FileStream.CanWrite Proprietà

Definizione

Ottiene un valore che indica se il flusso corrente supporta la scrittura.

public:
 virtual property bool CanWrite { bool get(); };
public override bool CanWrite { get; }
member this.CanWrite : bool
Public Overrides ReadOnly Property CanWrite As Boolean

Valore della proprietà

true se il flusso supporta la scrittura; false se il flusso è chiuso o è stato aperto con accesso in sola lettura.

Esempio

Nell'esempio seguente viene utilizzata la CanWrite proprietà per verificare se un flusso supporta la scrittura.

using namespace System;
using namespace System::IO;
using namespace System::Text;

int main()
{
   String^ path = "c:\\temp\\MyTest.txt";
   
   // Ensure that the file is readonly.
   File::SetAttributes( path, static_cast<FileAttributes>(File::GetAttributes( path ) | FileAttributes::ReadOnly) );
   
   //Create the file.
   FileStream^ fs = gcnew FileStream( path,FileMode::OpenOrCreate,FileAccess::Read );
   try
   {
      if ( fs->CanWrite )
      {
         Console::WriteLine( "The stream for file {0} is writable.", path );
      }
      else
      {
         Console::WriteLine( "The stream for file {0} is not writable.", path );
      }
   }
   finally
   {
      if ( fs )
         delete (IDisposable^)fs;
   }
}
using System;
using System.IO;
using System.Text;

class Test
{
    
    public static void Main()
    {
        string path = @"c:\temp\MyTest.txt";

        // Ensure that the file is readonly.
        File.SetAttributes(path, File.GetAttributes(path) | FileAttributes.ReadOnly);

        //Create the file.
        using (FileStream fs = new FileStream (path, FileMode.OpenOrCreate, FileAccess.Read))
        {
            if (fs.CanWrite)
            {
                Console.WriteLine("The stream for file {0} is writable.", path);
            }
            else
            {
                Console.WriteLine("The stream for file {0} is not writable.", path);
            }
        }
    }
}
open System.IO

let path = @"c:\temp\MyTest.txt"

// Ensure that the file is readonly.
File.SetAttributes(path, File.GetAttributes path ||| FileAttributes.ReadOnly)

//Create the file.
do
    use fs = new FileStream(path, FileMode.OpenOrCreate, FileAccess.Read)

    if fs.CanWrite then
        printfn $"The stream for file {path} is writable."

    else
        printfn $"The stream for file {path} is not writable."
Imports System.IO

Public Class Test

    Public Shared Sub Main()
        Dim path As String = "c:\temp\MyTest.txt"

        'Ensure that the file is readonly.
        File.SetAttributes(path, File.GetAttributes(path) Or FileAttributes.ReadOnly)

        'Create the file.
        Dim fs As FileStream = New FileStream(path, FileMode.OpenOrCreate, FileAccess.Read)

        If fs.CanWrite Then
            Console.WriteLine("The stream connected to {0} is writable.", path)
        Else
            Console.WriteLine("The stream connected to {0} is not writable.", path)
        End If
        fs.Close()
    End Sub
End Class

Di seguito è riportato un esempio di utilizzo della CanWrite proprietà . L'output di questo codice è "MyFile.txt è scrivibile". Per ottenere il messaggio di output "MyFile.txt può essere scritto e letto da. modificare il FileAccess parametro ReadWrite in nel FileStream costruttore.

using namespace System;
using namespace System::IO;
int main( void )
{
   FileStream^ fs = gcnew FileStream( "MyFile.txt",FileMode::OpenOrCreate,FileAccess::Write );
   if ( fs->CanRead && fs->CanWrite )
   {
      Console::WriteLine( "MyFile.txt can be both written to and read from." );
   }
   else
   {
      Console::WriteLine( "MyFile.txt is writable." );
   }

   return 0;
}
using System;
using System.IO;

class TestRW
{
    public static void Main(String[] args)
    {
        FileStream fs = new FileStream("MyFile.txt", FileMode.OpenOrCreate, FileAccess.Write);
        if (fs.CanRead && fs.CanWrite)
        {
            Console.WriteLine("MyFile.txt can be both written to and read from.");
        }
        else if (fs.CanWrite)
        {
            Console.WriteLine("MyFile.txt is writable.");
        }
    }
}
open System.IO

let fs = new FileStream("MyFile.txt", FileMode.OpenOrCreate, FileAccess.Write)

if fs.CanRead && fs.CanWrite then
    printfn "MyFile.txt can be both written to and read from."
elif fs.CanWrite then
    printfn "MyFile.txt is writable."
Imports System.IO

Class TestRW
    Public Shared Sub Main()
        Dim fs As New FileStream("MyFile.txt", FileMode.OpenOrCreate, FileAccess.Write)

        If fs.CanRead And fs.CanWrite Then
            Console.WriteLine("MyFile.txt can be both written to and read from.")
        ElseIf fs.CanWrite Then
            Console.WriteLine("MyFile.txt is writable.")
        End If
    End Sub
End Class

Commenti

Se una classe derivata da Stream non supporta la scrittura, una chiamata a SetLength, Write, BeginWriteo WriteByte genera un'eccezione NotSupportedException.

Se il flusso è chiuso, questa proprietà restituisce false.

Si applica a

Vedi anche