InteractableOnPressReceiver.InteractionFilter Field
Definition
Important
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Specify whether press event is for near or far interaction
public: int InteractionFilter;
[Microsoft.MixedReality.Toolkit.Utilities.Editor.InspectorField(Label="Interaction Filter", Options=new System.String[] { "Near and Far", "Near Only", "Far Only" }, Tooltip="Specify whether press event is for near or far interaction", Type=Microsoft.MixedReality.Toolkit.Utilities.Editor.InspectorField+FieldTypes.DropdownInt)]
public int InteractionFilter;
[<Microsoft.MixedReality.Toolkit.Utilities.Editor.InspectorField(Label="Interaction Filter", Options=new System.String[] { "Near and Far", "Near Only", "Far Only" }, Tooltip="Specify whether press event is for near or far interaction", Type=Microsoft.MixedReality.Toolkit.Utilities.Editor.InspectorField+FieldTypes.DropdownInt)>]
val mutable InteractionFilter : int
Public InteractionFilter As Integer
Field Value
- Attributes