FrameworkElement.RegisterName(String, Object) FrameworkElement.RegisterName(String, Object) FrameworkElement.RegisterName(String, Object) FrameworkElement.RegisterName(String, Object) Method

Definición

Proporciona un descriptor de acceso que simplifica el acceso al método de registro NameScope.Provides an accessor that simplifies access to the NameScope registration method.

public:
 void RegisterName(System::String ^ name, System::Object ^ scopedElement);
public void RegisterName (string name, object scopedElement);
member this.RegisterName : string * obj -> unit
Public Sub RegisterName (name As String, scopedElement As Object)

Parámetros

name
String String String String

Nombre que se debe usar para la asignación de objeto y nombre especificada.Name to use for the specified name-object mapping.

scopedElement
Object Object Object Object

Objeto para la asignación.Object for the mapping.

Ejemplos

using System;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Media;
using System.Windows.Media.Animation;
using System.Windows.Shapes;

namespace Microsoft.Samples.Animation.AnimatingWithStoryboards
{


  
    
    public class ScopeExample : Page
    {
        
        private Storyboard myStoryboard;
        private StackPanel myMainPanel;
        private Button button1, button2;
        
        public ScopeExample()
        {
        
            this.Background = Brushes.White; 
            myMainPanel = new StackPanel();
            
            // Create a name scope for the stackpanel. 
            NameScope.SetNameScope(myMainPanel, new NameScope());
            
            myMainPanel.Background = Brushes.Orange;
              
            button1 = new Button();
            button1.Name = "Button1";
            
            // Register button1's name with myMainPanel.
            myMainPanel.RegisterName(button1.Name, button1);
            button1.Content = "Button 1";
            button1.Click += new RoutedEventHandler(button1Clicked);
            myMainPanel.Children.Add(button1);
            
            button2 = new Button();
            button2.Name = "Button2";
            
            // Register button2's name with myMainPanel.
            myMainPanel.RegisterName(button2.Name, button2);
            button2.Content = "Button 2";
            button2.Click += new RoutedEventHandler(button2Clicked);
            myMainPanel.Children.Add(button2);
            
            
            // Create some animations and a storyboard.
            DoubleAnimation button1WidthAnimation = 
                new DoubleAnimation(300, 200, new Duration(TimeSpan.FromSeconds(5)));
            Storyboard.SetTargetName(button1WidthAnimation, button1.Name);
            Storyboard.SetTargetProperty(button1WidthAnimation, new PropertyPath(Button.WidthProperty));

            DoubleAnimation button2WidthAnimation = 
                new DoubleAnimation(300, 200, new Duration(TimeSpan.FromSeconds(5)));
            Storyboard.SetTargetName(button2WidthAnimation, button2.Name);
            Storyboard.SetTargetProperty(button2WidthAnimation, new PropertyPath(Button.WidthProperty));
            
            DoubleAnimation heightAnimationWithoutTarget = 
                new DoubleAnimation(300, 200, new Duration(TimeSpan.FromSeconds(5)));
            Storyboard.SetTargetProperty(heightAnimationWithoutTarget, new PropertyPath(FrameworkElement.HeightProperty));                
            
            myStoryboard = new Storyboard();
            myStoryboard.Children.Add(button1WidthAnimation);
            myStoryboard.Children.Add(button2WidthAnimation);
            myStoryboard.Children.Add(heightAnimationWithoutTarget);
            
            this.Content = myMainPanel;
                           
        }  
        
        
        private void button1Clicked(object sender, RoutedEventArgs args)
        {
        
            // Starts the animations. The animation without a specified 
            // target name, heightAnimationWithoutTarget, is applied to
            // myMainPanel.
            myStoryboard.Begin(myMainPanel);
        
        }
        
        private void button2Clicked(object sender, RoutedEventArgs args)
        {
        
            // Starts the animations. The animation without a specified 
            // target name, heightAnimationWithoutTarget, is applied to
            // button2.
            myStoryboard.Begin(button2);
        
        }        
        
    }
    
      
}

Imports System
Imports System.Windows
Imports System.Windows.Controls
Imports System.Windows.Media
Imports System.Windows.Media.Animation
Imports System.Windows.Shapes

Namespace Microsoft.Samples.Animation.AnimatingWithStoryboards




	Public Class ScopeExample
		Inherits Page

		Private myStoryboard As Storyboard
		Private myMainPanel As StackPanel
		Private button1, button2 As Button

		Public Sub New()

			Me.Background = Brushes.White
			myMainPanel = New StackPanel()

			' Create a name scope for the stackpanel. 
			NameScope.SetNameScope(myMainPanel, New NameScope())

			myMainPanel.Background = Brushes.Orange

			button1 = New Button()
			button1.Name = "Button1"

			' Register button1's name with myMainPanel.
			myMainPanel.RegisterName(button1.Name, button1)
			button1.Content = "Button 1"
			AddHandler button1.Click, AddressOf button1Clicked
			myMainPanel.Children.Add(button1)

			button2 = New Button()
			button2.Name = "Button2"

			' Register button2's name with myMainPanel.
			myMainPanel.RegisterName(button2.Name, button2)
			button2.Content = "Button 2"
			AddHandler button2.Click, AddressOf button2Clicked
			myMainPanel.Children.Add(button2)


			' Create some animations and a storyboard.
			Dim button1WidthAnimation As New DoubleAnimation(300, 200, New Duration(TimeSpan.FromSeconds(5)))
			Storyboard.SetTargetName(button1WidthAnimation, button1.Name)
			Storyboard.SetTargetProperty(button1WidthAnimation, New PropertyPath(Button.WidthProperty))

			Dim button2WidthAnimation As New DoubleAnimation(300, 200, New Duration(TimeSpan.FromSeconds(5)))
			Storyboard.SetTargetName(button2WidthAnimation, button2.Name)
			Storyboard.SetTargetProperty(button2WidthAnimation, New PropertyPath(Button.WidthProperty))

			Dim heightAnimationWithoutTarget As New DoubleAnimation(300, 200, New Duration(TimeSpan.FromSeconds(5)))
			Storyboard.SetTargetProperty(heightAnimationWithoutTarget, New PropertyPath(FrameworkElement.HeightProperty))

			myStoryboard = New Storyboard()
			myStoryboard.Children.Add(button1WidthAnimation)
			myStoryboard.Children.Add(button2WidthAnimation)
			myStoryboard.Children.Add(heightAnimationWithoutTarget)

			Me.Content = myMainPanel

		End Sub


		Private Sub button1Clicked(ByVal sender As Object, ByVal args As RoutedEventArgs)

			' Starts the animations. The animation without a specified 
			' target name, heightAnimationWithoutTarget, is applied to
			' myMainPanel.
			myStoryboard.Begin(myMainPanel)

		End Sub

		Private Sub button2Clicked(ByVal sender As Object, ByVal args As RoutedEventArgs)

			' Starts the animations. The animation without a specified 
			' target name, heightAnimationWithoutTarget, is applied to
			' button2.
			myStoryboard.Begin(button2)

		End Sub

	End Class


End Namespace

Comentarios

Este método es un método de conveniencia para llamar a RegisterName.This method is a convenience method for calling RegisterName. La implementación comprobará los elementos primarios sucesivos hasta que encuentra aplicable NameScope implementación, que se encuentra al buscar un elemento que implementa INameScope.The implementation will check successive parent elements until it finds the applicable NameScope implementation, which is found by finding an element that implements INameScope. Para obtener más información sobre los ámbitos de nombres, vea ámbitos de nombres de XAML de WPF.For more information about namescopes, see WPF XAML Namescopes.

Una llamada a RegisterName es necesario para enlazar correctamente guiones gráficos de animación para aplicaciones cuando se crean en el código.Calling RegisterName is necessary in order to correctly hook up animation storyboards for applications when created in code. Esto es porque una de las claves de propiedades, guión gráfico TargetName, utiliza una búsqueda de nombre de tiempo de ejecución en lugar de ser capaz de hacer referencia a un elemento de destino.This is because one of the key storyboard properties, TargetName, uses a run-time name lookup instead of being able to take a reference to a target element. Esto es cierto incluso si ese elemento sea accesible por referencia desde el código.This is true even if that element is accessible by reference from the code. Para obtener más información sobre por qué necesita registrar los nombres para los destinos de guión gráfico, vea Storyboards Overview.For more information on why you need to register names for storyboard targets, see Storyboards Overview.

Se aplica a

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