RequiresPointer Enum

Definition

Defines constants that specify when an element requires a mouse-like pointer behavior from a game pad.

Equivalent WinUI enum: RequiresPointer.

public enum class RequiresPointer
/// [Windows.Foundation.Metadata.ContractVersion(Windows.Foundation.UniversalApiContract, 196608)]
/// [Windows.Foundation.Metadata.WebHostHidden]
enum RequiresPointer
[Windows.Foundation.Metadata.ContractVersion(typeof(Windows.Foundation.UniversalApiContract), 196608)]
[Windows.Foundation.Metadata.WebHostHidden]
public enum RequiresPointer
Public Enum RequiresPointer
Inheritance
RequiresPointer
Attributes

Windows 10 requirements

Device family
Windows 10 Anniversary Edition (introduced in 10.0.14393.0)
API contract
Windows.Foundation.UniversalApiContract (introduced in v3.0)

Fields

Never 0

The pointer never acts as a mouse.

WhenEngaged 1

The pointer acts as a mouse when the user engages mouse-mode.

WhenFocused 2

The pointer acts as a mouse when the page gets focus. Supported on Page elements only.

Remarks

This enumeration provides values for the Control.RequiresPointer property.

RequiresPointer is supported only on the Xbox device family, and only when using a game pad or remote control. The property is ignored otherwise.

Applies to