# Étape 7 : ajouter des problèmes de multiplication et de divisionStep 7: Add multiplication and division problems

Dans la septième partie de ce didacticiel, vous allez ajouter des problèmes de multiplication et de division, mais vous commencerez par réfléchir à la manière d'effectuer cette modification.In the seventh part of this tutorial, you'll add multiplication and division problems, but first think about how to make that change. Pensez à la première étape, dans laquelle vous devez stocker des valeurs.Consider the initial step, which involves storing values.

## Pour ajouter des problèmes de multiplication et de divisionTo add multiplication and division problems

1. Ajoutez quatre variables de type entier supplémentaires au formulaire.Add four more integer variables to the form.

``````Public Class Form1

' Create a Random object called randomizer
' to generate random numbers.
Private randomizer As New Random

' These integer variables store the numbers

' These integer variables store the numbers
' for the subtraction problem.
Private minuend As Integer
Private subtrahend As Integer

' These integer variables store the numbers
' for the multiplication problem.
Private multiplicand As Integer
Private multiplier As Integer

' These integer variables store the numbers
' for the division problem.
Private dividend As Integer
Private divisor As Integer

' This integer variable keeps track of the
' remaining time.
Private timeLeft As Integer
``````
``````public partial class Form1 : Form
{
// Create a Random object called randomizer
// to generate random numbers.
Random randomizer = new Random();

// These integer variables store the numbers

// These integer variables store the numbers
// for the subtraction problem.
int minuend;
int subtrahend;

// These integer variables store the numbers
// for the multiplication problem.
int multiplicand;
int multiplier;

// These integer variables store the numbers
// for the division problem.
int dividend;
int divisor;

// This integer variable keeps track of the
// remaining time.
int timeLeft;
``````
2. Comme vous l'avez fait auparavant, modifiez la méthode `StartTheQuiz()` pour renseigner les problèmes de multiplication et de division avec des nombres aléatoires.As you did before, modify the `StartTheQuiz()` method to fill in random numbers for the multiplication and division problems.

``````''' <summary>
''' Start the quiz by filling in all of the problem
''' values and starting the timer.
''' </summary>
''' <remarks></remarks>
Public Sub StartTheQuiz()

' Fill in the addition problem.
' Generate two random numbers to add.

' Convert the two randomly generated numbers
' into strings so that they can be displayed
' in the label controls.

' 'sum' is the name of the NumericUpDown control.
' This step makes sure its value is zero before
' adding any values to it.
sum.Value = 0

' Fill in the subtraction problem.
minuend = randomizer.Next(1, 101)
subtrahend = randomizer.Next(1, minuend)
minusLeftLabel.Text = minuend.ToString()
minusRightLabel.Text = subtrahend.ToString()
difference.Value = 0

' Fill in the multiplication problem.
multiplicand = randomizer.Next(2, 11)
multiplier = randomizer.Next(2, 11)
timesLeftLabel.Text = multiplicand.ToString()
timesRightLabel.Text = multiplier.ToString()
product.Value = 0

' Fill in the division problem.
divisor = randomizer.Next(2, 11)
Dim temporaryQuotient As Integer = randomizer.Next(2, 11)
dividend = divisor * temporaryQuotient
dividedLeftLabel.Text = dividend.ToString()
dividedRightLabel.Text = divisor.ToString()
quotient.Value = 0

' Start the timer.
timeLeft = 30
timeLabel.Text = "30 seconds"
Timer1.Start()

End Sub
``````
``````/// <summary>
/// Start the quiz by filling in all of the problem
/// values and starting the timer.
/// </summary>
public void StartTheQuiz()
{
// Fill in the addition problem.
// Generate two random numbers to add.

// Convert the two randomly generated numbers
// into strings so that they can be displayed
// in the label controls.

// 'sum' is the name of the NumericUpDown control.
// This step makes sure its value is zero before
// adding any values to it.
sum.Value = 0;

// Fill in the subtraction problem.
minuend = randomizer.Next(1, 101);
subtrahend = randomizer.Next(1, minuend);
minusLeftLabel.Text = minuend.ToString();
minusRightLabel.Text = subtrahend.ToString();
difference.Value = 0;

// Fill in the multiplication problem.
multiplicand = randomizer.Next(2, 11);
multiplier = randomizer.Next(2, 11);
timesLeftLabel.Text = multiplicand.ToString();
timesRightLabel.Text = multiplier.ToString();
product.Value = 0;

// Fill in the division problem.
divisor = randomizer.Next(2, 11);
int temporaryQuotient = randomizer.Next(2, 11);
dividend = divisor * temporaryQuotient;
dividedLeftLabel.Text = dividend.ToString();
dividedRightLabel.Text = divisor.ToString();
quotient.Value = 0;

// Start the timer.
timeLeft = 30;
timeLabel.Text = "30 seconds";
timer1.Start();
}
``````
3. Modifiez la méthode `CheckTheAnswer()` afin qu'elle vérifie également les problèmes de multiplication et de division.Modify the `CheckTheAnswer()` method so that it also checks the multiplication and division problems.

``````''' <summary>
''' Check the answers to see if the user got everything right.
''' </summary>
''' <returns>True if the answer's correct, false otherwise.</returns>
''' <remarks></remarks>

minuend - subtrahend = difference.Value AndAlso
multiplicand * multiplier = product.Value AndAlso
dividend / divisor = quotient.Value Then

Return True
Else
Return False
End If

End Function
``````
``````/// <summary>
/// Check the answers to see if the user got everything right.
/// </summary>
/// <returns>True if the answer's correct, false otherwise.</returns>
{
&& (minuend - subtrahend == difference.Value)
&& (multiplicand * multiplier == product.Value)
&& (dividend / divisor == quotient.Value))
return true;
else
return false;
}
``````

Vous ne pouvez pas entrer aisément les signes de multiplication (×) et de division (÷) à l'aide du clavier, si bien que Visual C# et Visual Basic acceptent un astérisque (*) pour la multiplication et une barre oblique (/) pour la division.You can't easily enter the multiplication sign (×) and the division sign (÷) using the keyboard, so Visual C# and Visual Basic accept an asterisk (*) for multiplication and a slash mark (/) for division.

4. Modifiez la dernière partie du gestionnaire d'événements Tick du minuteur afin que la réponse correcte s'affiche une fois le délai écoulé.Change the last part of the timer's Tick event handler so that it fills in the correct answer when time runs out.

``````Else
' If the user ran out of time, stop the timer, show
' a MessageBox, and fill in the answers.
Timer1.Stop()
timeLabel.Text = "Time's up!"
MessageBox.Show("You didn't finish in time.", "Sorry!")
difference.Value = minuend - subtrahend
product.Value = multiplicand * multiplier
quotient.Value = dividend / divisor
startButton.Enabled = True
End If
``````
``````else
{
// If the user ran out of time, stop the timer, show
// a MessageBox, and fill in the answers.
timer1.Stop();
timeLabel.Text = "Time's up!";
MessageBox.Show("You didn't finish in time.", "Sorry");