RIPEMD160 Class

Definition

Represents the abstract class from which all implementations of the MD160 hash algorithm inherit.

public ref class RIPEMD160 abstract : System::Security::Cryptography::HashAlgorithm
[System.Runtime.InteropServices.ComVisible(true)]
public abstract class RIPEMD160 : System.Security.Cryptography.HashAlgorithm
[<System.Runtime.InteropServices.ComVisible(true)>]
type RIPEMD160 = class
    inherit HashAlgorithm
Public MustInherit Class RIPEMD160
Inherits HashAlgorithm
Inheritance
RIPEMD160
Derived
Attributes

Examples

The following code example calculates the RIPEMD160 hash for all files in a directory.

using namespace System;
using namespace System::IO;
using namespace System::Security::Cryptography;

// Print the byte array in a readable format.
void PrintByteArray( array<Byte>^array )
{
   int i;
   for ( i = 0; i < array->Length; i++ )
   {
      Console::Write( String::Format( "{0:X2}", array[ i ] ) );
      if ( (i % 4) == 3 )
            Console::Write( " " );

   }
   Console::WriteLine();
}

int main()
{
   array<String^>^args = Environment::GetCommandLineArgs();
   if ( args->Length < 2 )
   {
      Console::WriteLine( "Usage: hashdir <directory>" );
      return 0;
   }

   try
   {
      
      // Create a DirectoryInfo object representing the specified directory.
      DirectoryInfo^ dir = gcnew DirectoryInfo( args[ 1 ] );
      
      // Get the FileInfo objects for every file in the directory.
      array<FileInfo^>^files = dir->GetFiles();
      
      // Initialize a RIPE160 hash object.
      RIPEMD160 ^ myRIPEMD160 = RIPEMD160Managed::Create();
      array<Byte>^hashValue;
      
      // Compute and print the hash values for each file in directory.
      System::Collections::IEnumerator^ myEnum = files->GetEnumerator();
      while ( myEnum->MoveNext() )
      {
         FileInfo^ fInfo = safe_cast<FileInfo^>(myEnum->Current);
         
         // Create a fileStream for the file.
         FileStream^ fileStream = fInfo->Open( FileMode::Open );
         
         // Compute the hash of the fileStream.
         hashValue = myRIPEMD160->ComputeHash( fileStream );
         
         // Write the name of the file to the Console.
         Console::Write( "{0}: ", fInfo->Name );
         
         // Write the hash value to the Console.
         PrintByteArray( hashValue );
         
         // Close the file.
         fileStream->Close();
      }
      return 0;
   }
   catch ( DirectoryNotFoundException^ ) 
   {
      Console::WriteLine( "Error: The directory specified could not be found." );
   }
   catch ( IOException^ ) 
   {
      Console::WriteLine( "Error: A file in the directory could not be accessed." );
   }

}
using System;
using System.IO;
using System.Security.Cryptography;
using System.Windows.Forms;

public class HashDirectory
{

    [STAThreadAttribute]
    public static void Main(String[] args)
    {
        string directory = "";
        if (args.Length < 1)
        {
            FolderBrowserDialog fbd = new FolderBrowserDialog();
            DialogResult dr = fbd.ShowDialog();
            if (dr == DialogResult.OK)
            {
                directory = fbd.SelectedPath;
            }
            else
            {
                Console.WriteLine("No directory selected.");
                return;
            }
        }
        else
        {
            directory = args[0];
        }

        try
        {
            // Create a DirectoryInfo object representing the specified directory.
            DirectoryInfo dir = new DirectoryInfo(directory);
            // Get the FileInfo objects for every file in the directory.
            FileInfo[] files = dir.GetFiles();
            // Initialize a RIPE160 hash object.
            RIPEMD160 myRIPEMD160 = RIPEMD160Managed.Create();
            byte[] hashValue;
            // Compute and print the hash values for each file in directory.
            foreach (FileInfo fInfo in files)
            {
                // Create a fileStream for the file.
                FileStream fileStream = fInfo.Open(FileMode.Open);
                // Be sure it's positioned to the beginning of the stream.
                fileStream.Position = 0;
                // Compute the hash of the fileStream.
                hashValue = myRIPEMD160.ComputeHash(fileStream);
                // Write the name of the file to the Console.
                Console.Write(fInfo.Name + ": ");
                // Write the hash value to the Console.
                PrintByteArray(hashValue);
                // Close the file.
                fileStream.Close();
            }
            return;
        }
        catch (DirectoryNotFoundException)
        {
            Console.WriteLine("Error: The directory specified could not be found.");
        }
        catch (IOException)
        {
            Console.WriteLine("Error: A file in the directory could not be accessed.");
        }
    }
    // Print the byte array in a readable format.
    public static void PrintByteArray(byte[] array)
    {
        int i;
        for (i = 0; i < array.Length; i++)
        {
            Console.Write(String.Format("{0:X2}", array[i]));
            if ((i % 4) == 3) Console.Write(" ");
        }
        Console.WriteLine();
    }
}
Imports System.IO
Imports System.Security.Cryptography
Imports System.Windows.Forms

Public Class HashDirectory

    Public Shared Sub Main(ByVal args() As String)
        Dim directory As String
        If args.Length < 1 Then
            Dim fdb As New FolderBrowserDialog
            Dim dr As DialogResult = fdb.ShowDialog()
            If (dr = DialogResult.OK) Then
                directory = fdb.SelectedPath
            Else
                Console.WriteLine("No directory selected")
                Return
            End If
        Else
            directory = args(0)
        End If
        Try
            ' Create a DirectoryInfo object representing the specified directory.
            Dim dir As New DirectoryInfo(directory)
            ' Get the FileInfo objects for every file in the directory.
            Dim files As FileInfo() = dir.GetFiles()
            ' Initialize a RIPE160 hash object.
            Dim myRIPEMD160 As RIPEMD160 = RIPEMD160Managed.Create()
            Dim hashValue() As Byte
            ' Compute and print the hash values for each file in directory.
            Dim fInfo As FileInfo
            For Each fInfo In files
                ' Create a fileStream for the file.
                Dim fileStream As FileStream = fInfo.Open(FileMode.Open)
                ' Be sure it's positioned to the beginning of the stream.
                fileStream.Position = 0
                ' Compute the hash of the fileStream.
                hashValue = myRIPEMD160.ComputeHash(fileStream)
                ' Write the name of the file to the Console.
                Console.Write(fInfo.Name + ": ")
                ' Write the hash value to the Console.
                PrintByteArray(hashValue)
                ' Close the file.
                fileStream.Close()
            Next fInfo
            Return
        Catch DExc As DirectoryNotFoundException
            Console.WriteLine("Error: The directory specified could not be found.")
        Catch IOExc As IOException
            Console.WriteLine("Error: A file in the directory could not be accessed.")
        End Try

    End Sub

    ' Print the byte array in a readable format.
    Public Shared Sub PrintByteArray(ByVal array() As Byte)
        Dim i As Integer
        For i = 0 To array.Length - 1
            Console.Write(String.Format("{0:X2}", array(i)))
            If i Mod 4 = 3 Then
                Console.Write(" ")
            End If
        Next i
        Console.WriteLine()

    End Sub
End Class

Remarks

Hash functions map binary strings of an arbitrary length to small binary strings of a fixed length. A cryptographic hash function has the property that it is computationally infeasible to find two distinct inputs that hash to the same value; that is, hashes of two sets of data should match if the corresponding data also matches. Small changes to the data result in large unpredictable changes in the hash.

RIPEMD-160 is a 160-bit cryptographic hash function. It is intended for use as a replacement for the 128-bit hash functions MD4, MD5, and RIPEMD. RIPEMD was developed in the framework of the EU project RIPE (RACE Integrity Primitives Evaluation, 1988-1992).

Note

RIPEMD160 has been superseded by the Secure Hash Algorithms SHA-256 and SHA-512 and their derived classes. SHA256 and SHA512 offer better security and performance than RIPEMD160. Use RIPEMD160 only for compatibility with legacy applications and data.

Constructors

RIPEMD160()

Initializes a new instance of the RIPEMD160 class.

Fields

HashSizeValue

Represents the size, in bits, of the computed hash code.

(Inherited from HashAlgorithm)
HashValue

Represents the value of the computed hash code.

(Inherited from HashAlgorithm)
State

Represents the state of the hash computation.

(Inherited from HashAlgorithm)

Properties

CanReuseTransform

Gets a value indicating whether the current transform can be reused.

(Inherited from HashAlgorithm)
CanTransformMultipleBlocks

When overridden in a derived class, gets a value indicating whether multiple blocks can be transformed.

(Inherited from HashAlgorithm)
Hash

Gets the value of the computed hash code.

(Inherited from HashAlgorithm)
HashSize

Gets the size, in bits, of the computed hash code.

(Inherited from HashAlgorithm)
InputBlockSize

When overridden in a derived class, gets the input block size.

(Inherited from HashAlgorithm)
OutputBlockSize

When overridden in a derived class, gets the output block size.

(Inherited from HashAlgorithm)

Methods

Clear()

Releases all resources used by the HashAlgorithm class.

(Inherited from HashAlgorithm)
ComputeHash(Byte[])

Computes the hash value for the specified byte array.

(Inherited from HashAlgorithm)
ComputeHash(Byte[], Int32, Int32)

Computes the hash value for the specified region of the specified byte array.

(Inherited from HashAlgorithm)
ComputeHash(Stream)

Computes the hash value for the specified Stream object.

(Inherited from HashAlgorithm)
ComputeHashAsync(Stream, CancellationToken)

Asynchronously computes the hash value for the specified Stream object.

(Inherited from HashAlgorithm)
Create()

Creates an instance of the default implementation of the RIPEMD160 hash algorithm.

Create(String)

Creates an instance of the specified implementation of the RIPEMD160 hash algorithm.

Dispose()

Releases all resources used by the current instance of the HashAlgorithm class.

(Inherited from HashAlgorithm)
Dispose(Boolean)

Releases the unmanaged resources used by the HashAlgorithm and optionally releases the managed resources.

(Inherited from HashAlgorithm)
Equals(Object)

Determines whether the specified object is equal to the current object.

(Inherited from Object)
GetHashCode()

Serves as the default hash function.

(Inherited from Object)
GetType()

Gets the Type of the current instance.

(Inherited from Object)
HashCore(Byte[], Int32, Int32)

When overridden in a derived class, routes data written to the object into the hash algorithm for computing the hash.

(Inherited from HashAlgorithm)
HashCore(ReadOnlySpan<Byte>)

Routes data written to the object into the hash algorithm for computing the hash.

(Inherited from HashAlgorithm)
HashFinal()

When overridden in a derived class, finalizes the hash computation after the last data is processed by the cryptographic hash algorithm.

(Inherited from HashAlgorithm)
Initialize()

Resets the hash algorithm to its initial state.

(Inherited from HashAlgorithm)
MemberwiseClone()

Creates a shallow copy of the current Object.

(Inherited from Object)
ToString()

Returns a string that represents the current object.

(Inherited from Object)
TransformBlock(Byte[], Int32, Int32, Byte[], Int32)

Computes the hash value for the specified region of the input byte array and copies the specified region of the input byte array to the specified region of the output byte array.

(Inherited from HashAlgorithm)
TransformFinalBlock(Byte[], Int32, Int32)

Computes the hash value for the specified region of the specified byte array.

(Inherited from HashAlgorithm)
TryComputeHash(ReadOnlySpan<Byte>, Span<Byte>, Int32)

Attempts to compute the hash value for the specified byte array.

(Inherited from HashAlgorithm)
TryHashFinal(Span<Byte>, Int32)

Attempts to finalize the hash computation after the last data is processed by the hash algorithm.

(Inherited from HashAlgorithm)

Explicit Interface Implementations

IDisposable.Dispose()

Releases the unmanaged resources used by the HashAlgorithm and optionally releases the managed resources.

(Inherited from HashAlgorithm)

Applies to

See also