次の方法で共有


MTLRenderCommandEncoder_Extensions.SetTileBytes メソッド

定義

[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.iOS, 11, 0, ObjCRuntime.PlatformArchitecture.All, null)]
[ObjCRuntime.Unavailable(ObjCRuntime.PlatformName.TvOS, ObjCRuntime.PlatformArchitecture.All, null)]
[ObjCRuntime.Unavailable(ObjCRuntime.PlatformName.MacOSX, ObjCRuntime.PlatformArchitecture.All, null)]
[ObjCRuntime.Unavailable(ObjCRuntime.PlatformName.WatchOS, ObjCRuntime.PlatformArchitecture.All, null)]
public static void SetTileBytes (this Metal.IMTLRenderCommandEncoder This, IntPtr bytes, nuint length, nuint index);
static member SetTileBytes : Metal.IMTLRenderCommandEncoder * nativeint * nuint * nuint -> unit

パラメーター

bytes
IntPtr

nativeint

length
System.System.UIntPtr System.unativeint
index
System.System.UIntPtr System.unativeint
属性

適用対象