Point4D.Multiply(Point4D, Matrix3D) Método

Definición

Transforma la estructura Point4D especificada por la estructura Matrix3D especificada.

public:
 static System::Windows::Media::Media3D::Point4D Multiply(System::Windows::Media::Media3D::Point4D point, System::Windows::Media::Media3D::Matrix3D matrix);
public static System.Windows.Media.Media3D.Point4D Multiply (System.Windows.Media.Media3D.Point4D point, System.Windows.Media.Media3D.Matrix3D matrix);
static member Multiply : System.Windows.Media.Media3D.Point4D * System.Windows.Media.Media3D.Matrix3D -> System.Windows.Media.Media3D.Point4D
Public Shared Function Multiply (point As Point4D, matrix As Matrix3D) As Point4D

Parámetros

point
Point4D

Estructura Point4D que se va a transformar.

matrix
Matrix3D

Estructura Matrix3D de la transformación.

Devoluciones

Point4D

Devuelve el resultado de transformar point y matrix.

Ejemplos

En el ejemplo siguiente se muestra cómo multiplicar una Point4D estructura por una Matrix3D estructura.

// Multiplies a Point4D by a Matrix.  
// Returns a Point4D.

Point4D point1 = new Point4D(10, 5, 1, 4);
Point4D pointResult = new Point4D();
Matrix3D matrix1 = new Matrix3D(10, 10, 10, 0, 20, 20, 20, 0, 30, 30, 30, 0, 5, 10, 15, 1);

pointResult = Point4D.Multiply(point1, matrix1);
// pointResult is equal to (250, 270, 290, 4)

// Displaying Results
resultType = "Point4D";
syntaxString = "pointResult = Point4D.Multiply(point1, matrix1);";
operationString = "Multiplying a Point4D by a Matrix3D";
ShowResults(pointResult.ToString(), syntaxString, resultType, operationString);
' Multiplies a Point4D by a Matrix.  
' Returns a Point4D.

Dim point1 As New Point4D(10, 5, 1, 4)
Dim pointResult As New Point4D()
Dim matrix1 As New Matrix3D(10, 10, 10, 0, 20, 20, 20, 0, 30, 30, 30, 0, 5, 10, 15, 1)

pointResult = Point4D.Multiply(point1, matrix1)
' pointResult is equal to (250, 270, 290, 4)

' Displaying Results
resultType = "Point4D"
syntaxString = "pointResult = Point4D.Multiply(point1, matrix1)"
operationString = "Multiplying a Point4D by a Matrix3D"
ShowResults(pointResult.ToString(), syntaxString, resultType, operationString)

Se aplica a

Consulte también