UIDLGLOGFONT.lfEscapement Field

Definition

Specifies the angle, in tenths of degrees, between the escapement vector and the x-axis of the device.

public: int lfEscapement;
public: int lfEscapement;
int lfEscapement;
[System.Runtime.InteropServices.ComAliasName("Microsoft.VisualStudio.OLE.Interop.LONG")]
public int lfEscapement;
[<System.Runtime.InteropServices.ComAliasName("Microsoft.VisualStudio.OLE.Interop.LONG")>]
val mutable lfEscapement : int
Public lfEscapement As Integer 

Field Value

Attributes

Remarks

The escapement vector is parallel to the base line of a row of text. When the graphics mode is set to GM_COMPATIBLE, lfEscapement specifies both the escapement and orientation. You should set lfEscapement and lfOrientation to the same value.

COM Signature

From uilocale.idl.

[C++]

Applies to