OBJECT_TYPEOBJECT_TYPE

Especifica el tipo de un objeto desde el evaluador de expresiones.Specifies the type of an object from the expression evaluator.

SintaxisSyntax

enum enum_OBJECT_TYPE {   
   OBJECT_TYPE_BOOLEAN = 0x0,  
   OBJECT_TYPE_CHAR    = 0x1,  
   OBJECT_TYPE_I1      = 0x2,  
   OBJECT_TYPE_U1      = 0x3,  
   OBJECT_TYPE_I2      = 0x4,  
   OBJECT_TYPE_U2      = 0x5,  
   OBJECT_TYPE_I4      = 0x6,  
   OBJECT_TYPE_U4      = 0x7,  
   OBJECT_TYPE_I8      = 0x8,  
   OBJECT_TYPE_U8      = 0x9,  
   OBJECT_TYPE_R4      = 0xa,  
   OBJECT_TYPE_R8      = 0xb,  
   OBJECT_TYPE_OBJECT  = 0xc,  
   OBJECT_TYPE_NULL    = 0xd,  
   OBJECT_TYPE_CLASS   = 0xe  
};  
typedef DWORD OBJECT_TYPE;  
public enum enum_OBJECT_TYPE {   
   OBJECT_TYPE_BOOLEAN = 0x0,  
   OBJECT_TYPE_CHAR    = 0x1,  
   OBJECT_TYPE_I1      = 0x2,  
   OBJECT_TYPE_U1      = 0x3,  
   OBJECT_TYPE_I2      = 0x4,  
   OBJECT_TYPE_U2      = 0x5,  
   OBJECT_TYPE_I4      = 0x6,  
   OBJECT_TYPE_U4      = 0x7,  
   OBJECT_TYPE_I8      = 0x8,  
   OBJECT_TYPE_U8      = 0x9,  
   OBJECT_TYPE_R4      = 0xa,  
   OBJECT_TYPE_R8      = 0xb,  
   OBJECT_TYPE_OBJECT  = 0xc,  
   OBJECT_TYPE_NULL    = 0xd,  
   OBJECT_TYPE_CLASS   = 0xe  
};  

MiembrosMembers

OBJECT_TYPE_BOOLEANOBJECT_TYPE_BOOLEAN
Indica que el objeto es un valor booleano.Indicates that the object is a Boolean.

OBJECT_TYPE_CHAROBJECT_TYPE_CHAR
Indica que el objeto es un carácter.Indicates that the object is a character.

OBJECT_TYPE_I1OBJECT_TYPE_I1
Indica que el objeto es un entero de un byte con signo.Indicates that the object is a one-byte signed integer.

OBJECT_TYPE_U1OBJECT_TYPE_U1
Indica que el objeto es un entero sin signo de un byte.Indicates that the object is a one-byte unsigned integer.

OBJECT_TYPE_I2OBJECT_TYPE_I2
Indica que el objeto es un entero con signo de dos bytes.Indicates that the object is a two-byte signed integer.

OBJECT_TYPE_U2OBJECT_TYPE_U2
Indica que el objeto es un entero sin signo de dos bytes.Indicates that the object is a two-byte unsigned integer.

OBJECT_TYPE_I4OBJECT_TYPE_I4
Indica que el objeto es un entero de cuatro bytes con signo.Indicates that the object is a four-byte signed integer.

OBJECT_TYPE_U4OBJECT_TYPE_U4
Indica que el objeto es un entero sin signo de cuatro bytes.Indicates that the object is a four-byte unsigned integer.

OBJECT_TYPE_I8OBJECT_TYPE_I8
Indica que el objeto es un entero con signo de ocho bytes.Indicates that the object is an eight-byte signed integer.

OBJECT_TYPE_U8OBJECT_TYPE_U8
Indica que el objeto es un entero sin signo de ocho bytes.Indicates that the object is an eight-byte unsigned integer.

OBJECT_TYPE_R4OBJECT_TYPE_R4
Indica que el objeto es un número de punto flotante de cuatro bytes.Indicates that the object is a four-byte floating-point number.

OBJECT_TYPE_R8OBJECT_TYPE_R8
Indica que el objeto es un número de punto flotante de 8 bytes.Indicates that the object is an eight-byte floating-point number.

OBJECT_TYPE_OBJECTOBJECT_TYPE_OBJECT
Indica que el objeto es un objeto.Indicates that the object is an object.

OBJECT_TYPE_NULLOBJECT_TYPE_NULL
Indica que el objeto es NULL.Indicates that the object is NULL.

OBJECT_TYPE_CLASSOBJECT_TYPE_CLASS
Indica que el objeto es una clase.Indicates that the object is a class.

ComentariosRemarks

Pasa como un argumento a la CreatePrimitiveObject y CreateArrayObject métodos.Passed as an argument to the CreatePrimitiveObject and CreateArrayObject methods.

RequisitosRequirements

Encabezado: ee.hHeader: ee.h

Namespace: Microsoft.VisualStudio.Debugger.InteropNamespace: Microsoft.VisualStudio.Debugger.Interop

Ensamblado: Microsoft.VisualStudio.Debugger.Interop.dllAssembly: Microsoft.VisualStudio.Debugger.Interop.dll

Vea tambiénSee Also

Enumeraciones Enumerations
CreatePrimitiveObject CreatePrimitiveObject
CreateArrayObjectCreateArrayObject