Menu.MenuItemCollection.IndexOf(MenuItem) Méthode

Définition

Récupère l'index d'un élément spécifique de la collection.

public:
 int IndexOf(System::Windows::Forms::MenuItem ^ value);
public int IndexOf (System.Windows.Forms.MenuItem value);
member this.IndexOf : System.Windows.Forms.MenuItem -> int
Public Function IndexOf (value As MenuItem) As Integer

Paramètres

value
MenuItem

MenuItem à rechercher dans la collection.

Retours

Index de base zéro de l'élément s'il appartient à la collection ; sinon, -1.

Exemples

L’exemple de code suivant montre comment créer un menu principal, myMainMenu, avec deux MenuItem objets, File et Edit. Le File menu comporte trois sous-éléments : New, Openet Exit. À l’aide de la IndexOf méthode, vous récupérez l’index de l’élément Exit dans la File collection de menus, puis affichez sa valeur dans une zone de message. Cet exemple nécessite que vous ayez déjà créé un Form nommé Form1.

public:
   void InitializeMyMenu()
   {
      // Create the MainMenu Object^.
      MainMenu^ myMainMenu = gcnew MainMenu;
      
      // Create the MenuItem objects.
      MenuItem^ fileMenu = gcnew MenuItem( "&File" );
      MenuItem^ editMenu = gcnew MenuItem( "&Edit" );
      MenuItem^ newFile = gcnew MenuItem( "&New" );
      MenuItem^ openFile = gcnew MenuItem( "&Open" );
      MenuItem^ exitProgram = gcnew MenuItem( "E&xit" );
      
      // Add the MenuItem objects to myMainMenu.
      myMainMenu->MenuItems->Add( fileMenu );
      myMainMenu->MenuItems->Add( editMenu );
      
      // Add three submenus to the File menu.
      fileMenu->MenuItems->Add( newFile );
      fileMenu->MenuItems->Add( openFile );
      fileMenu->MenuItems->Add( exitProgram );
      
      // Assign myMainMenu to the form.
      Menu = myMainMenu;
      
      // Retrieve the index of the Exit menu item.
      String^ indexValue = fileMenu->MenuItems->IndexOf( exitProgram ).ToString();
      
      // Display the result in a message box.
      MessageBox::Show( "The index of the Exit menu item = "
         + indexValue, "MenuItem Information" );
   }
public void InitializeMyMenu()
{
    // Create the MainMenu object.
    MainMenu myMainMenu = new MainMenu();
    
    // Create the MenuItem objects.
    MenuItem fileMenu = new MenuItem("&File");
    MenuItem editMenu = new MenuItem("&Edit");
    MenuItem newFile = new MenuItem("&New");
    MenuItem openFile = new MenuItem("&Open");
    MenuItem exitProgram = new MenuItem("E&xit");
    
    // Add the MenuItem objects to myMainMenu.
    myMainMenu.MenuItems.Add(fileMenu);
    myMainMenu.MenuItems.Add(editMenu);
    
    // Add three submenus to the File menu.
    fileMenu.MenuItems.Add(newFile);
    fileMenu.MenuItems.Add(openFile);
    fileMenu.MenuItems.Add(exitProgram);
    
    // Assign myMainMenu to the form.
    Menu = myMainMenu;
    
    // Retrieve the index of the Exit menu item.
     string indexValue = 
    fileMenu.MenuItems.IndexOf(exitProgram).ToString();
    // Display the result in a message box.
    MessageBox.Show("The index of the Exit menu item = "
            + indexValue, "MenuItem Information");
}
Public Sub InitializeMyMenu()
   ' Create the MainMenu object.
   Dim myMainMenu As New MainMenu()
   
   ' Create the MenuItem objects.
   Dim fileMenu As New MenuItem("&File")
   Dim editMenu As New MenuItem("&Edit")
   Dim newFile As New MenuItem("&New")
   Dim openFile As New MenuItem("&Open")
   Dim exitProgram As New MenuItem("E&xit")
   
   ' Add the MenuItem objects to myMainMenu.
   myMainMenu.MenuItems.Add(fileMenu)
   myMainMenu.MenuItems.Add(editMenu)
   
   ' Add three submenus to the File menu.
   fileMenu.MenuItems.Add(newFile)
   fileMenu.MenuItems.Add(openFile)
   fileMenu.MenuItems.Add(exitProgram)
   
   ' Assign myMainMenu to the form.
   Menu = myMainMenu
   
   ' Retrieve the index of the Exit menu item.
   Dim indexValue As String = fileMenu.MenuItems.IndexOf(exitProgram).ToString()
   ' Display the result in a message box.
   MessageBox.Show("The index of the Exit menu item = " + indexValue, "MenuItem Information")
End Sub

S’applique à