LinkedList<T> LinkedList<T> LinkedList<T> LinkedList<T> Class

Definición

Representa una lista doblemente vinculada.Represents a doubly linked list.

generic <typename T>
public ref class LinkedList : System::Collections::Generic::ICollection<T>, System::Collections::Generic::IEnumerable<T>, System::Collections::Generic::IReadOnlyCollection<T>, System::Collections::ICollection, System::Runtime::Serialization::IDeserializationCallback, System::Runtime::Serialization::ISerializable
[System.Runtime.InteropServices.ComVisible(false)]
[System.Serializable]
public class LinkedList<T> : System.Collections.Generic.ICollection<T>, System.Collections.Generic.IEnumerable<T>, System.Collections.Generic.IReadOnlyCollection<T>, System.Collections.ICollection, System.Runtime.Serialization.IDeserializationCallback, System.Runtime.Serialization.ISerializable
type LinkedList<'T> = class
    interface ICollection<'T>
    interface ICollection
    interface IReadOnlyCollection<'T>
    interface ISerializable
    interface IDeserializationCallback
    interface seq<'T>
    interface IEnumerable
Public Class LinkedList(Of T)
Implements ICollection, ICollection(Of T), IDeserializationCallback, IEnumerable(Of T), IReadOnlyCollection(Of T), ISerializable

Parámetros de tipo

T

Especifica el tipo de elemento de la lista vinculada.Specifies the element type of the linked list.

Herencia
LinkedList<T>LinkedList<T>LinkedList<T>LinkedList<T>
Atributos
Implementaciones

Ejemplos

En el ejemplo de código siguiente se muestran muchas LinkedList<T> características de la clase.The following code example demonstrates many features of the LinkedList<T> class.

#using <System.dll>

using namespace System;
using namespace System::Text;
using namespace System::Collections::Generic;

public ref class Example
{
public:
    static void Main()
    {
        // Create the link list.
        array<String^>^ words =
            { "the", "fox", "jumped", "over", "the", "dog" };
        LinkedList<String^>^ sentence = gcnew LinkedList<String^>(words);
        Display(sentence, "The linked list values:");
        Console::WriteLine("sentence.Contains(\"jumped\") = {0}",
            sentence->Contains("jumped"));

        // Add the word 'today' to the beginning of the linked list.
        sentence->AddFirst("today");
        Display(sentence, "Test 1: Add 'today' to beginning of the list:");

        // Move the first node to be the last node.
        LinkedListNode<String^>^ mark1 = sentence->First;
        sentence->RemoveFirst();
        sentence->AddLast(mark1);
        Display(sentence, "Test 2: Move first node to be last node:");

        // Change the last node to 'yesterday'.
        sentence->RemoveLast();
        sentence->AddLast("yesterday");
        Display(sentence, "Test 3: Change the last node to 'yesterday':");

        // Move the last node to be the first node.
        mark1 = sentence->Last;
        sentence->RemoveLast();
        sentence->AddFirst(mark1);
        Display(sentence, "Test 4: Move last node to be first node:");


        // Indicate the last occurence of 'the'.
        sentence->RemoveFirst();
        LinkedListNode<String^>^ current = sentence->FindLast("the");
        IndicateNode(current, "Test 5: Indicate last occurence of 'the':");

        // Add 'lazy' and 'old' after 'the' (the LinkedListNode named current).
        sentence->AddAfter(current, "old");
        sentence->AddAfter(current, "lazy");
        IndicateNode(current, "Test 6: Add 'lazy' and 'old' after 'the':");

        // Indicate 'fox' node.
        current = sentence->Find("fox");
        IndicateNode(current, "Test 7: Indicate the 'fox' node:");

        // Add 'quick' and 'brown' before 'fox':
        sentence->AddBefore(current, "quick");
        sentence->AddBefore(current, "brown");
        IndicateNode(current, "Test 8: Add 'quick' and 'brown' before 'fox':");

        // Keep a reference to the current node, 'fox',
        // and to the previous node in the list. Indicate the 'dog' node.
        mark1 = current;
        LinkedListNode<String^>^ mark2 = current->Previous;
        current = sentence->Find("dog");
        IndicateNode(current, "Test 9: Indicate the 'dog' node:");

        // The AddBefore method throws an InvalidOperationException
        // if you try to add a node that already belongs to a list.
        Console::WriteLine("Test 10: Throw exception by adding node (fox) already in the list:");
        try
        {
            sentence->AddBefore(current, mark1);
        }
        catch (InvalidOperationException^ ex)
        {
            Console::WriteLine("Exception message: {0}", ex->Message);
        }
        Console::WriteLine();

        // Remove the node referred to by mark1, and then add it
        // before the node referred to by current.
        // Indicate the node referred to by current.
        sentence->Remove(mark1);
        sentence->AddBefore(current, mark1);
        IndicateNode(current, "Test 11: Move a referenced node (fox) before the current node (dog):");

        // Remove the node referred to by current.
        sentence->Remove(current);
        IndicateNode(current, "Test 12: Remove current node (dog) and attempt to indicate it:");

        // Add the node after the node referred to by mark2.
        sentence->AddAfter(mark2, current);
        IndicateNode(current, "Test 13: Add node removed in test 11 after a referenced node (brown):");

        // The Remove method finds and removes the
        // first node that that has the specified value.
        sentence->Remove("old");
        Display(sentence, "Test 14: Remove node that has the value 'old':");

        // When the linked list is cast to ICollection(Of String),
        // the Add method adds a node to the end of the list.
        sentence->RemoveLast();
        ICollection<String^>^ icoll = sentence;
        icoll->Add("rhinoceros");
        Display(sentence, "Test 15: Remove last node, cast to ICollection, and add 'rhinoceros':");

        Console::WriteLine("Test 16: Copy the list to an array:");
        // Create an array with the same number of
        // elements as the inked list.
        array<String^>^ sArray = gcnew array<String^>(sentence->Count);
        sentence->CopyTo(sArray, 0);

        for each (String^ s in sArray)
        {
            Console::WriteLine(s);
        }


        // Release all the nodes.
        sentence->Clear();

        Console::WriteLine();
        Console::WriteLine("Test 17: Clear linked list. Contains 'jumped' = {0}",
            sentence->Contains("jumped"));

        Console::ReadLine();
    }

private:
    static void Display(LinkedList<String^>^ words, String^ test)
    {
        Console::WriteLine(test);
        for each (String^ word in words)
        {
            Console::Write(word + " ");
        }
        Console::WriteLine();
        Console::WriteLine();
    }

    static void IndicateNode(LinkedListNode<String^>^ node, String^ test)
    {
        Console::WriteLine(test);
        if (node->List == nullptr)
        {
            Console::WriteLine("Node '{0}' is not in the list.\n",
                node->Value);
            return;
        }

        StringBuilder^ result = gcnew StringBuilder("(" + node->Value + ")");
        LinkedListNode<String^>^ nodeP = node->Previous;

        while (nodeP != nullptr)
        {
            result->Insert(0, nodeP->Value + " ");
            nodeP = nodeP->Previous;
        }

        node = node->Next;
        while (node != nullptr)
        {
            result->Append(" " + node->Value);
            node = node->Next;
        }

        Console::WriteLine(result);
        Console::WriteLine();
    }
};

int main()
{
    Example::Main();
}

//This code example produces the following output:
//
//The linked list values:
//the fox jumped over the dog

//Test 1: Add 'today' to beginning of the list:
//today the fox jumped over the dog

//Test 2: Move first node to be last node:
//the fox jumped over the dog today

//Test 3: Change the last node to 'yesterday':
//the fox jumped over the dog yesterday

//Test 4: Move last node to be first node:
//yesterday the fox jumped over the dog

//Test 5: Indicate last occurence of 'the':
//the fox jumped over (the) dog

//Test 6: Add 'lazy' and 'old' after 'the':
//the fox jumped over (the) lazy old dog

//Test 7: Indicate the 'fox' node:
//the (fox) jumped over the lazy old dog

//Test 8: Add 'quick' and 'brown' before 'fox':
//the quick brown (fox) jumped over the lazy old dog

//Test 9: Indicate the 'dog' node:
//the quick brown fox jumped over the lazy old (dog)

//Test 10: Throw exception by adding node (fox) already in the list:
//Exception message: The LinkedList node belongs a LinkedList.

//Test 11: Move a referenced node (fox) before the current node (dog):
//the quick brown jumped over the lazy old fox (dog)

//Test 12: Remove current node (dog) and attempt to indicate it:
//Node 'dog' is not in the list.

//Test 13: Add node removed in test 11 after a referenced node (brown):
//the quick brown (dog) jumped over the lazy old fox

//Test 14: Remove node that has the value 'old':
//the quick brown dog jumped over the lazy fox

//Test 15: Remove last node, cast to ICollection, and add 'rhinoceros':
//the quick brown dog jumped over the lazy rhinoceros

//Test 16: Copy the list to an array:
//the
//quick
//brown
//dog
//jumped
//over
//the
//lazy
//rhinoceros

//Test 17: Clear linked list. Contains 'jumped' = False
//
using System;
using System.Text;
using System.Collections.Generic;

public class Example
{
    public static void Main()
    {
        // Create the link list.
        string[] words =
            { "the", "fox", "jumps", "over", "the", "dog" };
        LinkedList<string> sentence = new LinkedList<string>(words);
        Display(sentence, "The linked list values:");
        Console.WriteLine("sentence.Contains(\"jumps\") = {0}",
            sentence.Contains("jumps"));

        // Add the word 'today' to the beginning of the linked list.
        sentence.AddFirst("today");
        Display(sentence, "Test 1: Add 'today' to beginning of the list:");

        // Move the first node to be the last node.
        LinkedListNode<string> mark1 = sentence.First;
        sentence.RemoveFirst();
        sentence.AddLast(mark1);
        Display(sentence, "Test 2: Move first node to be last node:");

        // Change the last node to 'yesterday'.
        sentence.RemoveLast();
        sentence.AddLast("yesterday");
        Display(sentence, "Test 3: Change the last node to 'yesterday':");

        // Move the last node to be the first node.
        mark1 = sentence.Last;
        sentence.RemoveLast();
        sentence.AddFirst(mark1);
        Display(sentence, "Test 4: Move last node to be first node:");


        // Indicate the last occurence of 'the'.
        sentence.RemoveFirst();
        LinkedListNode<string> current = sentence.FindLast("the");
        IndicateNode(current, "Test 5: Indicate last occurence of 'the':");

        // Add 'lazy' and 'old' after 'the' (the LinkedListNode named current).
        sentence.AddAfter(current, "old");
        sentence.AddAfter(current, "lazy");
        IndicateNode(current, "Test 6: Add 'lazy' and 'old' after 'the':");

        // Indicate 'fox' node.
        current = sentence.Find("fox");
        IndicateNode(current, "Test 7: Indicate the 'fox' node:");

        // Add 'quick' and 'brown' before 'fox':
        sentence.AddBefore(current, "quick");
        sentence.AddBefore(current, "brown");
        IndicateNode(current, "Test 8: Add 'quick' and 'brown' before 'fox':");

        // Keep a reference to the current node, 'fox',
        // and to the previous node in the list. Indicate the 'dog' node.
        mark1 = current;
        LinkedListNode<string> mark2 = current.Previous;
        current = sentence.Find("dog");
        IndicateNode(current, "Test 9: Indicate the 'dog' node:");

        // The AddBefore method throws an InvalidOperationException
        // if you try to add a node that already belongs to a list.
        Console.WriteLine("Test 10: Throw exception by adding node (fox) already in the list:");
        try
        {
            sentence.AddBefore(current, mark1);
        }
        catch (InvalidOperationException ex)
        {
            Console.WriteLine("Exception message: {0}", ex.Message);
        }
        Console.WriteLine();

        // Remove the node referred to by mark1, and then add it
        // before the node referred to by current.
        // Indicate the node referred to by current.
        sentence.Remove(mark1);
        sentence.AddBefore(current, mark1);
        IndicateNode(current, "Test 11: Move a referenced node (fox) before the current node (dog):");

        // Remove the node referred to by current.
        sentence.Remove(current);
        IndicateNode(current, "Test 12: Remove current node (dog) and attempt to indicate it:");

        // Add the node after the node referred to by mark2.
        sentence.AddAfter(mark2, current);
        IndicateNode(current, "Test 13: Add node removed in test 11 after a referenced node (brown):");

        // The Remove method finds and removes the
        // first node that that has the specified value.
        sentence.Remove("old");
        Display(sentence, "Test 14: Remove node that has the value 'old':");

        // When the linked list is cast to ICollection(Of String),
        // the Add method adds a node to the end of the list.
        sentence.RemoveLast();
        ICollection<string> icoll = sentence;
        icoll.Add("rhinoceros");
        Display(sentence, "Test 15: Remove last node, cast to ICollection, and add 'rhinoceros':");

        Console.WriteLine("Test 16: Copy the list to an array:");
        // Create an array with the same number of
        // elements as the inked list.
        string[] sArray = new string[sentence.Count];
        sentence.CopyTo(sArray, 0);

        foreach (string s in sArray)
        {
            Console.WriteLine(s);
        }

        // Release all the nodes.
        sentence.Clear();

        Console.WriteLine();
        Console.WriteLine("Test 17: Clear linked list. Contains 'jumps' = {0}",
            sentence.Contains("jumps"));

        Console.ReadLine();
    }

    private static void Display(LinkedList<string> words, string test)
    {
        Console.WriteLine(test);
        foreach (string word in words)
        {
            Console.Write(word + " ");
        }
        Console.WriteLine();
        Console.WriteLine();
    }

    private static void IndicateNode(LinkedListNode<string> node, string test)
    {
        Console.WriteLine(test);
        if (node.List == null)
        {
            Console.WriteLine("Node '{0}' is not in the list.\n",
                node.Value);
            return;
        }

        StringBuilder result = new StringBuilder("(" + node.Value + ")");
        LinkedListNode<string> nodeP = node.Previous;

        while (nodeP != null)
        {
            result.Insert(0, nodeP.Value + " ");
            nodeP = nodeP.Previous;
        }

        node = node.Next;
        while (node != null)
        {
            result.Append(" " + node.Value);
            node = node.Next;
        }

        Console.WriteLine(result);
        Console.WriteLine();
    }
}

//This code example produces the following output:
//
//The linked list values:
//the fox jumps over the dog

//Test 1: Add 'today' to beginning of the list:
//today the fox jumps over the dog

//Test 2: Move first node to be last node:
//the fox jumps over the dog today

//Test 3: Change the last node to 'yesterday':
//the fox jumps over the dog yesterday

//Test 4: Move last node to be first node:
//yesterday the fox jumps over the dog

//Test 5: Indicate last occurence of 'the':
//the fox jumps over (the) dog

//Test 6: Add 'lazy' and 'old' after 'the':
//the fox jumps over (the) lazy old dog

//Test 7: Indicate the 'fox' node:
//the (fox) jumps over the lazy old dog

//Test 8: Add 'quick' and 'brown' before 'fox':
//the quick brown (fox) jumps over the lazy old dog

//Test 9: Indicate the 'dog' node:
//the quick brown fox jumps over the lazy old (dog)

//Test 10: Throw exception by adding node (fox) already in the list:
//Exception message: The LinkedList node belongs a LinkedList.

//Test 11: Move a referenced node (fox) before the current node (dog):
//the quick brown jumps over the lazy old fox (dog)

//Test 12: Remove current node (dog) and attempt to indicate it:
//Node 'dog' is not in the list.

//Test 13: Add node removed in test 11 after a referenced node (brown):
//the quick brown (dog) jumps over the lazy old fox

//Test 14: Remove node that has the value 'old':
//the quick brown dog jumps over the lazy fox

//Test 15: Remove last node, cast to ICollection, and add 'rhinoceros':
//the quick brown dog jumps over the lazy rhinoceros

//Test 16: Copy the list to an array:
//the
//quick
//brown
//dog
//jumps
//over
//the
//lazy
//rhinoceros

//Test 17: Clear linked list. Contains 'jumps' = False
//
Imports System.Text
Imports System.Collections.Generic
Public Class Example

    Public Shared Sub Main()
        ' Create the link list.
        Dim words() As String = {"the", "fox", _
            "jumps", "over", "the", "dog"}
        Dim sentence As New LinkedList(Of String)(words)
        Console.WriteLine("sentence.Contains(""jumps"") = {0}", _
            sentence.Contains("jumps"))
        Display(sentence, "The linked list values:")
        ' Add the word 'today' to the beginning of the linked list.
        sentence.AddFirst("today")
        Display(sentence, "Test 1: Add 'today' to beginning of the list:")
        ' Move the first node to be the last node.
        Dim mark1 As LinkedListNode(Of String) = sentence.First
        sentence.RemoveFirst()
        sentence.AddLast(mark1)
        Display(sentence, "Test 2: Move first node to be last node:")
        ' Change the last node to 'yesterday'.
        sentence.RemoveLast()
        sentence.AddLast("yesterday")
        Display(sentence, "Test 3: Change the last node to 'yesterday':")
        ' Move the last node to be the first node.
        mark1 = sentence.Last
        sentence.RemoveLast()
        sentence.AddFirst(mark1)
        Display(sentence, "Test 4: Move last node to be first node:")
        ' Indicate the last occurence of 'the'.
        sentence.RemoveFirst()
        Dim current As LinkedListNode(Of String) = sentence.FindLast("the")
        IndicateNode(current, "Test 5: Indicate last occurence of 'the':")
        ' Add 'lazy' and 'old' after 'the' (the LinkedListNode named current).
        sentence.AddAfter(current, "old")
        sentence.AddAfter(current, "lazy")
        IndicateNode(current, "Test 6: Add 'lazy' and 'old' after 'the':")
        ' Indicate 'fox' node.
        current = sentence.Find("fox")
        IndicateNode(current, "Test 7: Indicate the 'fox' node:")
        ' Add 'quick' and 'brown' before 'fox':
        sentence.AddBefore(current, "quick")
        sentence.AddBefore(current, "brown")
        IndicateNode(current, "Test 8: Add 'quick' and 'brown' before 'fox':")
        ' Keep a reference to the current node, 'fox',
        ' and to the previous node in the list. Indicate the 'dog' node.
        mark1 = current
        Dim mark2 As LinkedListNode(Of String) = current.Previous
        current = sentence.Find("dog")
        IndicateNode(current, "Test 9: Indicate the 'dog' node:")
        ' The AddBefore method throws an InvalidOperationException
        ' if you try to add a node that already belongs to a list.
        Console.WriteLine("Test 10: Throw exception by adding node (fox) already in the list:")
        Try
            sentence.AddBefore(current, mark1)
        Catch ex As InvalidOperationException
            Console.WriteLine("Exception message: {0}", ex.Message)
        End Try
        Console.WriteLine()
        ' Remove the node referred to by mark1, and then add it
        ' before the node referred to by current.
        ' Indicate the node referred to by current.
        sentence.Remove(mark1)
        sentence.AddBefore(current, mark1)
        IndicateNode(current, "Test 11: Move a referenced node (fox) before the current node (dog):")
        ' Remove the node referred to by current. 
        sentence.Remove(current)
        IndicateNode(current, "Test 12: Remove current node (dog) and attempt to indicate it:")
        ' Add the node after the node referred to by mark2.
        sentence.AddAfter(mark2, current)
        IndicateNode(current, "Test 13: Add node removed in test 11 after a referenced node (brown):")
        ' The Remove method finds and removes the
        ' first node that that has the specified value.
        sentence.Remove("old")
        Display(sentence, "Test 14: Remove node that has the value 'old':")
        ' When the linked list is cast to ICollection(Of String),
        ' the Add method adds a node to the end of the list.
        sentence.RemoveLast()
        Dim icoll As ICollection(Of String) = sentence
        icoll.Add("rhinoceros")
        Display(sentence, "Test 15: Remove last node, cast to ICollection, and add 'rhinoceros':")
        Console.WriteLine("Test 16: Copy the list to an array:")
        ' Create an array with the same number of
        ' elements as the inked list.
        Dim sArray() As String = New String((sentence.Count) - 1) {}
        sentence.CopyTo(sArray, 0)
        For Each s As String In sArray
            Console.WriteLine(s)
        Next

        ' Release all the nodes.
        sentence.Clear()
        Console.WriteLine()
        Console.WriteLine("Test 17: Clear linked list. Contains 'jumps' = {0}", sentence.Contains("jumps"))
        Console.ReadLine()
    End Sub

    Private Shared Sub Display(ByVal words As LinkedList(Of String), ByVal test As String)
        Console.WriteLine(test)
        For Each word As String In words
            Console.Write((word + " "))
        Next
        Console.WriteLine()
        Console.WriteLine()
    End Sub

    Private Shared Sub IndicateNode(ByVal node As LinkedListNode(Of String), ByVal test As String)
        Console.WriteLine(test)
        If IsNothing(node.List) Then
            Console.WriteLine("Node '{0}' is not in the list." & vbLf, node.Value)
            Return
        End If
        Dim result As StringBuilder = New StringBuilder(("(" _
                        + (node.Value + ")")))
        Dim nodeP As LinkedListNode(Of String) = node.Previous

        While (Not (nodeP) Is Nothing)
            result.Insert(0, (nodeP.Value + " "))
            nodeP = nodeP.Previous

        End While
        node = node.Next

        While (Not (node) Is Nothing)
            result.Append((" " + node.Value))
            node = node.Next

        End While
        Console.WriteLine(result)
        Console.WriteLine()
    End Sub
End Class
'This code example produces the following output:
'
'The linked list values:
'the fox jumps over the dog 
'Test 1: Add 'today' to beginning of the list:
'today the fox jumps over the dog

'Test 2: Move first node to be last node:
'the fox jumps over the dog today

'Test 3: Change the last node to 'yesterday':
'the fox jumps over the dog yesterday

'Test 4: Move last node to be first node:
'yesterday the fox jumps over the dog

'Test 5: Indicate last occurence of 'the':
'the fox jumps over (the) dog

'Test 6: Add 'lazy' and 'old' after 'the':
'the fox jumps over (the) lazy old dog

'Test 7: Indicate the 'fox' node:
'the (fox) jumps over the lazy old dog

'Test 8: Add 'quick' and 'brown' before 'fox':
'the quick brown (fox) jumps over the lazy old dog

'Test 9: Indicate the 'dog' node:
'the quick brown fox jumps over the lazy old (dog)

'Test 10: Throw exception by adding node (fox) already in the list:
'Exception message: The LinkedList node belongs a LinkedList.

'Test 11: Move a referenced node (fox) before the current node (dog):
'the quick brown jumps over the lazy old fox (dog)

'Test 12: Remove current node (dog) and attempt to indicate it:
'Node 'dog' is not in the list.

'Test 13: Add node removed in test 11 after a referenced node (brown):
'the quick brown (dog) jumps over the lazy old fox

'Test 14: Remove node that has the value 'old':
'the quick brown dog jumps over the lazy fox 

'Test 15: Remove last node, cast to ICollection, and add 'rhinoceros':
'the quick brown dog jumps over the lazy rhinoceros

'Test 16: Copy the list to an array:
'the
'quick
'brown
'dog
'jumps
'over
'the
'lazy
'rhinoceros

'Test 17: Clear linked list. Contains 'jumps' = False
'

Comentarios

LinkedList<T>es una lista vinculada de uso general.LinkedList<T> is a general-purpose linked list. Admite enumeradores e implementa la ICollection interfaz, coherente con otras clases de colección en el .NET Framework.It supports enumerators and implements the ICollection interface, consistent with other collection classes in the .NET Framework.

LinkedList<T>proporciona nodos independientes de tipo LinkedListNode<T>, por lo que la inserción y eliminación son O (1) operaciones.LinkedList<T> provides separate nodes of type LinkedListNode<T>, so insertion and removal are O(1) operations.

Puede quitar nodos y volver a insertarlos, ya sea en la misma lista o en otra lista, lo que da lugar a que no haya ningún objeto adicional asignado en el montón.You can remove nodes and reinsert them, either in the same list or in another list, which results in no additional objects allocated on the heap. Dado que la lista también mantiene un recuento interno, Count obtener la propiedad es una operación O (1).Because the list also maintains an internal count, getting the Count property is an O(1) operation.

Cada nodo de un LinkedList<T> objeto es del tipo. LinkedListNode<T>Each node in a LinkedList<T> object is of the type LinkedListNode<T>. Dado que LinkedList<T> el está vinculado doble, cada nodo señala hacia delante Next hasta el nodo y hacia Previous atrás hasta el nodo.Because the LinkedList<T> is doubly linked, each node points forward to the Next node and backward to the Previous node.

Las listas que contienen tipos de referencia funcionan mejor cuando un nodo y su valor se crean al mismo tiempo.Lists that contain reference types perform better when a node and its value are created at the same time. LinkedList<T>acepta null como una propiedad Value válida para los tipos de referencia y permite valores duplicados.LinkedList<T> accepts null as a valid Value property for reference types and allows duplicate values.

Si el LinkedList<T> está vacío, las First propiedades Last y contienen null.If the LinkedList<T> is empty, the First and Last properties contain null.

La LinkedList<T> clase no admite el encadenamiento, la división, los ciclos ni otras características que pueden dejar la lista en un estado incoherente.The LinkedList<T> class does not support chaining, splitting, cycles, or other features that can leave the list in an inconsistent state. La lista permanece coherente en un único subproceso.The list remains consistent on a single thread. El único escenario multiproceso que admiten LinkedList<T> las operaciones de lectura multiproceso.The only multithreaded scenario supported by LinkedList<T> is multithreaded read operations.

Constructores

LinkedList<T>() LinkedList<T>() LinkedList<T>() LinkedList<T>()

Inicializa una nueva instancia de la clase LinkedList<T> que está vacía.Initializes a new instance of the LinkedList<T> class that is empty.

LinkedList<T>(IEnumerable<T>) LinkedList<T>(IEnumerable<T>) LinkedList<T>(IEnumerable<T>) LinkedList<T>(IEnumerable<T>)

Inicializa una nueva instancia de la clase LinkedList<T> que contiene elementos copiados de la interfaz IEnumerable especificada y tiene una capacidad suficiente para alojar el número de elementos copiados.Initializes a new instance of the LinkedList<T> class that contains elements copied from the specified IEnumerable and has sufficient capacity to accommodate the number of elements copied.

LinkedList<T>(SerializationInfo, StreamingContext) LinkedList<T>(SerializationInfo, StreamingContext) LinkedList<T>(SerializationInfo, StreamingContext) LinkedList<T>(SerializationInfo, StreamingContext)

Inicializa una nueva instancia de la clase LinkedList<T>, que se puede serializar con los objetos SerializationInfo y StreamingContext especificados.Initializes a new instance of the LinkedList<T> class that is serializable with the specified SerializationInfo and StreamingContext.

Propiedades

Count Count Count Count

Obtiene el número de nodos que ya están incluidos en la colección LinkedList<T>.Gets the number of nodes actually contained in the LinkedList<T>.

First First First First

Obtiene el primer nodo de la colección LinkedList<T>.Gets the first node of the LinkedList<T>.

Last Last Last Last

Obtiene el último nodo de la colección LinkedList<T>.Gets the last node of the LinkedList<T>.

Métodos

AddAfter(LinkedListNode<T>, LinkedListNode<T>) AddAfter(LinkedListNode<T>, LinkedListNode<T>) AddAfter(LinkedListNode<T>, LinkedListNode<T>) AddAfter(LinkedListNode<T>, LinkedListNode<T>)

Agrega el nuevo nodo especificado después del nodo existente que se haya concretado en la colección LinkedList<T>.Adds the specified new node after the specified existing node in the LinkedList<T>.

AddAfter(LinkedListNode<T>, T) AddAfter(LinkedListNode<T>, T) AddAfter(LinkedListNode<T>, T) AddAfter(LinkedListNode<T>, T)

Agrega un nuevo nodo que contiene el valor especificado después del nodo existente que se haya concretado en la colección LinkedList<T>.Adds a new node containing the specified value after the specified existing node in the LinkedList<T>.

AddBefore(LinkedListNode<T>, LinkedListNode<T>) AddBefore(LinkedListNode<T>, LinkedListNode<T>) AddBefore(LinkedListNode<T>, LinkedListNode<T>) AddBefore(LinkedListNode<T>, LinkedListNode<T>)

Agrega el nuevo nodo especificado antes del nodo existente que se haya concretado en la colección LinkedList<T>.Adds the specified new node before the specified existing node in the LinkedList<T>.

AddBefore(LinkedListNode<T>, T) AddBefore(LinkedListNode<T>, T) AddBefore(LinkedListNode<T>, T) AddBefore(LinkedListNode<T>, T)

Agrega un nuevo nodo que contiene el valor especificado antes del nodo existente que se haya concretado en la colección LinkedList<T>.Adds a new node containing the specified value before the specified existing node in the LinkedList<T>.

AddFirst(LinkedListNode<T>) AddFirst(LinkedListNode<T>) AddFirst(LinkedListNode<T>) AddFirst(LinkedListNode<T>)

Agrega el nuevo nodo especificado al principio de la colección LinkedList<T>.Adds the specified new node at the start of the LinkedList<T>.

AddFirst(T) AddFirst(T) AddFirst(T) AddFirst(T)

Agrega un nuevo nodo que contiene el valor especificado al principio de la colección LinkedList<T>.Adds a new node containing the specified value at the start of the LinkedList<T>.

AddLast(LinkedListNode<T>) AddLast(LinkedListNode<T>) AddLast(LinkedListNode<T>) AddLast(LinkedListNode<T>)

Agrega el nuevo nodo especificado al final de la colección LinkedList<T>.Adds the specified new node at the end of the LinkedList<T>.

AddLast(T) AddLast(T) AddLast(T) AddLast(T)

Agrega un nuevo nodo que contiene el valor especificado al final de la colección LinkedList<T>.Adds a new node containing the specified value at the end of the LinkedList<T>.

Clear() Clear() Clear() Clear()

Quita todos los nodos de la colección LinkedList<T>.Removes all nodes from the LinkedList<T>.

Contains(T) Contains(T) Contains(T) Contains(T)

Determina si un valor se encuentra en la colección LinkedList<T>.Determines whether a value is in the LinkedList<T>.

CopyTo(T[], Int32) CopyTo(T[], Int32) CopyTo(T[], Int32) CopyTo(T[], Int32)

Copia la totalidad de LinkedList<T> en una matriz Array unidimensional compatible, comenzando en el índice especificado de la matriz de destino.Copies the entire LinkedList<T> to a compatible one-dimensional Array, starting at the specified index of the target array.

Equals(Object) Equals(Object) Equals(Object) Equals(Object)

Determina si el objeto especificado es igual al objeto actual.Determines whether the specified object is equal to the current object.

(Inherited from Object)
Find(T) Find(T) Find(T) Find(T)

Encuentra el primer nodo que contiene el valor especificado.Finds the first node that contains the specified value.

FindLast(T) FindLast(T) FindLast(T) FindLast(T)

Encuentra el último nodo que contiene el valor especificado.Finds the last node that contains the specified value.

GetEnumerator() GetEnumerator() GetEnumerator() GetEnumerator()

Devuelve un enumerador que recorre en iteración la colección LinkedList<T>.Returns an enumerator that iterates through the LinkedList<T>.

GetHashCode() GetHashCode() GetHashCode() GetHashCode()

Sirve como la función hash predeterminada.Serves as the default hash function.

(Inherited from Object)
GetObjectData(SerializationInfo, StreamingContext) GetObjectData(SerializationInfo, StreamingContext) GetObjectData(SerializationInfo, StreamingContext) GetObjectData(SerializationInfo, StreamingContext)

Implementa la interfaz de ISerializable y devuelve los datos necesarios para serializar la instancia de LinkedList<T>.Implements the ISerializable interface and returns the data needed to serialize the LinkedList<T> instance.

GetType() GetType() GetType() GetType()

Obtiene el Type de la instancia actual.Gets the Type of the current instance.

(Inherited from Object)
MemberwiseClone() MemberwiseClone() MemberwiseClone() MemberwiseClone()

Crea una copia superficial del objeto Object actual.Creates a shallow copy of the current Object.

(Inherited from Object)
OnDeserialization(Object) OnDeserialization(Object) OnDeserialization(Object) OnDeserialization(Object)

Implementa la interfaz ISerializable y genera el evento de deserialización cuando esta ha finalizado.Implements the ISerializable interface and raises the deserialization event when the deserialization is complete.

Remove(LinkedListNode<T>) Remove(LinkedListNode<T>) Remove(LinkedListNode<T>) Remove(LinkedListNode<T>)

Quita el nodo especificado de LinkedList<T>.Removes the specified node from the LinkedList<T>.

Remove(T) Remove(T) Remove(T) Remove(T)

Quita la primera aparición del valor especificado de la colección LinkedList<T>.Removes the first occurrence of the specified value from the LinkedList<T>.

RemoveFirst() RemoveFirst() RemoveFirst() RemoveFirst()

Quita el nodo del principio de la colección LinkedList<T>.Removes the node at the start of the LinkedList<T>.

RemoveLast() RemoveLast() RemoveLast() RemoveLast()

Quita el nodo del final de la colección LinkedList<T>.Removes the node at the end of the LinkedList<T>.

ToString() ToString() ToString() ToString()

Devuelve una cadena que representa el objeto actual.Returns a string that represents the current object.

(Inherited from Object)

Implementaciones de interfaz explícitas

ICollection.CopyTo(Array, Int32) ICollection.CopyTo(Array, Int32) ICollection.CopyTo(Array, Int32) ICollection.CopyTo(Array, Int32)

Copia los elementos de ICollection en Array, empezando por un índice determinado de Array.Copies the elements of the ICollection to an Array, starting at a particular Array index.

ICollection.IsSynchronized ICollection.IsSynchronized ICollection.IsSynchronized ICollection.IsSynchronized

Obtiene un valor que indica si el acceso a la interfaz ICollection está sincronizado (es seguro para subprocesos).Gets a value indicating whether access to the ICollection is synchronized (thread safe).

ICollection.SyncRoot ICollection.SyncRoot ICollection.SyncRoot ICollection.SyncRoot

Obtiene un objeto que se puede usar para sincronizar el acceso a ICollection.Gets an object that can be used to synchronize access to the ICollection.

ICollection<T>.Add(T) ICollection<T>.Add(T) ICollection<T>.Add(T) ICollection<T>.Add(T)

Agrega un elemento al final de la interfaz ICollection<T>.Adds an item at the end of the ICollection<T>.

ICollection<T>.IsReadOnly ICollection<T>.IsReadOnly ICollection<T>.IsReadOnly ICollection<T>.IsReadOnly

Obtiene un valor que indica si ICollection<T> es de solo lectura.Gets a value indicating whether the ICollection<T> is read-only.

IEnumerable.GetEnumerator() IEnumerable.GetEnumerator() IEnumerable.GetEnumerator() IEnumerable.GetEnumerator()

Devuelve un enumerador que recorre en iteración la lista vinculada como colección.Returns an enumerator that iterates through the linked list as a collection.

IEnumerable<T>.GetEnumerator() IEnumerable<T>.GetEnumerator() IEnumerable<T>.GetEnumerator() IEnumerable<T>.GetEnumerator()

Devuelve un enumerador que recorre en iteración una colección.Returns an enumerator that iterates through a collection.

Métodos de extensión

CopyToDataTable<T>(IEnumerable<T>) CopyToDataTable<T>(IEnumerable<T>) CopyToDataTable<T>(IEnumerable<T>) CopyToDataTable<T>(IEnumerable<T>)

Devuelve un objeto DataTable que contiene copias de los objetos DataRow, dado un objeto IEnumerable<T> de entrada donde el parámetro T genérico es DataRow.Returns a DataTable that contains copies of the DataRow objects, given an input IEnumerable<T> object where the generic parameter T is DataRow.

CopyToDataTable<T>(IEnumerable<T>, DataTable, LoadOption) CopyToDataTable<T>(IEnumerable<T>, DataTable, LoadOption) CopyToDataTable<T>(IEnumerable<T>, DataTable, LoadOption) CopyToDataTable<T>(IEnumerable<T>, DataTable, LoadOption)

Copia objetos DataRow en el objeto DataTable especificado, dado un objeto IEnumerable<T> de entrada donde el parámetro T genérico es DataRow.Copies DataRow objects to the specified DataTable, given an input IEnumerable<T> object where the generic parameter T is DataRow.

CopyToDataTable<T>(IEnumerable<T>, DataTable, LoadOption, FillErrorEventHandler) CopyToDataTable<T>(IEnumerable<T>, DataTable, LoadOption, FillErrorEventHandler) CopyToDataTable<T>(IEnumerable<T>, DataTable, LoadOption, FillErrorEventHandler) CopyToDataTable<T>(IEnumerable<T>, DataTable, LoadOption, FillErrorEventHandler)

Copia objetos DataRow en el objeto DataTable especificado, dado un objeto IEnumerable<T> de entrada donde el parámetro T genérico es DataRow.Copies DataRow objects to the specified DataTable, given an input IEnumerable<T> object where the generic parameter T is DataRow.

Cast<TResult>(IEnumerable) Cast<TResult>(IEnumerable) Cast<TResult>(IEnumerable) Cast<TResult>(IEnumerable)

Convierte los elementos de IEnumerable en el tipo especificado.Casts the elements of an IEnumerable to the specified type.

OfType<TResult>(IEnumerable) OfType<TResult>(IEnumerable) OfType<TResult>(IEnumerable) OfType<TResult>(IEnumerable)

Filtra los elementos de IEnumerable en función de un tipo especificado.Filters the elements of an IEnumerable based on a specified type.

AsParallel(IEnumerable) AsParallel(IEnumerable) AsParallel(IEnumerable) AsParallel(IEnumerable)

Habilita la paralelización de una consulta.Enables parallelization of a query.

AsQueryable(IEnumerable) AsQueryable(IEnumerable) AsQueryable(IEnumerable) AsQueryable(IEnumerable)

Convierte una interfaz IEnumerable en IQueryable.Converts an IEnumerable to an IQueryable.

Ancestors<T>(IEnumerable<T>) Ancestors<T>(IEnumerable<T>) Ancestors<T>(IEnumerable<T>) Ancestors<T>(IEnumerable<T>)

Devuelve una colección de elementos que contiene los antecesores de todos los nodos de la colección de origen.Returns a collection of elements that contains the ancestors of every node in the source collection.

Ancestors<T>(IEnumerable<T>, XName) Ancestors<T>(IEnumerable<T>, XName) Ancestors<T>(IEnumerable<T>, XName) Ancestors<T>(IEnumerable<T>, XName)

Devuelve una colección de elementos filtrada que contiene los antecesores de todos los nodos de la colección de origen.Returns a filtered collection of elements that contains the ancestors of every node in the source collection. En la colección sólo se incluyen los elementos que tienen un objeto XName coincidente.Only elements that have a matching XName are included in the collection.

DescendantNodes<T>(IEnumerable<T>) DescendantNodes<T>(IEnumerable<T>) DescendantNodes<T>(IEnumerable<T>) DescendantNodes<T>(IEnumerable<T>)

Devuelve una colección de los nodos descendientes de todos los documentos y elementos de la colección de origen.Returns a collection of the descendant nodes of every document and element in the source collection.

Descendants<T>(IEnumerable<T>) Descendants<T>(IEnumerable<T>) Descendants<T>(IEnumerable<T>) Descendants<T>(IEnumerable<T>)

Devuelve una colección de elementos que contiene los elementos descendientes de todos los elementos y documentos de la colección de origen.Returns a collection of elements that contains the descendant elements of every element and document in the source collection.

Descendants<T>(IEnumerable<T>, XName) Descendants<T>(IEnumerable<T>, XName) Descendants<T>(IEnumerable<T>, XName) Descendants<T>(IEnumerable<T>, XName)

Devuelve una colección filtrada de elementos que contiene los elementos descendientes de todos los elementos y documentos de la colección de origen.Returns a filtered collection of elements that contains the descendant elements of every element and document in the source collection. En la colección sólo se incluyen los elementos que tienen un objeto XName coincidente.Only elements that have a matching XName are included in the collection.

Elements<T>(IEnumerable<T>) Elements<T>(IEnumerable<T>) Elements<T>(IEnumerable<T>) Elements<T>(IEnumerable<T>)

Devuelve una colección de los elementos secundarios de todos los elementos y documentos de la colección de origen.Returns a collection of the child elements of every element and document in the source collection.

Elements<T>(IEnumerable<T>, XName) Elements<T>(IEnumerable<T>, XName) Elements<T>(IEnumerable<T>, XName) Elements<T>(IEnumerable<T>, XName)

Devuelve una colección filtrada de los elementos secundarios de todos los elementos y documentos de la colección de origen.Returns a filtered collection of the child elements of every element and document in the source collection. En la colección sólo se incluyen los elementos que tienen un objeto XName coincidente.Only elements that have a matching XName are included in the collection.

InDocumentOrder<T>(IEnumerable<T>) InDocumentOrder<T>(IEnumerable<T>) InDocumentOrder<T>(IEnumerable<T>) InDocumentOrder<T>(IEnumerable<T>)

Devuelve una colección de nodos que contiene todos los nodos de la colección de origen, clasificados por documento.Returns a collection of nodes that contains all nodes in the source collection, sorted in document order.

Nodes<T>(IEnumerable<T>) Nodes<T>(IEnumerable<T>) Nodes<T>(IEnumerable<T>) Nodes<T>(IEnumerable<T>)

Devuelve una colección de los nodos secundarios de todos los documentos y elementos de la colección de origen.Returns a collection of the child nodes of every document and element in the source collection.

Remove<T>(IEnumerable<T>) Remove<T>(IEnumerable<T>) Remove<T>(IEnumerable<T>) Remove<T>(IEnumerable<T>)

Quita todos los nodos de la colección de origen de su nodo primario.Removes every node in the source collection from its parent node.

Se aplica a

Seguridad para subprocesos

Este tipo no es seguro para subprocesos.This type is not thread safe. LinkedList<T> Si necesita tener acceso a varios subprocesos, deberá implementar su propio mecanismo de sincronización.If the LinkedList<T> needs to be accessed by multiple threads, you will need to implement their own synchronization mechanism.

Un LinkedList<T> puede admitir varios lectores simultáneamente, siempre y cuando no se modifique la colección.A LinkedList<T> can support multiple readers concurrently, as long as the collection is not modified. Aun así, la enumeración a través de una colección no es intrínsecamente un procedimiento seguro para subprocesos.Even so, enumerating through a collection is intrinsically not a thread-safe procedure. En el caso excepcional en el que una enumeración tenga acceso de escritura, la colección debe estar bloqueada durante toda la enumeración.In the rare case where an enumeration contends with write accesses, the collection must be locked during the entire enumeration. Para permitir que varios subprocesos obtengan acceso de lectura y escritura a la colección, debe implementar su propia sincronización.To allow the collection to be accessed by multiple threads for reading and writing, you must implement your own synchronization.

Consulte también: