se muestra cómo crear un contenedor de solo lectura ArrayList en torno a un y cómo ArrayList determinar si un es de solo lectura.The following code example shows how to create a read-only wrapper around an ArrayList and how to determine if an ArrayList is read-only.

#using <system.dll>

using namespace System;
using namespace System::Collections;
int main()
{
   
   // Creates and initializes a new ArrayList.
   ArrayList^ myAL = gcnew ArrayList;
   myAL->Add( "red" );
   myAL->Add( "orange" );
   myAL->Add( "yellow" );
   
   // Creates a read-only copy of the ArrayList.
   ArrayList^ myReadOnlyAL = ArrayList::ReadOnly( myAL );
   
   // Displays whether the ArrayList is read-only or writable.
   Console::WriteLine( "myAL is {0}.", myAL->IsReadOnly ? (String^)"read-only" : "writable" );
   Console::WriteLine( "myReadOnlyAL is {0}.", myReadOnlyAL->IsReadOnly ? (String^)"read-only" : "writable" );
   
   // Displays the contents of both collections.
   Console::WriteLine( "\nInitially," );
   Console::WriteLine( "The original ArrayList myAL contains:" );
   for ( int i(0); i < myAL->Count; ++i )
      Console::WriteLine(  "   {0}", static_cast<String^>(myAL[ i ]) );
   Console::WriteLine( "The read-only ArrayList myReadOnlyAL contains:" );
   for ( int i(0); i < myReadOnlyAL->Count; ++i )
      Console::WriteLine( "   {0}", static_cast<String^>(myReadOnlyAL[ i ]) );
   
   // Adding an element to a read-only ArrayList throws an exception.
   Console::WriteLine( "\nTrying to add a new element to the read-only ArrayList:" );
   try
   {
      myReadOnlyAL->Add( "green" );
   }
   catch ( Exception^ myException ) 
   {
      Console::WriteLine( String::Concat( "Exception: ", myException->ToString() ) );
   }

   
   // Adding an element to the original ArrayList affects the read-only ArrayList.
   myAL->Add( "blue" );
   
   // Displays the contents of both collections again.
   Console::WriteLine( "\nAfter adding a new element to the original ArrayList," );
   Console::WriteLine( "The original ArrayList myAL contains:" );
   for ( int i(0); i < myAL->Count; ++i )
      Console::WriteLine( "   {0}", static_cast<String^>(myAL[ i ]) );
   Console::WriteLine( "The read-only ArrayList myReadOnlyAL contains:" );
   for ( int i(0); i < myReadOnlyAL->Count; ++i )
      Console::WriteLine( "   {0}", static_cast<String^>(myReadOnlyAL[ i ]) );
}

/*
This code produces the following output.

myAL is writable.
myReadOnlyAL is read-only.

Initially,
The original ArrayList myAL contains:
   red
   orange
   yellow
The read-only ArrayList myReadOnlyAL contains:
   red
   orange
   yellow

Trying to add a new element to the read-only ArrayList:
Exception: System.NotSupportedException: Collection is read-only.
   at System.Collections.ReadOnlyArrayList.Add(Object obj)
   at SamplesArrayList.Main()

After adding a new element to the original ArrayList,
The original ArrayList myAL contains:
   red
   orange
   yellow
   blue
The read-only ArrayList myReadOnlyAL contains:
   red
   orange
   yellow
   blue

*/
 using System;
 using System.Collections;
 public class SamplesArrayList  {
 
    public static void Main()  {
 
       // Creates and initializes a new ArrayList.
       ArrayList myAL = new ArrayList();
       myAL.Add( "red" );
       myAL.Add( "orange" );
       myAL.Add( "yellow" );
 
       // Creates a read-only copy of the ArrayList.
       ArrayList myReadOnlyAL = ArrayList.ReadOnly( myAL );
 
       // Displays whether the ArrayList is read-only or writable.
       Console.WriteLine( "myAL is {0}.", myAL.IsReadOnly ? "read-only" : "writable" );
       Console.WriteLine( "myReadOnlyAL is {0}.", myReadOnlyAL.IsReadOnly ? "read-only" : "writable" );
 
       // Displays the contents of both collections.
       Console.WriteLine( "\nInitially," );
       Console.WriteLine( "The original ArrayList myAL contains:" );
       foreach ( String myStr in myAL )
          Console.WriteLine( "   {0}", myStr );
       Console.WriteLine( "The read-only ArrayList myReadOnlyAL contains:" );
       foreach ( String myStr in myReadOnlyAL )
          Console.WriteLine( "   {0}", myStr );

       // Adding an element to a read-only ArrayList throws an exception.
       Console.WriteLine( "\nTrying to add a new element to the read-only ArrayList:" );
       try  {
          myReadOnlyAL.Add("green");
       } catch ( Exception myException )  {
          Console.WriteLine("Exception: " + myException.ToString());
       }

       // Adding an element to the original ArrayList affects the read-only ArrayList.
       myAL.Add( "blue" );

       // Displays the contents of both collections again.
       Console.WriteLine( "\nAfter adding a new element to the original ArrayList," );
       Console.WriteLine( "The original ArrayList myAL contains:" );
       foreach ( String myStr in myAL )
          Console.WriteLine( "   {0}", myStr );
       Console.WriteLine( "The read-only ArrayList myReadOnlyAL contains:" );
       foreach ( String myStr in myReadOnlyAL )
          Console.WriteLine( "   {0}", myStr );

    }

 }


/* 
This code produces the following output.

myAL is writable.
myReadOnlyAL is read-only.

Initially,
The original ArrayList myAL contains:
   red
   orange
   yellow
The read-only ArrayList myReadOnlyAL contains:
   red
   orange
   yellow

Trying to add a new element to the read-only ArrayList:
Exception: System.NotSupportedException: Collection is read-only.
   at System.Collections.ReadOnlyArrayList.Add(Object obj)
   at SamplesArrayList.Main()

After adding a new element to the original ArrayList,
The original ArrayList myAL contains:
   red
   orange
   yellow
   blue
The read-only ArrayList myReadOnlyAL contains:
   red
   orange
   yellow
   blue

*/

Imports System.Collections

Public Class SamplesArrayList

   Public Shared Sub Main()

      Dim myStr As [String]

      ' Creates and initializes a new ArrayList.
      Dim myAL As New ArrayList()
      myAL.Add("red")
      myAL.Add("orange")
      myAL.Add("yellow")

      ' Creates a read-only copy of the ArrayList.
      Dim myReadOnlyAL As ArrayList = ArrayList.ReadOnly(myAL)

      ' Displays whether the ArrayList is read-only or writable.
      If myAL.IsReadOnly Then
         Console.WriteLine("myAL is read-only.")
      Else
         Console.WriteLine("myAL is writable.")
      End If
      If myReadOnlyAL.IsReadOnly Then
         Console.WriteLine("myReadOnlyAL is read-only.")
      Else
         Console.WriteLine("myReadOnlyAL is writable.")
      End If

      ' Displays the contents of both collections.
      Console.WriteLine()
      Console.WriteLine("Initially,")
      Console.WriteLine("The original ArrayList myAL contains:")
      For Each myStr In  myAL
         Console.WriteLine("   {0}", myStr)
      Next myStr
      Console.WriteLine("The read-only ArrayList myReadOnlyAL contains:")
      For Each myStr In  myReadOnlyAL
         Console.WriteLine("   {0}", myStr)
      Next myStr 

      ' Adding an element to a read-only ArrayList throws an exception.
      Console.WriteLine()
      Console.WriteLine("Trying to add a new element to the read-only ArrayList:")
      Try
         myReadOnlyAL.Add("green")
      Catch myException As Exception
         Console.WriteLine(("Exception: " + myException.ToString()))
      End Try

      ' Adding an element to the original ArrayList affects the read-only ArrayList.
      myAL.Add("blue")

      ' Displays the contents of both collections again.
      Console.WriteLine()
      Console.WriteLine("After adding a new element to the original ArrayList,")
      Console.WriteLine("The original ArrayList myAL contains:")
      For Each myStr In  myAL
         Console.WriteLine("   {0}", myStr)
      Next myStr
      Console.WriteLine("The read-only ArrayList myReadOnlyAL contains:")
      For Each myStr In  myReadOnlyAL
         Console.WriteLine("   {0}", myStr)
      Next myStr 

   End Sub 'Main

End Class 'SamplesArrayList 


'This code produces the following output.
'
'myAL is writable.
'myReadOnlyAL is read-only.
'
'Initially,
'The original ArrayList myAL contains:
'   red
'   orange
'   yellow
'The read-only ArrayList myReadOnlyAL contains:
'   red
'   orange
'   yellow
'
'Trying to add a new element to the read-only ArrayList:
'Exception: System.NotSupportedException: Collection is read-only.
'   at System.Collections.ReadOnlyArrayList.Add(Object obj)
'   at SamplesArrayList.Main()
'
'After adding a new element to the original ArrayList,
'The original ArrayList myAL contains:
'   red
'   orange
'   yellow
'   blue
'The read-only ArrayList myReadOnlyAL contains:
'   red
'   orange
'   yellow
'   blue

Comentarios

Una colección de solo lectura no permite que se agreguen, quiten o modifiquen elementos una vez que se ha creado.A collection that is read-only does not allow the addition, removal, or modification of elements after the collection is created.

Una colección de solo lectura es simplemente una colección con un contenedor que impide modificar la colección; por consiguiente, si se realizan cambios en la colección subyacente, la colección de solo lectura refleja esos cambios.A collection that is read-only is simply a collection with a wrapper that prevents modifying the collection; therefore, if changes are made to the underlying collection, the read-only collection reflects those changes.

La recuperación del valor de esta propiedad es una operación O(1).Retrieving the value of this property is an O(1) operation.

Se aplica a

Consulte también: