BP_TYPE

Applies to: yesVisual Studio noVisual Studio for Mac

Note

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Specifies whether the breakpoint is at a code location, is a data location, or is another type of breakpoint.

Syntax

enum enum_BP_TYPE {
    BPT_NONE    = 0x0000,
    BPT_CODE    = 0x0001,
    BPT_DATA    = 0x0002,
    BPT_SPECIAL = 0x0003
};
typedef DWORD BP_TYPE;
public enum enum_BP_TYPE {
    BPT_NONE    = 0x0000,
    BPT_CODE    = 0x0001,
    BPT_DATA    = 0x0002,
    BPT_SPECIAL = 0x0003
};

Fields

BPT_NONE
Specifies no breakpoint type.

BPT_CODE
Specifies a code breakpoint.

BPT_DATA
Specifies a data breakpoint.

BPT_SPECIAL
Specifies a breakpoint that is neither a code nor a data type. This type is deprecated and should not be used.

Remarks

Passed as a parameter to the GetBreakpointType and GetBreakpointType methods.

Requirements

Header: msdbg.h

Namespace: Microsoft.VisualStudio.Debugger.Interop

Assembly: Microsoft.VisualStudio.Debugger.Interop.dll

See also