IWMReaderAdvanced2::StartAtMarker method (wmsdkidl.h)

[The feature associated with this page, Windows Media Format 11 SDK, is a legacy feature. It has been superseded by Source Reader and Sink Writer. Source Reader and Sink Writer have been optimized for Windows 10 and Windows 11. Microsoft strongly recommends that new code use Source Reader and Sink Writer instead of Windows Media Format 11 SDK, when possible. Microsoft suggests that existing code that uses the legacy APIs be rewritten to use the new APIs if possible.]

The StartAtMarker method starts the reader from a specified marker.

Syntax

HRESULT StartAtMarker(
  [in] WORD  wMarkerIndex,
  [in] QWORD cnsDuration,
  [in] float fRate,
  [in] void  *pvContext
);

Parameters

[in] wMarkerIndex

WORD containing the marker index.

[in] cnsDuration

Specifies the duration, in 100-nanosecond units.

[in] fRate

Floating point number indicating rate. Normal-speed playback is 1.0; higher numbers cause faster playback. Numbers less than zero indicate reverse rate (rewinding). The valid range is 1.0 through 10.0, and -1.0 through -10.0.

[in] pvContext

Generic pointer, for use by the application.

Return value

The method returns an HRESULT. Possible values include, but are not limited to, those in the following table.

Return code Description
S_OK
The method succeeded.
E_OUTOFMEMORY
There is not enough available memory.
NS_E_INVALID_REQUEST
The value for fRate is not within the valid ranges.
E_UNEXPECTED
The method failed for an unspecified reason.

Remarks

This method is very similar to IWMReader::Start. The difference is that this method uses a marker index but IWMReader::Start uses a start time.

Requirements

   
Minimum supported client Windows 2000 Professional [desktop apps only],Windows Media Format 7 SDK, or later versions of the SDK
Minimum supported server Windows 2000 Server [desktop apps only]
Target Platform Windows
Header wmsdkidl.h (include Wmsdk.h)
Library Wmvcore.lib; WMStubDRM.lib (if you use DRM)

See also

IWMReaderAdvanced2 Interface

Markers

Using Markers