CheckBoxRenderer Clase

Definición

Proporciona métodos utilizados para representar un control de casilla con o sin estilos visuales.Provides methods used to render a check box control with or without visual styles. Esta clase no puede heredarse.This class cannot be inherited.

public ref class CheckBoxRenderer sealed
public sealed class CheckBoxRenderer
type CheckBoxRenderer = class
Public NotInheritable Class CheckBoxRenderer
Herencia
CheckBoxRenderer

Ejemplos

En el ejemplo de código siguiente se muestra cómo escribir un control personalizado que DrawCheckBox utiliza el método para dibujar una casilla que responde a los clics del mouse.The following code example demonstrates how to write a custom control that uses the DrawCheckBox method to draw a check box that responds to mouse clicks.

#using <System.dll>
#using <System.Drawing.dll>
#using <System.Windows.Forms.dll>

using namespace System;
using namespace System::Drawing;
using namespace System::Windows::Forms;
using namespace System::Windows::Forms::VisualStyles;

namespace CheckBoxRendererSample
{
    ref class CustomCheckBox : Control
    {
        private:
        Rectangle textRectangleValue;
        Point clickedLocationValue;
        bool clicked;
        CheckBoxState state;

        public :
        CustomCheckBox() : Control()
        {
            this->textRectangleValue = Rectangle();
            this->clickedLocationValue = Point();
            this->clicked = false;
            this->state = CheckBoxState::UncheckedNormal;
            this->Location = Point(50, 50);
            this->Size = System::Drawing::Size(100, 20);
            this->Text = "Click here";
            this->Font = SystemFonts::IconTitleFont;
        }

        // Calculate the text bounds, exluding the check box.
        Rectangle getTextRectangle()
        {
            Graphics ^g = this->CreateGraphics();
            textRectangleValue.X = ClientRectangle.X +
                        CheckBoxRenderer::GetGlyphSize(g,
                        CheckBoxState::UncheckedNormal).Width;
            textRectangleValue.Y = ClientRectangle.Y;
            textRectangleValue.Width = ClientRectangle.Width -
                        CheckBoxRenderer::GetGlyphSize(g,
                        CheckBoxState::UncheckedNormal).Width;
            textRectangleValue.Height = ClientRectangle.Height;

            delete g;
            return textRectangleValue;
        }

protected:
        // Draw the check box in the current state.
        virtual void OnPaint(PaintEventArgs ^e) override
        {
            Control::OnPaint(e);

            CheckBoxRenderer::DrawCheckBox(e->Graphics,
                ClientRectangle.Location, this->getTextRectangle(), this->Text,
                this->Font, TextFormatFlags::HorizontalCenter,
                clicked, state);
        }


        // Draw the check box in the checked or unchecked state, alternately.
        virtual void OnMouseDown(MouseEventArgs ^e) override
        {
            Control::OnMouseDown(e);

            if (!clicked)
            {
                clicked = true;
                this->Text = "Clicked!";
                state = CheckBoxState::CheckedPressed;
                Invalidate();
            }
            else
            {
                clicked = false;
                this->Text = "Click here";
                state = CheckBoxState::UncheckedNormal;
                Invalidate();
            }
        }

        // Draw the check box in the hot state. 
        virtual void OnMouseHover(EventArgs ^e) override
        {
            Control::OnMouseHover(e);
            state = clicked ? CheckBoxState::CheckedHot :
                CheckBoxState::UncheckedHot;
            Invalidate();
        }

        // Draw the check box in the hot state. 
        virtual void OnMouseUp(MouseEventArgs ^e) override
        {
            Control::OnMouseUp(e);
            this->OnMouseHover(e);
        }

        // Draw the check box in the unpressed state.
        virtual void OnMouseLeave(EventArgs ^e) override
        {
            Control::OnMouseLeave(e);
            state = clicked ? CheckBoxState::CheckedNormal :
                CheckBoxState::UncheckedNormal;
            Invalidate();
        } 
    }; 

    ref class Form1: public Form
    {
    public:
        Form1() : Form() 
        {
            CustomCheckBox ^CheckBox1 = gcnew CustomCheckBox();
            Controls->Add(CheckBox1);

            if (Application::RenderWithVisualStyles) 
            {
                this->Text = "Visual Styles Enabled";
            }
            else 
            {
                this->Text = "Visual Styles Disabled";
            }
        }
    };
}


[STAThread]
int main()
{
    // If you do not call EnableVisualStyles below, then 
    // CheckBoxRenderer.DrawCheckBox automatically detects 
    // this and draws the check box without visual styles.
    Application::EnableVisualStyles();
    Application::Run(gcnew CheckBoxRendererSample::Form1());
}
using System;
using System.Drawing;
using System.Windows.Forms;
using System.Windows.Forms.VisualStyles;

namespace CheckBoxRendererSample
{
    class Form1 : Form
    {
        public Form1()
            : base()
        {
            CustomCheckBox CheckBox1 = new CustomCheckBox();
            Controls.Add(CheckBox1);

            if (Application.RenderWithVisualStyles)
                this.Text = "Visual Styles Enabled";
            else
                this.Text = "Visual Styles Disabled";
        }

        [STAThread]
        static void Main()
        {
            // If you do not call EnableVisualStyles below, then 
            // CheckBoxRenderer.DrawCheckBox automatically detects 
            // this and draws the check box without visual styles.
            Application.EnableVisualStyles();
            Application.Run(new Form1());
        }
    }

    public class CustomCheckBox : Control
    {
        private Rectangle textRectangleValue = new Rectangle();
        private Point clickedLocationValue = new Point();
        private bool clicked = false;
        private CheckBoxState state = CheckBoxState.UncheckedNormal;

        public CustomCheckBox()
            : base()
        {
            this.Location = new Point(50, 50);
            this.Size = new Size(100, 20);
            this.Text = "Click here";
            this.Font = SystemFonts.IconTitleFont;
        }

        // Calculate the text bounds, exluding the check box.
        public Rectangle TextRectangle
        {
            get
            {
                using (Graphics g = this.CreateGraphics())
                {
                    textRectangleValue.X = ClientRectangle.X +
                        CheckBoxRenderer.GetGlyphSize(g,
                        CheckBoxState.UncheckedNormal).Width;
                    textRectangleValue.Y = ClientRectangle.Y;
                    textRectangleValue.Width = ClientRectangle.Width -
                        CheckBoxRenderer.GetGlyphSize(g,
                        CheckBoxState.UncheckedNormal).Width;
                    textRectangleValue.Height = ClientRectangle.Height;
                }

                return textRectangleValue;
            }
        }

        // Draw the check box in the current state.
        protected override void OnPaint(PaintEventArgs e)
        {
            base.OnPaint(e);

            CheckBoxRenderer.DrawCheckBox(e.Graphics,
                ClientRectangle.Location, TextRectangle, this.Text,
                this.Font, TextFormatFlags.HorizontalCenter,
                clicked, state);
        }

        // Draw the check box in the checked or unchecked state, alternately.
        protected override void OnMouseDown(MouseEventArgs e)
        {
            base.OnMouseDown(e);

            if (!clicked)
            {
                clicked = true;
                this.Text = "Clicked!";
                state = CheckBoxState.CheckedPressed;
                Invalidate();
            }
            else
            {
                clicked = false;
                this.Text = "Click here";
                state = CheckBoxState.UncheckedNormal;
                Invalidate();
            }
        }

        // Draw the check box in the hot state. 
        protected override void OnMouseHover(EventArgs e)
        {
            base.OnMouseHover(e);
            state = clicked ? CheckBoxState.CheckedHot :
                CheckBoxState.UncheckedHot;
            Invalidate();
        }

        // Draw the check box in the hot state. 
        protected override void OnMouseUp(MouseEventArgs e)
        {
            base.OnMouseUp(e);
            this.OnMouseHover(e);
        }

        // Draw the check box in the unpressed state.
        protected override void OnMouseLeave(EventArgs e)
        {
            base.OnMouseLeave(e);
            state = clicked ? CheckBoxState.CheckedNormal :
                CheckBoxState.UncheckedNormal;
            Invalidate();
        }
    }
}
Imports System.Drawing
Imports System.Windows.Forms
Imports System.Windows.Forms.VisualStyles

Namespace CheckBoxRendererSample

    Class Form1
        Inherits Form

        Public Sub New()
            Dim CheckBox1 As New CustomCheckBox()
            Controls.Add(CheckBox1)

            If Application.RenderWithVisualStyles Then
                Me.Text = "Visual Styles Enabled"
            Else
                Me.Text = "Visual Styles Disabled"
            End If
        End Sub

        <STAThread()> _
        Shared Sub Main()
            ' If you do not call EnableVisualStyles below, then 
            ' CheckBoxRenderer.DrawCheckBox automatically detects   
            ' this and draws the check box without visual styles.
            Application.EnableVisualStyles()
            Application.Run(New Form1())
        End Sub
    End Class

    Public Class CustomCheckBox
        Inherits Control

        Private textRectangleValue As New Rectangle()
        Private clickedLocationValue As New Point()
        Private clicked As Boolean = False
        Private state As CheckBoxState = CheckBoxState.UncheckedNormal

        Public Sub New()
            With Me
                .Location = New Point(50, 50)
                .Size = New Size(100, 20)
                .Text = "Click here"
                .Font = SystemFonts.IconTitleFont
            End With
        End Sub

        ' Calculate the text bounds, exluding the check box.
        Public ReadOnly Property TextRectangle() As Rectangle
            Get
                Using g As Graphics = Me.CreateGraphics()
                    With textRectangleValue
                        .X = Me.ClientRectangle.X + _
                            CheckBoxRenderer.GetGlyphSize(g, _
                            CheckBoxState.UncheckedNormal).Width
                        .Y = Me.ClientRectangle.Y
                        .Width = Me.ClientRectangle.Width - _
                            CheckBoxRenderer.GetGlyphSize(g, _
                            CheckBoxState.UncheckedNormal).Width
                        .Height = Me.ClientRectangle.Height
                    End With
                End Using
                Return textRectangleValue
            End Get
        End Property

        ' Draw the check box in the current state.
        Protected Overrides Sub OnPaint(ByVal e As PaintEventArgs)
            MyBase.OnPaint(e)
            CheckBoxRenderer.DrawCheckBox(e.Graphics, _
                Me.ClientRectangle.Location, TextRectangle, Me.Text, _
                Me.Font, TextFormatFlags.HorizontalCenter, _
                clicked, state)
        End Sub

        ' Draw the check box in the checked or unchecked state, alternately.
        Protected Overrides Sub OnMouseDown(ByVal e As MouseEventArgs)
            MyBase.OnMouseDown(e)
            If Not clicked Then
                With Me
                    .clicked = True
                    .Text = "Clicked!"
                    .state = CheckBoxState.CheckedPressed
                End With
                Invalidate()
            Else
                With Me
                    .clicked = False
                    .Text = "Click here"
                    .state = CheckBoxState.UncheckedNormal
                End With
                Invalidate()
            End If
        End Sub

        ' Draw the check box in the hot state. 
        Protected Overrides Sub OnMouseHover(ByVal e As EventArgs)
            MyBase.OnMouseHover(e)
            If clicked Then
                state = CheckBoxState.CheckedHot
            Else
                state = CheckBoxState.UncheckedHot
            End If
            Invalidate()
        End Sub

        ' Draw the check box in the hot state. 
        Protected Overrides Sub OnMouseUp(ByVal e As MouseEventArgs)
            MyBase.OnMouseUp(e)
            Me.OnMouseHover(e)
        End Sub

        ' Draw the check box in the unpressed state.
        Protected Overrides Sub OnMouseLeave(ByVal e As EventArgs)
            MyBase.OnMouseLeave(e)
            If clicked Then
                state = CheckBoxState.CheckedNormal
            Else
                state = CheckBoxState.UncheckedNormal
            End If
            Invalidate()
        End Sub

    End Class
End Namespace

Comentarios

La CheckBoxRenderer clase proporciona un conjunto de static métodos que se pueden utilizar para representar un control de casilla.The CheckBoxRenderer class provides a set of static methods that can be used to render a check box control. La representación de un control hace referencia al hecho de dibujar la interfaz de usuario de un control.Rendering a control refers to drawing the user interface of a control. Para dibujar una casilla, use uno de los DrawCheckBox métodos.To draw a check box, use one of the DrawCheckBox methods. Estos métodos proporcionan una variedad de opciones, como dibujar texto o una imagen con la casilla.These methods provide a variety of options, such as drawing text or an image with the check box.

Si los estilos visuales están habilitados en el sistema operativo y los estilos visuales se aplican a DrawCheckBox la aplicación actual, dibujará la casilla con el estilo visual actual.If visual styles are enabled in the operating system and visual styles are applied to the current application, DrawCheckBox will draw the check box with the current visual style. De lo DrawCheckBox contrario, dibujará la casilla con el estilo clásico de Windows.Otherwise, DrawCheckBox will draw the check box with the classic Windows style. Esto resulta útil si está dibujando un control personalizado que debe coincidir automáticamente con la configuración de estilo visual actual del sistema operativo.This is useful if you are drawing a custom control that should automatically match the current visual style setting of the operating system.

Esta clase encapsula la funcionalidad de un System.Windows.Forms.VisualStyles.VisualStyleRenderer que se establece en uno de los elementos expuestos por la System.Windows.Forms.VisualStyles.VisualStyleElement.Button.CheckBox clase.This class wraps the functionality of a System.Windows.Forms.VisualStyles.VisualStyleRenderer that is set to one of the elements exposed by the System.Windows.Forms.VisualStyles.VisualStyleElement.Button.CheckBox class. Para obtener más información, consulte Representar controles con estilos visuales.For more information, see Rendering Controls with Visual Styles.

Propiedades

RenderMatchingApplicationState

Obtiene o establece un valor que indica si el representador utiliza el estado de la aplicación para determinar el estilo de representación.Gets or sets a value indicating whether the renderer uses the application state to determine rendering style.

Métodos

DrawCheckBox(Graphics, Point, CheckBoxState)

Dibuja un control de casilla en el estado y la ubicación especificados.Draws a check box control in the specified state and location.

DrawCheckBox(Graphics, Point, Rectangle, String, Font, Boolean, CheckBoxState)

Dibuja una casilla en el estado y la ubicación especificados, con el texto especificado y con un rectángulo de foco opcional.Draws a check box control in the specified state and location, with the specified text, and with an optional focus rectangle.

DrawCheckBox(Graphics, Point, Rectangle, String, Font, Image, Rectangle, Boolean, CheckBoxState)

Dibuja una casilla en el estado y la ubicación especificados, con el texto y la imagen especificados y con un rectángulo de foco opcional.Draws a check box control in the specified state and location, with the specified text and image, and with an optional focus rectangle.

DrawCheckBox(Graphics, Point, Rectangle, String, Font, TextFormatFlags, Boolean, CheckBoxState)

Dibuja una casilla en el estado y la ubicación especificados, con el texto y el formato de texto especificados y con un rectángulo de foco opcional.Draws a check box control in the specified state and location, with the specified text and text formatting, and with an optional focus rectangle.

DrawCheckBox(Graphics, Point, Rectangle, String, Font, TextFormatFlags, Image, Rectangle, Boolean, CheckBoxState)

Dibuja una casilla en el estado y la ubicación especificados, con el texto, el formato de texto y la imagen especificados, y con un rectángulo de foco opcional.Draws a check box control in the specified state and location; with the specified text, text formatting, and image; and with an optional focus rectangle.

DrawParentBackground(Graphics, Rectangle, Control)

Dibuja el fondo del elemento primario de un control en el área especificada.Draws the background of a control's parent in the specified area.

Equals(Object)

Determina si el objeto especificado es igual al objeto actual.Determines whether the specified object is equal to the current object.

(Heredado de Object)
GetGlyphSize(Graphics, CheckBoxState)

Devuelve el tamaño del glifo de casilla.Returns the size of the check box glyph.

GetHashCode()

Sirve como la función hash predeterminada.Serves as the default hash function.

(Heredado de Object)
GetType()

Obtiene el Type de la instancia actual.Gets the Type of the current instance.

(Heredado de Object)
IsBackgroundPartiallyTransparent(CheckBoxState)

Indica si el fondo de la casilla incluye partes semitransparentes o con mezcla alfa.Indicates whether the background of the check box has semitransparent or alpha-blended pieces.

MemberwiseClone()

Crea una copia superficial del objeto Object actual.Creates a shallow copy of the current Object.

(Heredado de Object)
ToString()

Devuelve una cadena que representa el objeto actual.Returns a string that represents the current object.

(Heredado de Object)

Se aplica a

Consulte también: