StringBuilder.Capacity Propriété

Définition

Obtient ou définit le nombre maximal de caractères que peut contenir la mémoire allouée par l'instance actuelle.

public:
 property int Capacity { int get(); void set(int value); };
public int Capacity { get; set; }
member this.Capacity : int with get, set
Public Property Capacity As Integer

Valeur de propriété

Int32

Nombre maximal de caractères que peut contenir la mémoire allouée par l'instance actuelle. Sa valeur peut varier de Length à MaxCapacity.

Exceptions

La valeur spécifiée pour une opération set est inférieure à la longueur actuelle de cette instance.

  • ou -

La valeur spécifiée pour une opération set est supérieure à la capacité maximale.

Exemples

L’exemple suivant illustre la Capacity propriété.

using namespace System;
using namespace System::Text;
int main()
{
   StringBuilder^ sb1 = gcnew StringBuilder( "abc" );
   StringBuilder^ sb2 = gcnew StringBuilder( "abc",16 );
   Console::WriteLine();
   Console::WriteLine( "a1) sb1->Length = {0}, sb1->Capacity = {1}", sb1->Length, sb1->Capacity );
   Console::WriteLine( "a2) sb2->Length = {0}, sb2->Capacity = {1}", sb2->Length, sb2->Capacity );
   Console::WriteLine( "a3) sb1 = \"{0}\", sb2 = \"{1}\"", sb1, sb2 );
   Console::WriteLine( "a4) sb1 equals sb2: {0}", sb1->Equals( sb2 ) );
   Console::WriteLine();
   Console::WriteLine( "Ensure sb1 has a capacity of at least 50 characters." );
   sb1->EnsureCapacity( 50 );
   Console::WriteLine();
   Console::WriteLine( "b1) sb1->Length = {0}, sb1->Capacity = {1}", sb1->Length, sb1->Capacity );
   Console::WriteLine( "b2) sb2->Length = {0}, sb2->Capacity = {1}", sb2->Length, sb2->Capacity );
   Console::WriteLine( "b3) sb1 = \"{0}\", sb2 = \"{1}\"", sb1, sb2 );
   Console::WriteLine( "b4) sb1 equals sb2: {0}", sb1->Equals( sb2 ) );
   Console::WriteLine();
   Console::WriteLine( "Set the length of sb1 to zero." );
   Console::WriteLine( "Set the capacity of sb2 to 51 characters." );
   sb1->Length = 0;
   sb2->Capacity = 51;
   Console::WriteLine();
   Console::WriteLine( "c1) sb1->Length = {0}, sb1->Capacity = {1}", sb1->Length, sb1->Capacity );
   Console::WriteLine( "c2) sb2->Length = {0}, sb2->Capacity = {1}", sb2->Length, sb2->Capacity );
   Console::WriteLine( "c3) sb1 = \"{0}\", sb2 = \"{1}\"", sb1, sb2 );
   Console::WriteLine( "c4) sb1 equals sb2: {0}", sb1->Equals( sb2 ) );
}

/*
The example displays the following output:

a1) sb1->Length = 3, sb1->Capacity = 16
a2) sb2->Length = 3, sb2->Capacity = 16
a3) sb1 = "abc", sb2 = "abc"
a4) sb1 equals sb2: True

Ensure sb1 has a capacity of at least 50 characters.

b1) sb1->Length = 3, sb1->Capacity = 50
b2) sb2->Length = 3, sb2->Capacity = 16
b3) sb1 = "abc", sb2 = "abc"
b4) sb1 equals sb2: False

Set the length of sb1 to zero.
Set the capacity of sb2 to 51 characters.

c1) sb1->Length = 0, sb1->Capacity = 50
c2) sb2->Length = 3, sb2->Capacity = 51
c3) sb1 = "", sb2 = "abc"
c4) sb1 equals sb2: False
*/
using System;
using System.Text;

class Sample
{
    public static void Main()
    {
    StringBuilder sb1 = new StringBuilder("abc");
    StringBuilder sb2 = new StringBuilder("abc", 16);

    Console.WriteLine();
    Console.WriteLine("a1) sb1.Length = {0}, sb1.Capacity = {1}", sb1.Length, sb1.Capacity);
    Console.WriteLine("a2) sb2.Length = {0}, sb2.Capacity = {1}", sb2.Length, sb2.Capacity);
    Console.WriteLine("a3) sb1.ToString() = \"{0}\", sb2.ToString() = \"{1}\"",
                           sb1.ToString(),       sb2.ToString());
    Console.WriteLine("a4) sb1 equals sb2: {0}", sb1.Equals(sb2));

    Console.WriteLine();
    Console.WriteLine("Ensure sb1 has a capacity of at least 50 characters.");
    sb1.EnsureCapacity(50);

    Console.WriteLine();
    Console.WriteLine("b1) sb1.Length = {0}, sb1.Capacity = {1}", sb1.Length, sb1.Capacity);
    Console.WriteLine("b2) sb2.Length = {0}, sb2.Capacity = {1}", sb2.Length, sb2.Capacity);
    Console.WriteLine("b3) sb1.ToString() = \"{0}\", sb2.ToString() = \"{1}\"",
                           sb1.ToString(),       sb2.ToString());
    Console.WriteLine("b4) sb1 equals sb2: {0}", sb1.Equals(sb2));

    Console.WriteLine();
    Console.WriteLine("Set the length of sb1 to zero.");
    Console.WriteLine("Set the capacity of sb2 to 51 characters.");
    sb1.Length = 0;
    sb2.Capacity = 51;

    Console.WriteLine();
    Console.WriteLine("c1) sb1.Length = {0}, sb1.Capacity = {1}", sb1.Length, sb1.Capacity);
    Console.WriteLine("c2) sb2.Length = {0}, sb2.Capacity = {1}", sb2.Length, sb2.Capacity);
    Console.WriteLine("c3) sb1.ToString() = \"{0}\", sb2.ToString() = \"{1}\"",
                           sb1.ToString(),       sb2.ToString());
    Console.WriteLine("c4) sb1 equals sb2: {0}", sb1.Equals(sb2));
    }
}
/*
The example displays the following output:

a1) sb1.Length = 3, sb1.Capacity = 16
a2) sb2.Length = 3, sb2.Capacity = 16
a3) sb1.ToString() = "abc", sb2.ToString() = "abc"
a4) sb1 equals sb2: True

Ensure sb1 has a capacity of at least 50 characters.

b1) sb1.Length = 3, sb1.Capacity = 50
b2) sb2.Length = 3, sb2.Capacity = 16
b3) sb1.ToString() = "abc", sb2.ToString() = "abc"
b4) sb1 equals sb2: False

Set the length of sb1 to zero.
Set the capacity of sb2 to 51 characters.

c1) sb1.Length = 0, sb1.Capacity = 50
c2) sb2.Length = 3, sb2.Capacity = 51
c3) sb1.ToString() = "", sb2.ToString() = "abc"
c4) sb1 equals sb2: False
*/
Imports System.Text

Class Sample
   Public Shared Sub Main()
      Dim sb1 As New StringBuilder("abc")
      Dim sb2 As New StringBuilder("abc", 16)
      
      Console.WriteLine()
      Console.WriteLine("a1) sb1.Length = {0}, sb1.Capacity = {1}", sb1.Length, sb1.Capacity)
      Console.WriteLine("a2) sb2.Length = {0}, sb2.Capacity = {1}", sb2.Length, sb2.Capacity)
      Console.WriteLine("a3) sb1.ToString() = ""{0}"", sb2.ToString() = ""{1}""", _
                             sb1.ToString(),           sb2.ToString())
      Console.WriteLine("a4) sb1 equals sb2: {0}", sb1.Equals(sb2))
      
      Console.WriteLine()
      Console.WriteLine("Ensure sb1 has a capacity of at least 50 characters.")
      sb1.EnsureCapacity(50)
      
      Console.WriteLine()
      Console.WriteLine("b1) sb1.Length = {0}, sb1.Capacity = {1}", sb1.Length, sb1.Capacity)
      Console.WriteLine("b2) sb2.Length = {0}, sb2.Capacity = {1}", sb2.Length, sb2.Capacity)
      Console.WriteLine("b3) sb1.ToString() = ""{0}"", sb2.ToString() = ""{1}""", _
                             sb1.ToString(),           sb2.ToString())
      Console.WriteLine("b4) sb1 equals sb2: {0}", sb1.Equals(sb2))
      
      Console.WriteLine()
      Console.WriteLine("Set the length of sb1 to zero.")
      Console.WriteLine("Set the capacity of sb2 to 51 characters.")
      sb1.Length = 0
      sb2.Capacity = 51
      
      Console.WriteLine()
      Console.WriteLine("c1) sb1.Length = {0}, sb1.Capacity = {1}", sb1.Length, sb1.Capacity)
      Console.WriteLine("c2) sb2.Length = {0}, sb2.Capacity = {1}", sb2.Length, sb2.Capacity)
      Console.WriteLine("c3) sb1.ToString() = ""{0}"", sb2.ToString() = ""{1}""", _
                             sb1.ToString(),           sb2.ToString())
      Console.WriteLine("c4) sb1 equals sb2: {0}", sb1.Equals(sb2))
   End Sub 
End Class
'The example displays the following output:
'       a1) sb1.Length = 3, sb1.Capacity = 16
'       a2) sb2.Length = 3, sb2.Capacity = 16
'       a3) sb1.ToString() = "abc", sb2.ToString() = "abc"
'       a4) sb1 equals sb2: True
'       
'       Ensure sb1 has a capacity of at least 50 characters.
'       
'       b1) sb1.Length = 3, sb1.Capacity = 50
'       b2) sb2.Length = 3, sb2.Capacity = 16
'       b3) sb1.ToString() = "abc", sb2.ToString() = "abc"
'       b4) sb1 equals sb2: False
'       
'       Set the length of sb1 to zero.
'       Set the capacity of sb2 to 51 characters.
'       
'       c1) sb1.Length = 0, sb1.Capacity = 50
'       c2) sb2.Length = 3, sb2.Capacity = 51
'       c3) sb1.ToString() = "", sb2.ToString() = "abc"
'       c4) sb1 equals sb2: False

Remarques

Capacity n’affecte pas la valeur de chaîne de l’instance actuelle. Capacity peut être réduit tant qu’il n’est pas inférieur à Length .

Le StringBuilder alloue dynamiquement plus d’espace lorsque nécessaire et augmente en Capacity conséquence. Pour des raisons de performances, un StringBuilder peut allouer plus de mémoire que nécessaire. La quantité de mémoire allouée est spécifique à l’implémentation.

S’applique à