UnInit
Applies to: Visual Studio Visual Studio for Mac
Note
This article applies to Visual Studio 2017. If you're looking for the latest Visual Studio documentation, see Visual Studio documentation. We recommend upgrading to the latest version of Visual Studio. Download it here
Finalizes the graphics log file, closes it, and frees resources that were used while the app was actively recording graphics information.
Syntax
void UnInit();
Remarks
UnInit
is called automatically when an instance of the VsgDbg
class is destroyed. If the VsgDbg
instance was not actively recording graphics information, this has no effect.
After UnInit
has been called on an instance of the VsgDbg
class, a new graphics log file can be created by calling Init
and finalized by calling UnInit
. You can repeat this as many times as you want to use the same VsgDbg
instance to create several independent graphics log files.