EventSource.EventData Estructura

Definición

Proporciona los datos de evento para crear sobrecargas rápidas de WriteEvent con el método WriteEventCore(Int32, Int32, EventSource+EventData*).Provides the event data for creating fast WriteEvent overloads by using the WriteEventCore(Int32, Int32, EventSource+EventData*) method.

public protected value class EventSource::EventData
protected internal struct EventSource.EventData
Protected Friend Structure EventSource.EventData
Herencia
EventSource.EventData

Comentarios

En el ejemplo siguiente se muestra cómo utilizar EventSource.EventData la estructura.The following example shows how to use the EventSource.EventData structure.

  
[NonEvent]  
public unsafe void WriteEvent(int eventId, int arg1, int arg2, int arg3, int arg4) {  
    EventData* dataDesc = stackalloc EventProvider.EventData[4];  
  
    dataDesc[0].DataPointer = (IntPtr)(&arg1);  
    dataDesc[0].Size = 4;  
    dataDesc[1].DataPointer = (IntPtr)(&arg2);  
    dataDesc[1].Size = 4;  
    dataDesc[2].DataPointer = (IntPtr)(&arg3);  
    dataDesc[2].Size = 4;  
    dataDesc[3].DataPointer = (IntPtr)(&arg4);  
    dataDesc[3].Size = 4;  
  
    WriteEventCore(eventId, 4, (IntPtr)dataDesc);  
}  
  

Propiedades

DataPointer

Obtiene o establece el puntero a los datos de la nueva sobrecarga de WriteEvent.Gets or sets the pointer to the data for the new WriteEvent overload.

Size

Obtiene o establece el número de elementos de carga en la nueva sobrecarga de WriteEvent.Gets or sets the number of payload items in the new WriteEvent overload.

Se aplica a