AssemblyName.CodeBase Propriété

Définition

Attention

AssemblyName.CodeBase and AssemblyName.EscapedCodeBase are obsolete. Using them for loading an assembly is not supported.

Obtient ou définit l'emplacement de l'assembly sous forme d'URL.

public:
 property System::String ^ CodeBase { System::String ^ get(); void set(System::String ^ value); };
public string? CodeBase { get; set; }
[System.Obsolete("AssemblyName.CodeBase and AssemblyName.EscapedCodeBase are obsolete. Using them for loading an assembly is not supported.", DiagnosticId="SYSLIB0044", UrlFormat="https://aka.ms/dotnet-warnings/{0}")]
public string? CodeBase { get; set; }
public string CodeBase { get; set; }
member this.CodeBase : string with get, set
[<System.Obsolete("AssemblyName.CodeBase and AssemblyName.EscapedCodeBase are obsolete. Using them for loading an assembly is not supported.", DiagnosticId="SYSLIB0044", UrlFormat="https://aka.ms/dotnet-warnings/{0}")>]
member this.CodeBase : string with get, set
Public Property CodeBase As String

Valeur de propriété

String

Une chaîne correspondant à l'URL de l'assembly.

Attributs

Exemples

L’exemple suivant émet un assembly dynamique et l’enregistre dans le répertoire actif. Lorsque l’assembly est créé, la CodeBase propriété est utilisée pour spécifier le répertoire dans lequel l’assembly est enregistré.

using namespace System;
using namespace System::Reflection;
using namespace System::Threading;
using namespace System::IO;
using namespace System::Globalization;
using namespace System::Reflection::Emit;
using namespace System::Configuration::Assemblies;
static void MakeAssembly( AssemblyName^ myAssemblyName, String^ fileName )
{
   // Get the assembly builder from the application domain associated with the current thread.
   AssemblyBuilder^ myAssemblyBuilder = Thread::GetDomain()->DefineDynamicAssembly( myAssemblyName, AssemblyBuilderAccess::RunAndSave );

   // Create a dynamic module in the assembly.
   ModuleBuilder^ myModuleBuilder = myAssemblyBuilder->DefineDynamicModule( "MyModule", fileName );

   // Create a type in the module.
   TypeBuilder^ myTypeBuilder = myModuleBuilder->DefineType( "MyType" );

   // Create a method called 'Main'.
   MethodBuilder^ myMethodBuilder = myTypeBuilder->DefineMethod( "Main", static_cast<MethodAttributes>(MethodAttributes::Public | MethodAttributes::HideBySig | MethodAttributes::Static), void::typeid, nullptr );

   // Get the Intermediate Language generator for the method.
   ILGenerator^ myILGenerator = myMethodBuilder->GetILGenerator();

   // Use the utility method to generate the IL instructions that print a String* to the console.
   myILGenerator->EmitWriteLine( "Hello World!" );

   // Generate the 'ret' IL instruction.
   myILGenerator->Emit( OpCodes::Ret );

   // End the creation of the type.
   myTypeBuilder->CreateType();

   // Set the method with name 'Main' as the entry point in the assembly.
   myAssemblyBuilder->SetEntryPoint( myMethodBuilder );
   myAssemblyBuilder->Save( fileName );
}

int main()
{
   // Create a dynamic assembly with name 'MyAssembly' and build version '1.0.0.2001'.
   AssemblyName^ myAssemblyName = gcnew AssemblyName;

   // Set the codebase to the physical directory were the assembly resides.
   myAssemblyName->CodeBase = Directory::GetCurrentDirectory();

   // Set the culture information of the assembly to 'English-American'.
   myAssemblyName->CultureInfo = gcnew CultureInfo( "en-US" );

   // Set the hash algorithm to 'SHA256'.
   myAssemblyName->HashAlgorithm = AssemblyHashAlgorithm::SHA256;
   myAssemblyName->Name = "MyAssembly";
   myAssemblyName->Version = gcnew Version( "1.0.0.2001" );
   MakeAssembly( myAssemblyName, "MyAssembly.exe" );

   // Get all the assemblies currently loaded in the application domain.
   array<Assembly^>^myAssemblies = Thread::GetDomain()->GetAssemblies();

   // Get the dynamic assembly named 'MyAssembly'. 
   Assembly^ myAssembly = nullptr;
   for ( int i = 0; i < myAssemblies->Length; i++ )
   {
      if ( String::Compare( myAssemblies[ i ]->GetName()->Name, "MyAssembly" ) == 0 )
            myAssembly = myAssemblies[ i ];
   }
   if ( myAssembly != nullptr )
   {
      Console::WriteLine( "\nDisplaying the full assembly name\n" );
      Console::WriteLine( myAssembly->GetName()->FullName );
   }
}

using System;
using System.Reflection;
using System.Threading;
using System.IO;
using System.Globalization;
using System.Reflection.Emit;
using System.Configuration.Assemblies;

public class AssemblyName_CodeBase
{
   public static void MakeAssembly(AssemblyName myAssemblyName, string fileName)
   {
      // Get the assembly builder from the application domain associated with the current thread.
      AssemblyBuilder myAssemblyBuilder = Thread.GetDomain().DefineDynamicAssembly(myAssemblyName, AssemblyBuilderAccess.RunAndSave);
      // Create a dynamic module in the assembly.
      ModuleBuilder myModuleBuilder = myAssemblyBuilder.DefineDynamicModule("MyModule", fileName);
      // Create a type in the module.
      TypeBuilder myTypeBuilder = myModuleBuilder.DefineType("MyType");
      // Create a method called 'Main'.
      MethodBuilder myMethodBuilder = myTypeBuilder.DefineMethod("Main", MethodAttributes.Public | MethodAttributes.HideBySig |
         MethodAttributes.Static, typeof(void), null);
      // Get the Intermediate Language generator for the method.
      ILGenerator myILGenerator = myMethodBuilder.GetILGenerator();
      // Use the utility method to generate the IL instructions that print a string to the console.
      myILGenerator.EmitWriteLine("Hello World!");
      // Generate the 'ret' IL instruction.
      myILGenerator.Emit(OpCodes.Ret);
      // End the creation of the type.
      myTypeBuilder.CreateType();
      // Set the method with name 'Main' as the entry point in the assembly.
      myAssemblyBuilder.SetEntryPoint(myMethodBuilder);
      myAssemblyBuilder.Save(fileName);
   }

   public static void Main()
   {

      // Create a dynamic assembly with name 'MyAssembly' and build version '1.0.0.2001'.
      AssemblyName myAssemblyName = new AssemblyName();
      // Set the codebase to the physical directory were the assembly resides.
      myAssemblyName.CodeBase = Directory.GetCurrentDirectory();
      // Set the culture information of the assembly to 'English-American'.
      myAssemblyName.CultureInfo = new CultureInfo("en-US");
      // Set the hash algorithm to 'SHA256'.
      myAssemblyName.HashAlgorithm = AssemblyHashAlgorithm.SHA256;
      myAssemblyName.Name = "MyAssembly";
      myAssemblyName.Version = new Version("1.0.0.2001");
      MakeAssembly(myAssemblyName, "MyAssembly.exe");

      // Get all the assemblies currently loaded in the application domain.
      Assembly[] myAssemblies = Thread.GetDomain().GetAssemblies();

      // Get the dynamic assembly named 'MyAssembly'.
      Assembly myAssembly = null;
      for(int i = 0; i < myAssemblies.Length; i++)
      {
         if(String.Compare(myAssemblies[i].GetName().Name, "MyAssembly") == 0)
            myAssembly = myAssemblies[i];
      }
      // Display the full assembly information to the console.
      if(myAssembly != null)
      {
         Console.WriteLine("\nDisplaying the full assembly name\n");
         Console.WriteLine(myAssembly.GetName().FullName);
      }
   }
}

Imports System.Reflection
Imports System.Threading
Imports System.IO
Imports System.Globalization
Imports System.Reflection.Emit
Imports System.Configuration.Assemblies

Public Class AssemblyName_CodeBase
   
   Public Shared Sub MakeAssembly(myAssemblyName As AssemblyName, fileName As String)
      ' Get the assembly builder from the application domain associated with the current thread.
      Dim myAssemblyBuilder As AssemblyBuilder = Thread.GetDomain().DefineDynamicAssembly(myAssemblyName, AssemblyBuilderAccess.RunAndSave)
      ' Create a dynamic module in the assembly.
      Dim myModuleBuilder As ModuleBuilder = myAssemblyBuilder.DefineDynamicModule("MyModule", fileName)
      ' Create a type in the module.
      Dim myTypeBuilder As TypeBuilder = myModuleBuilder.DefineType("MyType")
      ' Create a method called 'Main'.
      Dim myMethodBuilder As MethodBuilder = myTypeBuilder.DefineMethod("Main", MethodAttributes.Public Or MethodAttributes.HideBySig Or MethodAttributes.Static, GetType(object), Nothing)
      ' Get the Intermediate Language generator for the method.
      Dim myILGenerator As ILGenerator = myMethodBuilder.GetILGenerator()
      ' Use the utility method to generate the IL instructions that print a string to the console.
      myILGenerator.EmitWriteLine("Hello World!")
      ' Generate the 'ret' IL instruction.
      myILGenerator.Emit(OpCodes.Ret)
      ' End the creation of the type.
      myTypeBuilder.CreateType()
      ' Set the method with name 'Main' as the entry point in the assembly.
      myAssemblyBuilder.SetEntryPoint(myMethodBuilder)
      myAssemblyBuilder.Save(fileName)
   End Sub
   
   
   Public Shared Sub Main()
      
      ' Create a dynamic assembly with name 'MyAssembly' and build version '1.0.0.2001'.
      Dim myAssemblyName As New AssemblyName()
      ' Set the codebase to the physical directory were the assembly resides.
      myAssemblyName.CodeBase = Directory.GetCurrentDirectory()
      ' Set the culture information of the assembly to 'English-American'.
      myAssemblyName.CultureInfo = New CultureInfo("en-US")
      ' Set the hash algorithm to 'SHA256'.
      myAssemblyName.HashAlgorithm = AssemblyHashAlgorithm.SHA256
      myAssemblyName.Name = "MyAssembly"
      myAssemblyName.Version = New Version("1.0.0.2001")
      MakeAssembly(myAssemblyName, "MyAssembly.exe")
      
      ' Get all the assemblies currently loaded in the application domain.
      Dim myAssemblies As [Assembly]() = Thread.GetDomain().GetAssemblies()
      
      ' Get the dynamic assembly named 'MyAssembly'. 
      Dim myAssembly As [Assembly] = Nothing
      Dim i As Integer
      For i = 0 To myAssemblies.Length - 1
         If [String].Compare(myAssemblies(i).GetName().Name, "MyAssembly") = 0 Then
            myAssembly = myAssemblies(i)
         End If
      Next i ' Display the full assembly information to the console.
      If Not (myAssembly Is Nothing) Then
         Console.WriteLine(vbCrLf & "Displaying the full assembly name" & vbCrLf)
         Console.WriteLine(myAssembly.GetName().FullName)
      End If
   End Sub 
End Class

Remarques

Lorsqu’un assembly est chargé, cette valeur peut également être obtenue à l’aide de la Assembly.CodeBase propriété.

Si l’assembly a été chargé en tant que tableau d’octets, cette propriété retourne l’emplacement de l’appelant de la Load(Byte[]) surcharge de méthode, et non l’emplacement de l’assembly chargé.

Notes

N’utilisez pas d’élément AssemblyName avec uniquement le jeu de CodeBase propriétés. La CodeBase propriété ne fournit aucun élément de l’identité d’assembly (par exemple, le nom ou la version), le chargement ne se produit donc pas en fonction des règles de chargement par identité, comme vous le souhaitez de la Load méthode. Au lieu de cela, l’assembly est chargé à l’aide de règles de chargement à partir de. Pour plus d’informations sur les inconvénients de l’utilisation du contexte de chargement, consultez la surcharge de méthode ou les Assembly.LoadFrom meilleures pratiques pour le chargement d’assembly.

S’applique à