IDiaSymbol::get_volatileType

Applies to: yesVisual Studio noVisual Studio for Mac

Note

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Retrieves a flag that specifies whether the user-defined data type (UDT) is volatile.

Syntax

HRESULT get_volatileType ( 
   BOOL* pRetVal
);

Parameters

pRetVal

[out] Returns TRUE if the UDT is volatile; otherwise, returns FALSE.

Return Value

If successful, returns S_OK; otherwise, returns S_FALSE or an error code.

Note

A return value of S_FALSE means the property is not available for the symbol.

Remarks

In C++, a UDT can be marked with the volatile keyword, indicating that its contents cannot be assumed to exist from one access to the next.

See also