Convert your 3D (CAD) models
To use your 3D models with Dynamics 365 mixed-reality applications, you need to convert them to a file format that supports real-time rasterization.
Tools for exporting CAD models
CAD models can be exported directly to glTF format or into intermediate formats that can be subsequently processed into glTF files. If your content-creation application does not have a glTF exporter, we recommend exporting to FBX, OBJ, STL, or PLY, if available. If these formats are not available, there are third-party applications that can import many different file formats and export them as one of these supported file formats.
Your use of third-party applications is subject to terms between you and the third party. Microsoft does not endorse any particular third-party application and assumes no responsibility or liability for any third-party application you elect to use.
| Content-creation package | Description |
|---|---|
| Blender.org Blender | Native import/export for Blender 2.8 or later |
| Autodesk 3DS Max | Babylon.JS plug-in for Max 2015 or later |
| Autodesk Maya | Babylon.JS plug-in for Maya 2018 or later |
| Trimble SketchUp | Separate extensions for import and export |
| Allegorithmic Substance Painter | Native exporter |
| SideFX Houdini | Native import/export |
| Maxon Cinema 4D | Native export plug-in |
In situations where a CAD application doesn’t have an export option for FBX, OBJ, GLB, PLY, STL, or glTF, you can export an intermediate file, such as JT or STEP, and then process that file to create a glTF file.
See also
Overview of preparing 3D models
Optimize 3D models
Best practices for converting and optimizing models
Tutorials for converting and optimizing 3D models