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RawGameController.RawGameControllerRemoved Evento

Definición

Indica cuándo se desconecta un controlador de juego sin procesar.

// Register
static event_token RawGameControllerRemoved(EventHandler<RawGameController> const& handler) const;

// Revoke with event_token
static void RawGameControllerRemoved(event_token const* cookie) const;

// Revoke with event_revoker
static RawGameController::RawGameControllerRemoved_revoker RawGameControllerRemoved(auto_revoke_t, EventHandler<RawGameController> const& handler) const;
public static event System.EventHandler<RawGameController> RawGameControllerRemoved;
function onRawGameControllerRemoved(eventArgs) { /* Your code */ }
Windows.Gaming.Input.RawGameController.addEventListener("rawgamecontrollerremoved", onRawGameControllerRemoved);
Windows.Gaming.Input.RawGameController.removeEventListener("rawgamecontrollerremoved", onRawGameControllerRemoved);
- or -
Windows.Gaming.Input.RawGameController.onrawgamecontrollerremoved = onRawGameControllerRemoved;
Public Shared Custom Event RawGameControllerRemoved As EventHandler(Of RawGameController) 

Tipo de evento

Comentarios

En el ejemplo siguiente se detiene el seguimiento de un controlador de juego sin procesar que se ha quitado.

#include <algorithm>
#include <winrt/Windows.Gaming.Input.h>
using namespace winrt;
using namespace Windows::Gaming::Input;
...
std::vector<RawGameController> m_myRawGameControllers;
...
RawGameController::RawGameControllerRemoved([this](IInspectable const& /* sender */, RawGameController const& args)
    {
        std::remove(m_myRawGameControllers.begin(), m_myRawGameControllers.end(), args);
    });
// `myRawGameControllers` is a `Vector<RawGameController^>` that contains the raw game controllers that your game is tracking.
RawGameController::RawGameControllerRemoved += 
    ref new EventHandler<RawGameController^>(
        [] (Platform::Object^, RawGameController^ args)
{
    unsigned int indexRemoved;

    if (myRawGameControllers->IndexOf(args, &indexRemoved))
    {
        myRawGameControllers->RemoveAt(indexRemoved);
    }
});

Se aplica a