D3D12_FEATURE_DATA_CROSS_NODE structure (d3d12.h)

Indicates the level of support for the sharing of resources between different adapters—for example, multiple GPUs.

Syntax

typedef struct D3D12_FEATURE_DATA_CROSS_NODE {
  D3D12_CROSS_NODE_SHARING_TIER SharingTier;
  BOOL                          AtomicShaderInstructions;
} D3D12_FEATURE_DATA_CROSS_NODE;

Members

SharingTier

Type: D3D12_CROSS_NODE_SHARING_TIER

Indicates the tier of cross-adapter sharing support.

AtomicShaderInstructions

Type: BOOL

Indicates there is support for shader instructions which operate across adapters.

Requirements

   
Minimum supported client Windows 10 Build 20348
Minimum supported server Windows 10 Build 20348
Header d3d12.h