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Azure for Gaming

Build, scale, and operate your game on the global, secure Azure cloud. Quickly scale up and down when your needs change, only pay for the resources you use.

Get Started

General Guidelines

Get Started

Create Azure account

Features

Game Server Hosting

  • Game Server Hosting Basics
  • LAMP

Realtime Multiplayer Servers

  • Realtime Multiplayer Basics
  • Azure Batch
  • Azure Kubernetes Service (AKS)
  • Azure Container Instances (ACI)
  • Custom Server Scaling

Turn-Based Multiplayer Servers

  • Turn-Based Multiplayer Basics
  • Azure Functions (Serverless)

Game Analytics

  • Analytics
  • Non-real Time Dashboard
  • In-editor Debugging Telemetry

Matchmaking

  • Matchmaking Basics
  • Serverless

Leaderboards

  • Leaderboard Basics
  • Non-relational Database Leaderboard
  • Relational Database Leaderboard

AI in Games

  • Cognitive Services
  • Content Moderation
  • Text Translation
  • Text to Speech
  • Speech to Text
  • Customer Service Bot

Game Streaming

  • Unreal Pixel Streaming in Azure
  • Deploying Unreal Pixel Streaming in Azure
  • Unreal Pixel Streaming at Scale in Azure
  • Set up a STUN and TURN Server in Azure

Cloud Build Pipelines

  • Perforce - Using AAD together with Perforce
  • Perforce - Logging on with a Managed Identity
  • Perforce - Set up a Proxy in Azure
  • Incredibuild - Scale out your cloud builds
  • Azure Cloud Builds - Full Guide

Game Development Virtual Machine

  • Overview
  • Tools included
  • Get started with Unreal
  • Remoting with Parsec
  • Remoting with Teradici
  • Choosing the right GPU SKU
  • Docs Versi Sebelumnya
  • Blog
  • Berikan kontribusi
  • Privasi & Cookies
  • Persyaratan Penggunaan
  • Merek Dagang
  • © Microsoft 2022
  • Docs Versi Sebelumnya
  • Blog
  • Berikan kontribusi
  • Privasi & Cookies
  • Persyaratan Penggunaan
  • Merek Dagang
  • © Microsoft 2022