D3D12_STATE_OBJECT_TYPE enumeration (d3d12.h)
Specifies the type of a state object. Use with D3D12_STATE_OBJECT_DESC.
Syntax
typedef enum D3D12_STATE_OBJECT_TYPE {
D3D12_STATE_OBJECT_TYPE_COLLECTION = 0,
D3D12_STATE_OBJECT_TYPE_RAYTRACING_PIPELINE = 3
} ;
Constants
D3D12_STATE_OBJECT_TYPE_COLLECTIONValue: 0 Collection state object. |
D3D12_STATE_OBJECT_TYPE_RAYTRACING_PIPELINEValue: 3 Raytracing pipeline state object. |
Requirements
| Header | d3d12.h |