MenuItem.OnClick(EventArgs) Método

Definición

Genera el evento Click.Raises the Click event.

protected:
 virtual void OnClick(EventArgs ^ e);
protected virtual void OnClick (EventArgs e);
abstract member OnClick : EventArgs -> unit
override this.OnClick : EventArgs -> unit
Protected Overridable Sub OnClick (e As EventArgs)

Parámetros

e
EventArgs

Objeto EventArgs que contiene los datos del evento.An EventArgs that contains the event data.

Ejemplos

En el ejemplo de código siguiente se muestra cómo Click utilizar el evento para realizar tareas MenuItem cuando se hace clic en un.The following code example demonstrates how to use the Click event to perform tasks when a MenuItem is clicked. En el ejemplo se MainMenu crea mainMenu1 un denominado y MenuItem se agreganFiledos objetos menuItem1 ,Open topMenuItem () y ().The example creates a MainMenu called mainMenu1 and adds two MenuItem objects, topMenuItem (File) and menuItem1 (Open). A continuación, conecta Click el evento menuItem1_Click al controlador de eventos.It then connects the Click event to the menuItem1_Click event handler. Cuando el usuario hace clic en Open el elemento de menú OpenFileDialog , se inicializa y se muestra.When the user clicks the Open menu item, an OpenFileDialog is initialized and displayed. El ejemplo requiere que se haya creado un Form denominado Form1.The example requires that you have created a Form named Form1.

public:
   void CreateMyMenu()
   {
      // Create a main menu object.
      MainMenu^ mainMenu1 = gcnew MainMenu;

      // Create empty menu item objects.
      MenuItem^ topMenuItem = gcnew MenuItem;
      MenuItem^ menuItem1 = gcnew MenuItem;

      // Set the caption of the menu items.
      topMenuItem->Text = "&File";
      menuItem1->Text = "&Open";

      // Add the menu items to the main menu.
      topMenuItem->MenuItems->Add( menuItem1 );
      mainMenu1->MenuItems->Add( topMenuItem );

      // Add functionality to the menu items using the Click event. 
      menuItem1->Click += gcnew System::EventHandler( this, &Form1::menuItem1_Click );

      // Assign mainMenu1 to the form.
      this->Menu = mainMenu1;
   }

private:
   void menuItem1_Click( Object^ /*sender*/, System::EventArgs^ /*e*/ )
   {
      // Create a new OpenFileDialog and display it.
      OpenFileDialog^ fd = gcnew OpenFileDialog;
      fd->DefaultExt = "*.";
      fd->ShowDialog();
   }
public void CreateMyMenu()
{
    // Create a main menu object.
    MainMenu mainMenu1 = new MainMenu();

    // Create empty menu item objects.
    MenuItem topMenuItem = new MenuItem();
    MenuItem menuItem1 = new MenuItem();
          
    // Set the caption of the menu items.
    topMenuItem.Text = "&File";
    menuItem1.Text = "&Open";

    // Add the menu items to the main menu.
        topMenuItem.MenuItems.Add(menuItem1);
    mainMenu1.MenuItems.Add(topMenuItem);
                
    // Add functionality to the menu items using the Click event. 
    menuItem1.Click += new System.EventHandler(this.menuItem1_Click);

    // Assign mainMenu1 to the form.
    this.Menu=mainMenu1;
}

private void menuItem1_Click(object sender, System.EventArgs e)
{	
           // Create a new OpenFileDialog and display it.
   OpenFileDialog fd = new OpenFileDialog();
       fd.DefaultExt = "*.*";
   fd.ShowDialog();
}
 Public Sub CreateMyMenu()
   ' Create a main menu object.
   Dim mainMenu1 As New MainMenu()

   ' Create empty menu item objects.
   Dim topMenuItem As New MenuItem()
   Dim menuItem1 As New MenuItem()

   ' Set the caption of the menu items.
   topMenuItem.Text = "&File"
   menuItem1.Text = "&Open"

   ' Add the menu items to the main menu.
   topMenuItem.MenuItems.Add(menuItem1)
   mainMenu1.MenuItems.Add(topMenuItem)

   ' Add functionality to the menu items using the Click event. 
   AddHandler menuItem1.Click, AddressOf Me.menuItem1_Click
   ' Assign mainMenu1 to the form.
   Me.Menu = mainMenu1
End Sub


Private Sub menuItem1_Click(ByVal sender As Object, ByVal e As System.EventArgs)
   ' Create a new OpenFileDialog and display it.
   Dim fd As New OpenFileDialog()
   fd.DefaultExt = "*.*"
   fd.ShowDialog()
End Sub

Comentarios

Cuando se genera un evento, se invoca el controlador de eventos a través de un delegado.Raising an event invokes the event handler through a delegate. Para obtener más información, consulte controlar y provocar eventos.For more information, see Handling and Raising Events.

Notas a los desarrolladores de herederos

Al reemplazar OnClick(EventArgs) en una clase derivada, asegúrese de llamar al método de OnClick(EventArgs) la clase base.When overriding OnClick(EventArgs) in a derived class, be sure to call the base class's OnClick(EventArgs) method.

Se aplica a