IDiaSymbol::get_isAcceleratorStubFunction

Applies to: yesVisual Studio noVisual Studio for Mac

Note

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Indicates whether the symbol corresponds to a top-level function symbol for a shader compiled for an accelerator that corresponds to a parallel_for_each call.

Syntax

HRESULT get_isAcceleratorStubFunction(
   BOOL* pFlag);

Parameters

pFlag

[out] A pointer to a BOOL that indicates whether the symbol corresponds to a top-level function symbol for a shader compiled for an accelerator that corresponds to a parallel_for_each call.

Return Value

If successful, returns S_OK; otherwise, returns S_FALSE or an error code.

See also