ColorKeyFrameAnimation Class
Definition
A time-based animation that targets the Color property with one or more color key frames.
The ColorKeyFrameAnimation class is one of the supported types of KeyFrameAnimation s that is used to animate the Color property off of the Brush property on a SpriteVisual. When working with ColorKeyFrameAnimation s, utilize Windows.UI.Color objects for the values of keyframes. Utilize the InterpolationColorSpace property to define which color space the system will interpolate through for the animation.
Equivalent WinUI class: Microsoft.UI.Composition.ColorKeyFrameAnimation.
public ref class ColorKeyFrameAnimation sealed : KeyFrameAnimation
/// [Windows.Foundation.Metadata.ContractVersion(Windows.Foundation.UniversalApiContract, 131072)]
/// [Windows.Foundation.Metadata.DualApiPartition(version=167772161)]
/// [Windows.Foundation.Metadata.MarshalingBehavior(Windows.Foundation.Metadata.MarshalingType.Agile)]
/// [Windows.Foundation.Metadata.Threading(Windows.Foundation.Metadata.ThreadingModel.Both)]
/// [Windows.Foundation.Metadata.WebHostHidden]
class ColorKeyFrameAnimation final : KeyFrameAnimation
/// [Windows.Foundation.Metadata.ContractVersion(Windows.Foundation.UniversalApiContract, 131072)]
/// [Windows.Foundation.Metadata.MarshalingBehavior(Windows.Foundation.Metadata.MarshalingType.Agile)]
/// [Windows.Foundation.Metadata.Threading(Windows.Foundation.Metadata.ThreadingModel.Both)]
/// [Windows.Foundation.Metadata.WebHostHidden]
class ColorKeyFrameAnimation final : KeyFrameAnimation
/// [Windows.Foundation.Metadata.ContractVersion(Windows.Foundation.UniversalApiContract, 131072)]
/// [Windows.Foundation.Metadata.MarshalingBehavior(Windows.Foundation.Metadata.MarshalingType.Agile)]
/// [Windows.Foundation.Metadata.Threading(Windows.Foundation.Metadata.ThreadingModel.Both)]
/// [Windows.Foundation.Metadata.WebHostHidden]
/// [Windows.Foundation.Metadata.DualApiPartition(version=167772164)]
class ColorKeyFrameAnimation final : KeyFrameAnimation
[Windows.Foundation.Metadata.ContractVersion(typeof(Windows.Foundation.UniversalApiContract), 131072)]
[Windows.Foundation.Metadata.DualApiPartition(version=167772161)]
[Windows.Foundation.Metadata.MarshalingBehavior(Windows.Foundation.Metadata.MarshalingType.Agile)]
[Windows.Foundation.Metadata.Threading(Windows.Foundation.Metadata.ThreadingModel.Both)]
[Windows.Foundation.Metadata.WebHostHidden]
public sealed class ColorKeyFrameAnimation : KeyFrameAnimation
[Windows.Foundation.Metadata.ContractVersion(typeof(Windows.Foundation.UniversalApiContract), 131072)]
[Windows.Foundation.Metadata.MarshalingBehavior(Windows.Foundation.Metadata.MarshalingType.Agile)]
[Windows.Foundation.Metadata.Threading(Windows.Foundation.Metadata.ThreadingModel.Both)]
[Windows.Foundation.Metadata.WebHostHidden]
public sealed class ColorKeyFrameAnimation : KeyFrameAnimation
[Windows.Foundation.Metadata.ContractVersion(typeof(Windows.Foundation.UniversalApiContract), 131072)]
[Windows.Foundation.Metadata.MarshalingBehavior(Windows.Foundation.Metadata.MarshalingType.Agile)]
[Windows.Foundation.Metadata.Threading(Windows.Foundation.Metadata.ThreadingModel.Both)]
[Windows.Foundation.Metadata.WebHostHidden]
[Windows.Foundation.Metadata.DualApiPartition(version=167772164)]
public sealed class ColorKeyFrameAnimation : KeyFrameAnimation
Public NotInheritable Class ColorKeyFrameAnimation
Inherits KeyFrameAnimation
- Inheritance
- Attributes
Windows 10 requirements
Device family |
Windows 10 (introduced in 10.0.10586.0)
|
API contract |
Windows.Foundation.UniversalApiContract (introduced in v2.0)
|
Examples
void ColorAnimation(SpriteVisual visual)
{
// Create the ColorKeyFrameAnimation
var colorAnimation = _compositor.CreateColorKeyFrameAnimation();
// Create the KeyFrames using Windows.UI.Color objects
colorAnimation.InsertKeyFrame(0.5f, Colors.Purple);
colorAnimation.InsertKeyFrame(1.0f, Colors.Cyan);
// Set the interpolation to go through the HSL space
colorAnimation.InterpolationColorSpace = CompositionColorSpace.Hsl;
colorAnimation.Duration = TimeSpan.FromSeconds(3);
// Apply the cubic-bezier to a KeyFrame
visual.Brush.StartAnimation("Color", colorAnimation);
}
Remarks
Use the CompostionObject.StartAnimation and CompostionObject.StopAnimation methods to start and stop the animation.
An animation is associated with an object's property by calling CompositionObject.StartAnimation and specifying the property name and the animation. See the remarks section of CompositionObject.StartAnimation for a list of animatable properties.
Properties
Comment |
A string to associate with the CompositionObject. Equivalent WinUI property: Microsoft.UI.Composition.CompositionObject.Comment. (Inherited from CompositionObject) |
Compositor |
The Compositor used to create this CompositionObject. Equivalent WinUI property: Microsoft.UI.Composition.CompositionObject.Compositor. (Inherited from CompositionObject) |
DelayBehavior |
The delay behavior of the key frame animation. Equivalent WinUI property: Microsoft.UI.Composition.KeyFrameAnimation.DelayBehavior. (Inherited from KeyFrameAnimation) |
DelayTime |
Delay before the animation starts after CompositionObject.StartAnimation is called. Equivalent WinUI property: Microsoft.UI.Composition.KeyFrameAnimation.DelayTime. (Inherited from KeyFrameAnimation) |
Direction |
The direction the animation is playing. The Direction property allows you to drive your animation from start to end or end to start or alternate between start and end or end to start if animation has an IterationCount greater than one. This gives an easy way for customizing animation definitions. Equivalent WinUI property: Microsoft.UI.Composition.KeyFrameAnimation.Direction. (Inherited from KeyFrameAnimation) |
Dispatcher |
The dispatcher for the CompositionObject. (Inherited from CompositionObject) |
DispatcherQueue |
Gets the DispatcherQueue for the CompostionObject. Equivalent WinUI property: Microsoft.UI.Composition.CompositionObject.DispatcherQueue. (Inherited from CompositionObject) |
Duration |
The duration of the animation. Equivalent WinUI property: Microsoft.UI.Composition.KeyFrameAnimation.Duration. (Inherited from KeyFrameAnimation) |
ImplicitAnimations |
The collection of implicit animations attached to this object. Equivalent WinUI property: Microsoft.UI.Composition.CompositionObject.ImplicitAnimations. (Inherited from CompositionObject) |
InitialValueExpressions |
Gets the initial values for the animation. Equivalent WinUI property: Microsoft.UI.Composition.CompositionAnimation.InitialValueExpressions. (Inherited from CompositionAnimation) |
InterpolationColorSpace |
The color space the color interpolation should run through. The ColorKeyFrameAnimation.InterpolationColorSpace property enables a developer to choose what color space the system will interpolate through when animating between two colors. Developers can choose between the CompositionColorSpace enum values Rgb, Hsl, or Auto (system chosen). Equivalent WinUI property: Microsoft.UI.Composition.ColorKeyFrameAnimation.InterpolationColorSpace. |
IterationBehavior |
The iteration behavior for the key frame animation. Equivalent WinUI property: Microsoft.UI.Composition.KeyFrameAnimation.IterationBehavior. (Inherited from KeyFrameAnimation) |
IterationCount |
The number of times to repeat the key frame animation. Equivalent WinUI property: Microsoft.UI.Composition.KeyFrameAnimation.IterationCount. (Inherited from KeyFrameAnimation) |
KeyFrameCount |
The number of key frames in the KeyFrameAnimation. Equivalent WinUI property: Microsoft.UI.Composition.KeyFrameAnimation.KeyFrameCount. (Inherited from KeyFrameAnimation) |
Properties |
The collection of properties associated with the CompositionObject. Equivalent WinUI property: Microsoft.UI.Composition.CompositionObject.Properties. (Inherited from CompositionObject) |
StopBehavior |
Specifies how to set the property value when StopAnimation is called. Equivalent WinUI property: Microsoft.UI.Composition.KeyFrameAnimation.StopBehavior. (Inherited from KeyFrameAnimation) |
Target |
The target of the animation. Equivalent WinUI property: Microsoft.UI.Composition.CompositionAnimation.Target. (Inherited from CompositionAnimation) |