IMixedRealitySpatialAwarenessObserver.IsStationaryObserver Property

Definition

Should the observer remain stationary in the scene?

public:
 property bool IsStationaryObserver { bool get(); void set(bool value); };
public bool IsStationaryObserver { get; set; }
member this.IsStationaryObserver : bool with get, set
Public Property IsStationaryObserver As Boolean

Property Value

Remarks

Set IsStationaryObserver to false to move the volume with the user. If set to true, the origin will be 0,0,0 or the last known location.

Applies to