Matrix4x4.CreateConstrainedBillboard Metodo

Definizione

Crea un pannello cilindrico che ruota intorno a un asse specificato.

public:
 static System::Numerics::Matrix4x4 CreateConstrainedBillboard(System::Numerics::Vector3 objectPosition, System::Numerics::Vector3 cameraPosition, System::Numerics::Vector3 rotateAxis, System::Numerics::Vector3 cameraForwardVector, System::Numerics::Vector3 objectForwardVector);
public static System.Numerics.Matrix4x4 CreateConstrainedBillboard (System.Numerics.Vector3 objectPosition, System.Numerics.Vector3 cameraPosition, System.Numerics.Vector3 rotateAxis, System.Numerics.Vector3 cameraForwardVector, System.Numerics.Vector3 objectForwardVector);
static member CreateConstrainedBillboard : System.Numerics.Vector3 * System.Numerics.Vector3 * System.Numerics.Vector3 * System.Numerics.Vector3 * System.Numerics.Vector3 -> System.Numerics.Matrix4x4
Public Shared Function CreateConstrainedBillboard (objectPosition As Vector3, cameraPosition As Vector3, rotateAxis As Vector3, cameraForwardVector As Vector3, objectForwardVector As Vector3) As Matrix4x4

Parametri

objectPosition
Vector3

Posizione dell'oggetto intorno al quale ruota il pannello.

cameraPosition
Vector3

Posizione della camera.

rotateAxis
Vector3

Asse intorno a cui ruotare il pannello.

cameraForwardVector
Vector3

Vettore forward della camera.

objectForwardVector
Vector3

Vettore forward dell'oggetto.

Restituisce

Matrice del pannello.

Si applica a