SmtpClient.ServicePoint プロパティ

定義

電子メール メッセージの送信に使用するネットワーク接続を取得します。

public:
 property System::Net::ServicePoint ^ ServicePoint { System::Net::ServicePoint ^ get(); };
public System.Net.ServicePoint ServicePoint { get; }
member this.ServicePoint : System.Net.ServicePoint
Public ReadOnly Property ServicePoint As ServicePoint

プロパティ値

ServicePoint

SMTP で使用される ServicePoint プロパティに接続する Host

例外

Hostnull または空の文字列 ("") です。

  • または - Port が 0 です。

次のコード例は、プロパティへのアクセスを ServicePoint 示しています。

static void CreateTestMessage1( String^ server, int port )
{
   String^ to = L"jane@contoso.com";
   String^ from = L"ben@contoso.com";
   String^ subject = L"Using the new SMTP client.";
   String^ body = L"Using this new feature, you can send an email message from an application very easily.";
   MailMessage^ message = gcnew MailMessage( from,to,subject,body );
   SmtpClient^ client = gcnew SmtpClient( server,port );
   
   // Credentials are necessary if the server requires the client 
   // to authenticate before it will send email on the client's behalf.
   client->Credentials = CredentialCache::DefaultNetworkCredentials;
   
   //Display the properties on the service point.
   ServicePoint^ p = client->ServicePoint;
   Console::WriteLine( L"Connection lease timeout: {0}", p->ConnectionLeaseTimeout );
   client->Send( message );
   client->~SmtpClient();
}
public static void CreateTestMessage1(string server, int port)
{
    string to = "jane@contoso.com";
    string from = "ben@contoso.com";
    string subject = "Using the new SMTP client.";
    string body = @"Using this new feature, you can send an email message from an application very easily.";
    MailMessage message = new MailMessage(from, to, subject, body);
    SmtpClient client = new SmtpClient(server, port);
    // Credentials are necessary if the server requires the client
    // to authenticate before it will send email on the client's behalf.
    client.Credentials = CredentialCache.DefaultNetworkCredentials;
    client.Send(message);
}

注釈

プロパティの ServicePoint 設定は、アプリケーションまたはコンピューターの構成ファイルとクラスで指定された既定値を ServicePointManager 使用して作成されます。

適用対象

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