SerializationInfo.GetValue(String, Type) Método

Definición

Recupera un valor del almacén SerializationInfo.Retrieves a value from the SerializationInfo store.

public:
 System::Object ^ GetValue(System::String ^ name, Type ^ type);
public object GetValue (string name, Type type);
member this.GetValue : string * Type -> obj

Parámetros

name
String

Nombre asociado con el valor que se va a recuperar.The name associated with the value to retrieve.

type
Type

Tipo Type del valor que se va a recuperar.The Type of the value to retrieve. Si el valor almacenado no se puede convertir en este tipo, el sistema produce InvalidCastException.If the stored value cannot be converted to this type, the system will throw a InvalidCastException.

Devoluciones

Objeto del Type especificado que está asociado a name.The object of the specified Type associated with name.

Excepciones

name o type es null.name or type is null.

El valor asociado a name no se puede convertir en type.The value associated with name cannot be converted to type.

El elemento con el nombre especificado no se encuentra en la instancia actual.An element with the specified name is not found in the current instance.

Ejemplos

En el ejemplo de código siguiente se muestra el GetValue uso del método:The following code example demonstrates the use of the GetValue method:

// A serializable LinkedList example.  For the full LinkedList implementation
// see the Serialization sample.
[Serializable]
ref class LinkedList: public ISerializable
{
private:
   Node^ m_head;
   Node^ m_tail;

   // Serializes the object.
public:
   virtual void GetObjectData( SerializationInfo^ info, StreamingContext /*context*/ )
   {
      // Stores the m_head and m_tail references in the SerializationInfo info.
      info->AddValue( "head", m_head, m_head->GetType() );
      info->AddValue( "tail", m_tail, m_tail->GetType() );
   }

   // Constructor that is called automatically during deserialization.
private:
   // Reconstructs the object from the information in SerializationInfo info
   LinkedList( SerializationInfo^ info, StreamingContext /*context*/ )
   {
      Node^ temp = gcnew Node( 0 );
      // Retrieves the values of Type temp.GetType() from SerializationInfo info
      m_head = dynamic_cast<Node^>(info->GetValue( "head", temp->GetType() ));
      m_tail = dynamic_cast<Node^>(info->GetValue( "tail", temp->GetType() ));
   }
};
// A serializable LinkedList example.  For the full LinkedList implementation
// see the Serialization sample.
[Serializable()]
class LinkedList: ISerializable {

   public static void Main() {}

   Node m_head = null;
   Node m_tail = null;
   
   // Serializes the object.
   [SecurityPermissionAttribute(SecurityAction.Demand, SerializationFormatter=true)]
   public void GetObjectData(SerializationInfo info, StreamingContext context){
      // Stores the m_head and m_tail references in the SerializationInfo info.
      info.AddValue("head", m_head, m_head.GetType());
      info.AddValue("tail", m_tail, m_tail.GetType());
   }
   
   // Constructor that is called automatically during deserialization.
   // Reconstructs the object from the information in SerializationInfo info
   [SecurityPermissionAttribute(SecurityAction.Demand, SerializationFormatter=true)]
   private LinkedList(SerializationInfo info, StreamingContext context)
   {      
      Node temp = new Node(0);
      // Retrieves the values of Type temp.GetType() from SerializationInfo info
      m_head = (Node)info.GetValue("head", temp.GetType());
      m_tail = (Node)info.GetValue("tail", temp.GetType());
   }
}
' A serializable LinkedList example.  For the full LinkedList implementation
' see the Serialization sample.
<Serializable()> Class LinkedList
    Implements ISerializable

    Public Shared Sub Main()
    End Sub

    Private m_head As Node = Nothing
    Private m_tail As Node = Nothing    
    
    ' Serializes the object.
    Public Sub GetObjectData(info As SerializationInfo, _
    context As StreamingContext) Implements ISerializable.GetObjectData
    
        ' Stores the m_head and m_tail references in the SerializationInfo info.
        info.AddValue("head", m_head, m_head.GetType())
        info.AddValue("tail", m_tail, m_tail.GetType())
    End Sub
    
    
    ' Constructor that is called automatically during deserialization.
    ' Reconstructs the object from the information in SerializationInfo info.
    Private Sub New(info As SerializationInfo, context As StreamingContext)
        Dim temp As New Node(0)
        ' Retrieves the values of Type temp.GetType() from SerializationInfo info.
        m_head = CType(info.GetValue("head", temp.GetType()), Node)
        m_tail = CType(info.GetValue("tail", temp.GetType()), Node)
    End Sub
End Class

Comentarios

Si los datos almacenados en SerializationInfo son del tipo solicitado (o una de sus clases derivadas), ese valor se devuelve directamente.If the data stored in the SerializationInfo is of the type requested (or one of its derived classes), that value is returned directly. De lo IFormatterConverter.Convert contrario, se llama a para convertirlo al tipo adecuado.Otherwise, IFormatterConverter.Convert is called to convert it to the appropriate type.

El valor devuelto por GetValue el método siempre se puede convertir de forma segura al tipo especificado type en el parámetro.The value returned by the GetValue method can always be safely cast to the type specified in the type parameter.

Se aplica a