IInkD2DRenderer::Draw method (inkrenderer.h)
Renders the ink stroke to the designated Direct2D device context of the app.
Syntax
HRESULT Draw(
[in] IUnknown *pD2D1DeviceContext,
[in] IUnknown *pInkStrokeIterable,
[in] BOOL fHighContrast
);
Parameters
[in] pD2D1DeviceContext
Pointer to the designated Direct2D device context of the app.
[in] pInkStrokeIterable
Pointer to the collection of ink strokes to render.
[in] fHighContrast
True, if the Windows high-contrast accessibility option is currently selected. Otherwise, false.
Listen for the HighContrastChanged event to set this value appropriately.
Return value
If this method succeeds, it returns S_OK. Otherwise, it returns an HRESULT error code.
Requirements
| Minimum supported client | Windows 10 [desktop apps only] |
| Minimum supported server | None supported |
| Target Platform | Windows |
| Header | inkrenderer.h |
See also
Samples