Matrix4x4 Struct
Definition
Describes a 4*4 floating point matrix.
In C++, Matrix4x4 is projected as the float4x4 structure.
public value class Matrix4x4
/// [Windows.Foundation.Metadata.ContractVersion(Windows.Foundation.UniversalApiContract, 65536)]
struct Matrix4x4
[Windows.Foundation.Metadata.ContractVersion(typeof(Windows.Foundation.UniversalApiContract), 65536)]
public struct Matrix4x4
var matrix4x4 = {
m11 : /* Your value */,
m12 : /* Your value */,
m13 : /* Your value */,
m14 : /* Your value */,
m21 : /* Your value */,
m22 : /* Your value */,
m23 : /* Your value */,
m24 : /* Your value */,
m31 : /* Your value */,
m32 : /* Your value */,
m33 : /* Your value */,
m34 : /* Your value */,
m41 : /* Your value */,
m42 : /* Your value */,
m43 : /* Your value */,
m44 : /* Your value */
}
Public Structure Matrix4x4
- Inheritance
-
Matrix4x4
- Attributes
Windows 10 requirements
Device family |
Windows 10 (introduced in 10.0.10240.0)
|
API contract |
Windows.Foundation.UniversalApiContract (introduced in v1.0)
|
Fields
M11 |
The row one and column one element of the matrix. |
M12 |
The row one and column two element of the matrix. |
M13 |
The row one and column three element of the matrix. |
M14 |
The row one and column four element of the matrix. |
M21 |
The row two and column one element of the matrix. |
M22 |
The row two and column two element of the matrix. |
M23 |
The row two and column three element of the matrix. |
M24 |
The row two and column four element of the matrix. |
M31 |
The row three and column one element of the matrix. |
M32 |
The row three and column two element of the matrix. |
M33 |
The row three and column three element of the matrix. |
M34 |
The row three and column four element of the matrix. |
M41 |
The row four and column one element of the matrix. |
M42 |
The row four and column two element of the matrix. |
M43 |
The row four and column three element of the matrix. |
M44 |
The row four and column four element of the matrix. |