RolePlayerConnectDirective.AcceptingClass Property

Definition

Gets or sets AcceptingClass. Role players of this class are accepted for connection.

public:
 property Microsoft::VisualStudio::Modeling::DslDefinition::DomainClass ^ AcceptingClass { Microsoft::VisualStudio::Modeling::DslDefinition::DomainClass ^ get(); void set(Microsoft::VisualStudio::Modeling::DslDefinition::DomainClass ^ value); };
public Microsoft.VisualStudio.Modeling.DslDefinition.DomainClass AcceptingClass { [System.Diagnostics.DebuggerStepThrough] get; [System.Diagnostics.DebuggerStepThrough] set; }
[<get: System.Diagnostics.DebuggerStepThrough>]
[<set: System.Diagnostics.DebuggerStepThrough>]
member this.AcceptingClass : Microsoft.VisualStudio.Modeling.DslDefinition.DomainClass with get, set
Public Property AcceptingClass As DomainClass

Property Value

Attributes

Applies to