Énumération OBJECTSTATETYPE

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Syntax

};

Constantes

ObjectState _ IASetInputLayout
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ObjectState _ IASetIndexBuffer
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ObjectState _ IASetVertexBuffers
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ObjectState _ IASetPrimitiveTopology
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ObjectState _ VSSetConstantBuffers
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ObjectState _ VSSetShaderResources
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ObjectState _ VSSetSamplers
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ObjectState _ VSSetShader
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ObjectState _ HSSetConstantBuffers
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ObjectState _ HSSetShaderResources
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ObjectState _ HSSetSamplers
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ObjectState _ HSSetShader
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ObjectState _ DSSetConstantBuffers
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ObjectState _ DSSetShaderResources
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ObjectState _ DSSetSamplers
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ObjectState _ DSSetShader
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ObjectState _ GSSetConstantBuffers
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ObjectState _ GSSetShaderResources
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ObjectState _ GSSetSamplers
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ObjectState _ GSSetShader
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ObjectState _ SOSetTargets
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ObjectState _ RSSetState
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ObjectState _ RSSetViewports
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ObjectState _ RSSetScissorRects
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ObjectState _ PSSetConstantBuffers
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ObjectState _ PSSetShaderResources
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ObjectState _ PSSetSamplers
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ObjectState _ PSSetShader
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ObjectState _ OMSetRenderTargetsAndUAVs
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ObjectState _ OMSetBlendState
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ObjectState _ OMSetDepthStencilState
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ObjectState _ CSSetConstantBuffers
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ObjectState _ CSSetShaderResources
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ObjectState _ CSSetSamplers
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ObjectState _ CSSetShader
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ObjectState _ CSSetUnorderedAccessViews
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ObjectState _ SetPredication
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ObjectState _ commandlist _ OMSetBlendFactor
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ObjectState _ commandlist _ OMSetStencilRef
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ObjectState _ commandlist _ SetPipelineState
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ObjectState _ commandlist _ SetConstantBuffers
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ObjectState _ commandlist _ SetShaderResourceViews
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ObjectState _ commandlist _ SetUnorderedAccessViews
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ObjectState _ commandlist _ SetRootSignature
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_Appareil ObjectState
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ObjectState _ DeviceContext
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Configuration requise

En-tête

Vspixengine. h