Matrix4x4.CreateBillboard(Vector3, Vector3, Vector3, Vector3) Méthode

Définition

Crée un billboard sphérique qui pivoter autour de la position d'un objet spécifié.Creates a spherical billboard that rotates around a specified object position.

public:
 static System::Numerics::Matrix4x4 CreateBillboard(System::Numerics::Vector3 objectPosition, System::Numerics::Vector3 cameraPosition, System::Numerics::Vector3 cameraUpVector, System::Numerics::Vector3 cameraForwardVector);
public static System.Numerics.Matrix4x4 CreateBillboard (System.Numerics.Vector3 objectPosition, System.Numerics.Vector3 cameraPosition, System.Numerics.Vector3 cameraUpVector, System.Numerics.Vector3 cameraForwardVector);
static member CreateBillboard : System.Numerics.Vector3 * System.Numerics.Vector3 * System.Numerics.Vector3 * System.Numerics.Vector3 -> System.Numerics.Matrix4x4
Public Shared Function CreateBillboard (objectPosition As Vector3, cameraPosition As Vector3, cameraUpVector As Vector3, cameraForwardVector As Vector3) As Matrix4x4

Paramètres

objectPosition
Vector3

Position de l'objet autour duquel va pivoter le billboard.The position of the object that the billboard will rotate around.

cameraPosition
Vector3

Position de la caméra.The position of the camera.

cameraUpVector
Vector3

Vecteur de déplacement vers le haut de la caméra.The up vector of the camera.

cameraForwardVector
Vector3

Vecteur de déplacement vers l'avant de la caméra.The forward vector of the camera.

Retours

Billboard créé.The created billboard.

S’applique à