MixedRealityPointerProfile.DebugDrawPointingRayColors Property

Definition

The colors to use when debugging pointer rays.

public:
 property cli::array <UnityEngine::Color> ^ DebugDrawPointingRayColors { cli::array <UnityEngine::Color> ^ get(); };
public UnityEngine.Color[] DebugDrawPointingRayColors { get; }
member this.DebugDrawPointingRayColors : UnityEngine.Color[]
Public ReadOnly Property DebugDrawPointingRayColors As Color()

Property Value

UnityEngine.Color[]

Applies to