CharacterHit.Equals Método

Definición

Determina si el objeto especificado es igual al objeto CharacterBufferReference actual.Determines whether the specified object is equal to the current CharacterBufferReference object.

Sobrecargas

Equals(Object)

Determina si el objeto especificado es igual al objeto CharacterBufferReference actual.Determines whether the specified object is equal to the current CharacterBufferReference object.

Equals(CharacterHit)

Determina si el objeto CharacterBufferReference es igual al objeto CharacterBufferReference actual.Determines whether the CharacterBufferReference is equal to the current CharacterBufferReference object.

Equals(Object)

Determina si el objeto especificado es igual al objeto CharacterBufferReference actual.Determines whether the specified object is equal to the current CharacterBufferReference object.

public:
 override bool Equals(System::Object ^ obj);
public override bool Equals (object obj);
override this.Equals : obj -> bool
Public Overrides Function Equals (obj As Object) As Boolean

Parámetros

obj
Object

Objeto que se compara con el objeto CharacterBufferReference actual.The object to compare with the current CharacterBufferReference object.

Devoluciones

Boolean

true si obj es igual al objeto CharacterBufferReference actual; de lo contrario, false.true if obj is equal to the current CharacterBufferReference object; otherwise, false. Si obj no es un objeto CharacterBufferReference, se devolverá false.If obj is not a CharacterBufferReference object, false is returned.

Se aplica a

Equals(CharacterHit)

Determina si el objeto CharacterBufferReference es igual al objeto CharacterBufferReference actual.Determines whether the CharacterBufferReference is equal to the current CharacterBufferReference object.

public:
 virtual bool Equals(System::Windows::Media::TextFormatting::CharacterHit obj);
public bool Equals (System.Windows.Media.TextFormatting.CharacterHit obj);
override this.Equals : System.Windows.Media.TextFormatting.CharacterHit -> bool
Public Function Equals (obj As CharacterHit) As Boolean

Parámetros

obj
CharacterHit

CharacterBufferReference que se compara con el objeto CharacterBufferReference actual.The CharacterBufferReference to compare with the current CharacterBufferReference object.

Devoluciones

Boolean

true si obj es igual al objeto CharacterBufferReference actual; de lo contrario, false.true if obj is equal to the current CharacterBufferReference object; otherwise, false.

Implementaciones

Se aplica a