Modifier

Point3D.Equality(Point3D, Point3D) Operator

Definition

Compares two Point3D structures for equality.

public:
 static bool operator ==(System::Windows::Media::Media3D::Point3D point1, System::Windows::Media::Media3D::Point3D point2);
public static bool operator == (System.Windows.Media.Media3D.Point3D point1, System.Windows.Media.Media3D.Point3D point2);
static member ( = ) : System.Windows.Media.Media3D.Point3D * System.Windows.Media.Media3D.Point3D -> bool
Public Shared Operator == (point1 As Point3D, point2 As Point3D) As Boolean

Parameters

point1
Point3D

The first Point3D structure to compare.

point2
Point3D

The second Point3D structure to compare.

Returns

true if the X, Y, and Z coordinates of point1 and point2 are equal; otherwise, false.

Examples

The following example shows how to use the overloaded equality operator to check whether two Point3D structures are equal.

// Checks if two Point3Ds are equal using the overloaded equality operator.

Point3D point1 = new Point3D(10, 5, 1);
Point3D point2 = new Point3D(15, 40, 60);
Boolean areEqual;

areEqual = (point1 == point2);
// areEqual is False

// Displaying Results
syntaxString = "areEqual = (point1 == point2);";
resultType = "Boolean";
operationString = "Checking if two 3D points are equal";
ShowResults(areEqual.ToString(), syntaxString, resultType, operationString);
' Checks if two Point3Ds are equal using the overloaded equality operator.

Dim point1 As New Point3D(10, 5, 1)
Dim point2 As New Point3D(15, 40, 60)
Dim areEqual As Boolean

areEqual = (point1 = point2)
' areEqual is False

' Displaying Results
syntaxString = "areEqual = (point1 == point2)"
resultType = "Boolean"
operationString = "Checking if two 3D points are equal"
ShowResults(areEqual.ToString(), syntaxString, resultType, operationString)

Remarks

Two Point3D structures are equal if the values of their X, Y , and Z properties are the same.

Because Double values can lose precision when arithmetic operations are performed on them, a comparison between two Point3D instances that are logically equal might fail.

Applies to

See also