IDiaSymbol::get_baseSymbolId

Applies to: yesVisual Studio noVisual Studio for Mac

Note

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Retrieves the symbol ID from which the pointer is based.

Syntax

HRESULT get_baseSymbolId(
   DWORD *pRetVal);

Parameters

pRetVal

[out] A pointer to a DWORD that holds the symbol ID from which the pointer is based.

Return Value

If successful, returns S_OK; otherwise, returns S_FALSE or an error code.

See also