XmlChoiceIdentifierAttribute XmlChoiceIdentifierAttribute XmlChoiceIdentifierAttribute XmlChoiceIdentifierAttribute Class

Definición

Especifica que el miembro se puede detectar mejor utilizando una enumeración.Specifies that the member can be further detected by using an enumeration.

public ref class XmlChoiceIdentifierAttribute : Attribute
[System.AttributeUsage(System.AttributeTargets.Field | System.AttributeTargets.Parameter | System.AttributeTargets.Property | System.AttributeTargets.ReturnValue, AllowMultiple=false)]
[System.AttributeUsage(System.AttributeTargets.Property | System.AttributeTargets.Field | System.AttributeTargets.Parameter | System.AttributeTargets.ReturnValue, AllowMultiple=false)]
[System.AttributeUsage(System.AttributeTargets.Property | System.AttributeTargets.Field | System.AttributeTargets.Parameter | System.AttributeTargets.ReturnValue)]
public class XmlChoiceIdentifierAttribute : Attribute
type XmlChoiceIdentifierAttribute = class
    inherit Attribute
Public Class XmlChoiceIdentifierAttribute
Inherits Attribute
Herencia
XmlChoiceIdentifierAttributeXmlChoiceIdentifierAttributeXmlChoiceIdentifierAttributeXmlChoiceIdentifierAttribute
Atributos

Ejemplos

El siguiente ejemplo serializa una clase denominada Choices que incluye dos campos, MyChoice y ManyChoices.The following example serializes a class named Choices that includes two fields, MyChoice and ManyChoices. El XmlChoiceIdentifierAttribute se aplica a cada campo que especifica (a través de la MemberName propiedad) otro miembro de clase que obtiene o establece una enumeración que detecta el valor del miembro.The XmlChoiceIdentifierAttribute is applied to each field that specifies (through the MemberName property) another class member that gets or sets an enumeration that detects the member value. El MyChoice campo se puede establecer en un solo valor, con un miembro de enumeración correspondiente se encuentra en la EnumType campo.The MyChoice field can be set to a single value, with a corresponding enumeration member found in the EnumType field. El ManyChoices campo devuelve una matriz de objetos.The ManyChoices field returns an array of objects. El ChoiceArray campo devuelve una matriz de valores de enumeración.The ChoiceArray field returns an array of enumeration values. Para cada miembro de la matriz en la ManyChoices campo, un miembro correspondiente se encuentra en la matriz devuelta por la ChoiceArray campo.For each array member in the ManyChoices field, a corresponding member is found in the array returned by the ChoiceArray field.

#using <System.dll>
#using <System.xml.dll>

using namespace System;
using namespace System::Xml;
using namespace System::Xml::Serialization;
using namespace System::IO;

[XmlType(IncludeInSchema=false)]

public enum class ItemChoiceType
{
   None, Word, Number, DecimalNumber
};

public enum class MoreChoices
{
   None, Item, Amount, Temp
};

public ref class Choices
{
public:

   // The MyChoice field can be set to any one of 
   // the types below. 

   [XmlChoiceIdentifier("EnumType")]
   [XmlElement("Word",String::typeid)]
   [XmlElement("Number",Int32::typeid)]
   [XmlElement("DecimalNumber",Double::typeid)]
   Object^ MyChoice;

   // Don't serialize this field. The EnumType field
   // contains the enumeration value that corresponds
   // to the MyChoice field value.

   [XmlIgnore]
   ItemChoiceType EnumType;

   // The ManyChoices field can contain an array
   // of choices. Each choice must be matched to
   // an array item in the ChoiceArray field.

   [XmlChoiceIdentifier("ChoiceArray")]
   [XmlElement("Item",String::typeid)]
   [XmlElement("Amount",Int32::typeid)]
   [XmlElement("Temp",Double::typeid)]
   array<Object^>^ManyChoices;

   // TheChoiceArray field contains the enumeration
   // values, one for each item in the ManyChoices array.

   [XmlIgnore]
   array<MoreChoices>^ChoiceArray;
};

void SerializeObject( String^ filename );
void DeserializeObject( String^ filename );
int main()
{
   SerializeObject( "Choices.xml" );
   DeserializeObject( "Choices.xml" );
}

void SerializeObject( String^ filename )
{
   XmlSerializer^ mySerializer = gcnew XmlSerializer( Choices::typeid );
   TextWriter^ writer = gcnew StreamWriter( filename );
   Choices^ myChoices = gcnew Choices;

   // Set the MyChoice field to a string. Set the
   // EnumType to Word.
   myChoices->MyChoice = "Book";
   myChoices->EnumType = ItemChoiceType::Word;

   // Populate an object array with three items, one
   // of each enumeration type. Set the array to the 
   // ManyChoices field.
   array<Object^>^strChoices = {"Food",5,98.6};
   myChoices->ManyChoices = strChoices;

   // For each item in the ManyChoices array, add an
   // enumeration value.
   array<MoreChoices>^ itmChoices = {MoreChoices::Item,MoreChoices::Amount,MoreChoices::Temp};
   myChoices->ChoiceArray = itmChoices;
   mySerializer->Serialize( writer, myChoices );
   writer->Close();
}

void DeserializeObject( String^ filename )
{
   XmlSerializer^ ser = gcnew XmlSerializer( Choices::typeid );

   // A FileStream is needed to read the XML document.
   FileStream^ fs = gcnew FileStream( filename,FileMode::Open );
   Choices^ myChoices = safe_cast<Choices^>(ser->Deserialize( fs ));
   fs->Close();

   // Disambiguate the MyChoice value using the enumeration.
   if ( myChoices->EnumType == ItemChoiceType::Word )
   {
      Console::WriteLine( "Word: {0}", myChoices->MyChoice->ToString() );
   }
   else
   if ( myChoices->EnumType == ItemChoiceType::Number )
   {
      Console::WriteLine( "Number: {0}", myChoices->MyChoice->ToString() );
   }
   else
   if ( myChoices->EnumType == ItemChoiceType::DecimalNumber )
   {
      Console::WriteLine( "DecimalNumber: {0}", myChoices->MyChoice->ToString() );
   }

   // Disambiguate the ManyChoices values using the enumerations.
   for ( int i = 0; i < myChoices->ManyChoices->Length; i++ )
   {
      if ( myChoices->ChoiceArray[ i ] == MoreChoices::Item )
            Console::WriteLine( "Item: {0}", myChoices->ManyChoices[ i ] );
      else
      if ( myChoices->ChoiceArray[ i ] == MoreChoices::Amount )
            Console::WriteLine( "Amount: ", myChoices->ManyChoices[ i ]->ToString() );
      if ( myChoices->ChoiceArray[ i ] == MoreChoices::Temp )
            Console::WriteLine( "Temp: {0}", myChoices->ManyChoices[ i ]->ToString() );
   }
}
using System;
using System.Xml;
using System.Xml.Serialization;
using System.IO;

public class Choices{
   // The MyChoice field can be set to any one of 
   // the types below. 
   [XmlChoiceIdentifier("EnumType")]
   [XmlElement("Word", typeof(string))]
   [XmlElement("Number", typeof(int))]
   [XmlElement("DecimalNumber", typeof(double))]
   public object MyChoice;

   // Don't serialize this field. The EnumType field
   // contains the enumeration value that corresponds
   // to the MyChoice field value.
   [XmlIgnore]
   public ItemChoiceType EnumType;

   // The ManyChoices field can contain an array
   // of choices. Each choice must be matched to
   // an array item in the ChoiceArray field.
   [XmlChoiceIdentifier("ChoiceArray")]
   [XmlElement("Item", typeof(string))]
   [XmlElement("Amount", typeof(int))]
   [XmlElement("Temp", typeof(double))]
   public object[] ManyChoices;

   // TheChoiceArray field contains the enumeration
   // values, one for each item in the ManyChoices array.
   [XmlIgnore]
   public MoreChoices[] ChoiceArray;
}

[XmlType(IncludeInSchema=false)]
public enum ItemChoiceType{
   None,
   Word, 
   Number,
   DecimalNumber
}

public enum MoreChoices{
   None,
   Item,
   Amount,
   Temp
}

public class Test{
   static void Main(){
      Test t = new Test();
      t.SerializeObject("Choices.xml");
      t.DeserializeObject("Choices.xml");
   }

   private void SerializeObject(string filename){
      XmlSerializer mySerializer = 
      new XmlSerializer(typeof(Choices));
      TextWriter writer = new StreamWriter(filename);
      Choices myChoices = new Choices();

      // Set the MyChoice field to a string. Set the
      // EnumType to Word.
      myChoices.MyChoice= "Book";
      myChoices.EnumType = ItemChoiceType.Word;

      // Populate an object array with three items, one
      // of each enumeration type. Set the array to the 
      // ManyChoices field.
      object[] strChoices = new object[]{"Food",  5, 98.6};
      myChoices.ManyChoices=strChoices;

      // For each item in the ManyChoices array, add an
      // enumeration value.
      MoreChoices[] itmChoices = new MoreChoices[]
      {MoreChoices.Item, 
      MoreChoices.Amount,
      MoreChoices.Temp};
      myChoices.ChoiceArray=itmChoices;
      
      mySerializer.Serialize(writer, myChoices);
      writer.Close();
   }

   private void DeserializeObject(string filename){
      XmlSerializer ser = new XmlSerializer(typeof(Choices));

      // A FileStream is needed to read the XML document.
      FileStream fs = new FileStream(filename, FileMode.Open);
      Choices myChoices = (Choices)
      ser.Deserialize(fs);
      fs.Close();

      // Disambiguate the MyChoice value using the enumeration.
      if(myChoices.EnumType == ItemChoiceType.Word){
      	   Console.WriteLine("Word: " +  
      	   	myChoices.MyChoice.ToString());
      	}
      else if(myChoices.EnumType == ItemChoiceType.Number){
      	   Console.WriteLine("Number: " +
      	   	myChoices.MyChoice.ToString());
      	}
      else if(myChoices.EnumType == ItemChoiceType.DecimalNumber){
      	   Console.WriteLine("DecimalNumber: " +
      	   	myChoices.MyChoice.ToString());
      	}

      // Disambiguate the ManyChoices values using the enumerations.
      for(int i = 0; i<myChoices.ManyChoices.Length; i++){
      if(myChoices.ChoiceArray[i] == MoreChoices.Item)
      	Console.WriteLine("Item: " + (string) myChoices.ManyChoices[i]);
      else if(myChoices.ChoiceArray[i] == MoreChoices.Amount)
      	Console.WriteLine("Amount: " + myChoices.ManyChoices[i].ToString());
      if(myChoices.ChoiceArray[i] == MoreChoices.Temp)
      	Console.WriteLine("Temp: " + (string) myChoices.ManyChoices[i].ToString());
      	}
      
   }
}
Imports System
Imports System.Xml
Imports System.Xml.Serialization
Imports System.IO

Public Class Choices
   ' The MyChoice field can be set to any one of 
   ' the types below. 
   <XmlChoiceIdentifier("EnumType"), _
   XmlElement("Word", GetType(String)), _
   XmlElement("Number", GetType(Integer)), _
   XmlElement("DecimalNumber", GetType(double))> _
   Public MyChoice As Object 

   ' Don't serialize this field. The EnumType field
   ' contains the enumeration value that corresponds
   ' to the MyChoice field value.
   <XmlIgnore> _
   Public EnumType As ItemChoiceType 

   'The ManyChoices field can contain an array
   ' of choices. Each choice must be matched to
   ' an array item in the ChoiceArray field.
   <XmlChoiceIdentifier("ChoiceArray"), _
   XmlElement("Item", GetType(string)), _
   XmlElement("Amount", GetType(Integer)), _
   XmlElement("Temp", GetType(double))> _
   Public ManyChoices() As Object

   ' TheChoiceArray field contains the enumeration
   ' values, one for each item in the ManyChoices array.
   <XmlIgnore> _
   Public ChoiceArray() As MoreChoices
End Class

<XmlType(IncludeInSchema:=false)> _
Public Enum ItemChoiceType
   None
   Word 
   Number
   DecimalNumber
End Enum

<XmlType(IncludeInSchema:=false)> _
Public Enum MoreChoices
   None
   Item
   Amount
   Temp
End Enum

Public Class Test
   Shared Sub Main()
      Dim t  As Test = New Test()
      t.SerializeObject("Choices.xml")
      t.DeserializeObject("Choices.xml")
   End Sub

   private Sub SerializeObject(filename As string)
      Dim mySerializer As XmlSerializer = _
      New XmlSerializer(GetType(Choices))
      Dim writer As TextWriter = New StreamWriter(filename)
      Dim myChoices As Choices = New Choices()

      ' Set the MyChoice field to a string. Set the
      ' EnumType to Word.
      myChoices.MyChoice= "Book"
      myChoices.EnumType = ItemChoiceType.Word

      ' Populate an object array with three items, one
      ' of each enumeration type. Set the array to the 
      ' ManyChoices field.
      Dim strChoices () As Object = New object(){"Food",  5, 98.6}
      myChoices.ManyChoices=strChoices

      ' For each item in the ManyChoices array, add an
      ' enumeration value.
      Dim itmChoices () As MoreChoices = New MoreChoices() _
      {MoreChoices.Item, _
      MoreChoices.Amount, _
      MoreChoices.Temp}
      myChoices.ChoiceArray=itmChoices
      
      mySerializer.Serialize(writer, myChoices)
      writer.Close()
   End Sub

   private Sub DeserializeObject(filename As string)
      Dim ser As XmlSerializer = New XmlSerializer(GetType(Choices))
      

      ' A FileStream is needed to read the XML document.
      Dim fs As FileStream = New FileStream(filename, FileMode.Open)
      
      Dim myChoices As Choices = CType(ser.Deserialize(fs), Choices)

      fs.Close()

      ' Disambiguate the MyChoice value Imports the enumeration.
      if myChoices.EnumType = ItemChoiceType.Word Then
      	   Console.WriteLine("Word: " & _
      	   myChoices.MyChoice.ToString())
      	
      else if myChoices.EnumType = ItemChoiceType.Number Then 
      	   Console.WriteLine("Number: " & _
      	   	myChoices.MyChoice.ToString())
      	
      else if myChoices.EnumType = ItemChoiceType.DecimalNumber Then
         Console.WriteLine("DecimalNumber: " & _
      	   	myChoices.MyChoice.ToString())
      	End If

      ' Disambiguate the ManyChoices values Imports the enumerations.
      Dim i As Integer
      for i = 0 to myChoices.ManyChoices.Length -1
      if myChoices.ChoiceArray(i) = MoreChoices.Item Then
      	Console.WriteLine("Item: " +  _
      	myChoices.ManyChoices(i).ToString())
      else if myChoices.ChoiceArray(i) = MoreChoices.Amount Then
      	Console.WriteLine("Amount: " + _
      	myChoices.ManyChoices(i).ToString())
      else if (myChoices.ChoiceArray(i) = MoreChoices.Temp)
      	Console.WriteLine("Temp: " + _
      	myChoices.ManyChoices(i).ToString())
      	End If
      	Next i
      
   End Sub
End Class

Comentarios

La definición de elemento de esquema XML denominada xsi:choice se utiliza para definir un elemento complejo que puede contener sólo un elemento secundario en una instancia (maxoccurs = 1).The XML schema element definition named xsi:choice is used to define a complex element that can contain only one child in an instance (maxoccurs = 1). Ese elemento secundario puede ser uno de los distintos tipos, y puede tener uno de los diversos nombres.That child can be one of several types, and it can have one of several names. Cada nombre está asociado con un tipo específico; Sin embargo, varios nombres pueden asociarse con el mismo tipo.Each name is associated with a specific type; however, several names can be associated with the same type. Por este motivo, una instancia de ese tipo de elemento es imprecisa.Because of this, an instance of such an element is indistinct. Por ejemplo, considere el siguiente fragmento de esquema que define un elemento impreciso denominado MyChoice.For example, consider the following schema fragment that defines such an indistinct element named MyChoice.

<xsd:complexType name="MyChoice">  
 <xsd:sequence>  
 <xsd:choice minOccurs="0" maxOccurs="1">  
 <xsd:element minOccurs="1" maxOccurs="1" name="ChoiceOne" type="xsd:string" />  
 <xsd:element minOccurs="1" maxOccurs="1" name="ChoiceTwo" type="xsd:string" />  
 </xsd:choice>  
 </xsd:sequence>  
</xsd:complexType>  

El XmlChoiceIdentifierAttribute le permite asignar un valor de enumeración especial a cada instancia del miembro.The XmlChoiceIdentifierAttribute allows you to assign a special enumeration value to each instance of the member. Usted puede crear la enumeración o ésta puede ser generada por el XML Schema Definition Tool (Xsd.exe).You must either create the enumeration yourself or it can be generated by the XML Schema Definition Tool (Xsd.exe). La siguiente muestra de código de C# cómo XmlChoiceIdentifierAttribute se aplica a un Item campo; el MemberName propiedad identifica el campo que contiene la enumeración que se utiliza para detectar la elección.The following C# code shows how the XmlChoiceIdentifierAttribute is applied to an Item field; the MemberName property identifies the field that contains the enumeration that is further used to detect the choice.

public class Choices{  
 [XmlChoiceIdentifier("ItemType")]  
 [XmlChoiceIdentifier("ChoiceOne")]  
 [XmlChoiceIdentifier("ChoiceTwo")]  
 public string MyChoice;  

 // Do not serialize this next field:  
 [XmlIgnore]  
 public ItemChoiceType ItemType;  
}  
// Do not include this enumeration in the XML schema.  
[XmlType(IncludeInSchema = false)]  
public enum ItemChoiceType{  
 ChoiceOne,  
 ChoiceTwo,  
}  

Cuando este código está en su lugar, se puede serializar y deserializar esta clase estableciendo el ItemType campo en una enumeración adecuada.When this code is in place, you can serialize and deserialize this class by setting the ItemType field to an appropriate enumeration. Por ejemplo, para serializar el Choice (clase), el código de C# es similar al siguiente.For example, to serialize the Choice class, the C# code resembles the following.

Choices mc = new Choices();  
mc.MyChoice = "Item Choice One";  
mc.ItemType = ItemChoiceType.ChoiceOne;  

Al deserializar, el código de C# es similar a lo siguiente:When deserializing, the C# code resembles the following:

MyChoice mc = (MyChoice) myXmlSerializer.Deserialize(myReader);  
if(mc.ItemType == ItemChoiceType.ChoiceOne)  
 {  
     // Handle choice one.  
 }  
if(mc.ItemType == ItemChoiceType.ChoiceTwo)  
 {  
     // Handle choice two.  
 }  
if(mc.ItemType != null)  
 {  
     throw CreateUnknownTypeException(mc.Item);  
 }  

Hay un segundo escenario cuando el XmlChoiceIdentifierAttribute se utiliza.There is a second scenario when the XmlChoiceIdentifierAttribute is used. En el esquema siguiente, el miembro es un campo que devuelve una matriz de elementos (maxOccurs = "unbounded").In the following schema, the member is a field that returns an array of items (maxOccurs="unbounded"). La matriz puede contener objetos de la primera opción ("D-a-t-a") y de la segunda ("MoreData").The array can contain objects of the first choice ("D-a-t-a"), and of the second choice ("MoreData").

<xsd:complexType name="MyChoice">  
 <xsd:sequence>  
 <xsd:choice minOccurs="0" maxOccurs="unbounded">  
 <xsd:element minOccurs="1" maxOccurs="1" name="D-a-t-a" type="xsd:string" />  
 <xsd:element minOccurs="1" maxOccurs="1" name="MoreData" type="xsd:string" />  
 </xsd:choice>  
 </xsd:sequence>  
</xsd:complexType>  

La clase resultante, a continuación, usa un campo para devolver una matriz de elementos.The resulting class then uses a field to return an array of items. Para cada elemento de la matriz, correspondiente ItemChoiceType también se debe encontrar la enumeración.For each item in the array, a corresponding ItemChoiceType enumeration must also be found. Las enumeraciones que coinciden se encuentran en la matriz devuelta por la ItemsElementName campo.The matching enumerations are contained in the array returned by the ItemsElementName field.

public class MyChoice {  
 [System.Xml.Serialization.XmlElementAttribute("D-a-t-a", typeof(string), IsNullable=false)]  
 [System.Xml.Serialization.XmlElementAttribute("MoreData", typeof(string), IsNullable=false)]  
 [System.Xml.Serialization.XmlChoiceIdentifierAttribute("ItemsElementName")]  
 public string[] Items;  
 [System.Xml.Serialization.XmlElementAttribute(IsNullable=false)]  
 [System.Xml.Serialization.XmlIgnoreAttribute()]  
 public ItemsChoiceType[] ItemsElementName;  
}  
[System.Xml.Serialization.XmlTypeAttribute(IncludeInSchema=false)]  
public enum ItemsChoiceType {  
 [System.Xml.Serialization.XmlEnumAttribute("D-a-t-a")]  
 Data,  
 MoreData,  
}  

Al deserializar un objeto que incluye una variedad de opciones, utilice una estructura de control (como if... then... else estructura) para determinar cómo deserializar un valor determinado.When deserializing an object that includes a range of choices, use a control structure (such as an if...then...else structure) to determine how to deserialize a particular value. En la estructura de control, compruebe el valor de enumeración y deserializar el valor en consecuencia.In the control structure, check the enumeration value and deserialize the value accordingly.

Constructores

XmlChoiceIdentifierAttribute() XmlChoiceIdentifierAttribute() XmlChoiceIdentifierAttribute() XmlChoiceIdentifierAttribute()

Inicializa una nueva instancia de la clase XmlChoiceIdentifierAttribute.Initializes a new instance of the XmlChoiceIdentifierAttribute class.

XmlChoiceIdentifierAttribute(String) XmlChoiceIdentifierAttribute(String) XmlChoiceIdentifierAttribute(String) XmlChoiceIdentifierAttribute(String)

Inicializa una nueva instancia de la clase XmlChoiceIdentifierAttribute.Initializes a new instance of the XmlChoiceIdentifierAttribute class.

Propiedades

MemberName MemberName MemberName MemberName

Obtiene o establece el nombre del campo que devuelve la enumeración que se va a utilizar para detectar tipos.Gets or sets the name of the field that returns the enumeration to use when detecting types.

TypeId TypeId TypeId TypeId

Cuando se implementa en una clase derivada, obtiene un identificador único para este Attribute.When implemented in a derived class, gets a unique identifier for this Attribute.

(Inherited from Attribute)

Métodos

Equals(Object) Equals(Object) Equals(Object) Equals(Object)

Devuelve un valor que indica si esta instancia es igual que un objeto especificado.Returns a value that indicates whether this instance is equal to a specified object.

(Inherited from Attribute)
GetHashCode() GetHashCode() GetHashCode() GetHashCode()

Devuelve el código hash de esta instancia.Returns the hash code for this instance.

(Inherited from Attribute)
GetType() GetType() GetType() GetType()

Obtiene el Type de la instancia actual.Gets the Type of the current instance.

(Inherited from Object)
IsDefaultAttribute() IsDefaultAttribute() IsDefaultAttribute() IsDefaultAttribute()

Si se reemplaza en una clase derivada, indica si el valor de esta instancia es el valor predeterminado de la clase derivada.When overridden in a derived class, indicates whether the value of this instance is the default value for the derived class.

(Inherited from Attribute)
Match(Object) Match(Object) Match(Object) Match(Object)

Cuando se invalida en una clase derivada, devuelve un valor que indica si esta instancia es igual a un objeto especificado.When overridden in a derived class, returns a value that indicates whether this instance equals a specified object.

(Inherited from Attribute)
MemberwiseClone() MemberwiseClone() MemberwiseClone() MemberwiseClone()

Crea una copia superficial del objeto Object actual.Creates a shallow copy of the current Object.

(Inherited from Object)
ToString() ToString() ToString() ToString()

Devuelve una cadena que representa el objeto actual.Returns a string that represents the current object.

(Inherited from Object)

Implementaciones de interfaz explícitas

_Attribute.GetIDsOfNames(Guid, IntPtr, UInt32, UInt32, IntPtr) _Attribute.GetIDsOfNames(Guid, IntPtr, UInt32, UInt32, IntPtr) _Attribute.GetIDsOfNames(Guid, IntPtr, UInt32, UInt32, IntPtr) _Attribute.GetIDsOfNames(Guid, IntPtr, UInt32, UInt32, IntPtr)

Asigna un conjunto de nombres a un conjunto correspondiente de identificadores de envío.Maps a set of names to a corresponding set of dispatch identifiers.

(Inherited from Attribute)
_Attribute.GetTypeInfo(UInt32, UInt32, IntPtr) _Attribute.GetTypeInfo(UInt32, UInt32, IntPtr) _Attribute.GetTypeInfo(UInt32, UInt32, IntPtr) _Attribute.GetTypeInfo(UInt32, UInt32, IntPtr)

Obtiene la información de tipos de un objeto, que puede utilizarse para obtener la información de tipos de una interfaz.Retrieves the type information for an object, which can be used to get the type information for an interface.

(Inherited from Attribute)
_Attribute.GetTypeInfoCount(UInt32) _Attribute.GetTypeInfoCount(UInt32) _Attribute.GetTypeInfoCount(UInt32) _Attribute.GetTypeInfoCount(UInt32)

Recupera el número de interfaces de información de tipo que proporciona un objeto (0 ó 1).Retrieves the number of type information interfaces that an object provides (either 0 or 1).

(Inherited from Attribute)
_Attribute.Invoke(UInt32, Guid, UInt32, Int16, IntPtr, IntPtr, IntPtr, IntPtr) _Attribute.Invoke(UInt32, Guid, UInt32, Int16, IntPtr, IntPtr, IntPtr, IntPtr) _Attribute.Invoke(UInt32, Guid, UInt32, Int16, IntPtr, IntPtr, IntPtr, IntPtr) _Attribute.Invoke(UInt32, Guid, UInt32, Int16, IntPtr, IntPtr, IntPtr, IntPtr)

Proporciona acceso a las propiedades y los métodos expuestos por un objeto.Provides access to properties and methods exposed by an object.

(Inherited from Attribute)

Se aplica a

Consulte también: